Show more information in stamina bar

1. Change colors on certain values, when stamina time was change.
2. Change tooltip on certain values, when stamina time was change.
3. Work with most protocols, including the most popular (8.54 - 10.98).
4. In protocols >= 1031 use information about premium account to show if player have premium stamina time.
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EgzoT 2018-09-03 16:33:07 +02:00 committed by GitHub
parent 47766685d9
commit 0e8464bd42
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 31 additions and 3 deletions

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@ -120,7 +120,7 @@ function setSkillTooltip(id, value)
widget:setTooltip(value)
end
function setSkillPercent(id, percent, tooltip)
function setSkillPercent(id, percent, tooltip, color)
local skill = skillsWindow:recursiveGetChildById(id)
local widget = skill:getChildById('percent')
if widget then
@ -129,6 +129,10 @@ function setSkillPercent(id, percent, tooltip)
if tooltip then
widget:setTooltip(tooltip)
end
if color then
widget:setBackgroundColor(color)
end
end
end
@ -333,10 +337,34 @@ function onStaminaChange(localPlayer, stamina)
if minutes < 10 then
minutes = '0' .. minutes
end
local percent = math.floor(100 * stamina / (42 * 60)) -- max is 42 hours
local percent = math.floor(100 * stamina / (42 * 60)) -- max is 42 hours --TODO not in all client versions
setSkillValue('stamina', hours .. ":" .. minutes)
setSkillPercent('stamina', percent, tr('You have %s percent', percent))
--TODO not all client versions have premium time
if stamina > 2400 and g_game.getClientVersion() >= 1038 and localPlayer:isPremium() then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. '\n' ..
tr("Now you will gain 50%% more experience")
setSkillPercent('stamina', percent, text, 'green')
elseif stamina > 2400 and g_game.getClientVersion() >= 1038 and not localPlayer:isPremium() then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. '\n' ..
tr("You will not gain 50%% more experience because you aren't premium player, now you receive only 1x experience points")
setSkillPercent('stamina', percent, text, '#89F013')
elseif stamina > 2400 and g_game.getClientVersion() < 1038 then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. '\n' ..
tr("If you are premium player, you will gain 50%% more experience")
setSkillPercent('stamina', percent, text, 'green')
elseif stamina <= 2400 and stamina > 840 then
setSkillPercent('stamina', percent, tr("You have %s hours and %s minutes left", hours, minutes), 'orange')
elseif stamina <= 840 and stamina > 0 then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. "\n" ..
tr("You gain only 50%% experience and you don't may gain loot from monsters")
setSkillPercent('stamina', percent, text, 'red')
elseif stamina == 0 then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. "\n" ..
tr("You don't may receive experience and loot from monsters")
setSkillPercent('stamina', percent, text, 'black')
end
end
function onOfflineTrainingChange(localPlayer, offlineTrainingTime)