@ -120,7 +120,7 @@ function setSkillTooltip(id, value)
widget : setTooltip ( value )
end
function setSkillPercent ( id , percent , tooltip )
function setSkillPercent ( id , percent , tooltip , color )
local skill = skillsWindow : recursiveGetChildById ( id )
local widget = skill : getChildById ( ' percent ' )
if widget then
@ -129,6 +129,10 @@ function setSkillPercent(id, percent, tooltip)
if tooltip then
widget : setTooltip ( tooltip )
end
if color then
widget : setBackgroundColor ( color )
end
end
end
@ -333,10 +337,34 @@ function onStaminaChange(localPlayer, stamina)
if minutes < 10 then
minutes = ' 0 ' .. minutes
end
local percent = math.floor ( 100 * stamina / ( 42 * 60 ) ) -- max is 42 hours
local percent = math.floor ( 100 * stamina / ( 42 * 60 ) ) -- max is 42 hours --TODO not in all client versions
setSkillValue ( ' stamina ' , hours .. " : " .. minutes )
setSkillPercent ( ' stamina ' , percent , tr ( ' You have %s percent ' , percent ) )
--TODO not all client versions have premium time
if stamina > 2400 and g_game.getClientVersion ( ) >= 1038 and localPlayer : isPremium ( ) then
local text = tr ( " You have %s hours and %s minutes left " , hours , minutes ) .. ' \n ' ..
tr ( " Now you will gain 50%% more experience " )
setSkillPercent ( ' stamina ' , percent , text , ' green ' )
elseif stamina > 2400 and g_game.getClientVersion ( ) >= 1038 and not localPlayer : isPremium ( ) then
local text = tr ( " You have %s hours and %s minutes left " , hours , minutes ) .. ' \n ' ..
tr ( " You will not gain 50%% more experience because you aren't premium player, now you receive only 1x experience points " )
setSkillPercent ( ' stamina ' , percent , text , ' #89F013 ' )
elseif stamina > 2400 and g_game.getClientVersion ( ) < 1038 then
local text = tr ( " You have %s hours and %s minutes left " , hours , minutes ) .. ' \n ' ..
tr ( " If you are premium player, you will gain 50%% more experience " )
setSkillPercent ( ' stamina ' , percent , text , ' green ' )
elseif stamina <= 2400 and stamina > 840 then
setSkillPercent ( ' stamina ' , percent , tr ( " You have %s hours and %s minutes left " , hours , minutes ) , ' orange ' )
elseif stamina <= 840 and stamina > 0 then
local text = tr ( " You have %s hours and %s minutes left " , hours , minutes ) .. " \n " ..
tr ( " You gain only 50%% experience and you don't may gain loot from monsters " )
setSkillPercent ( ' stamina ' , percent , text , ' red ' )
elseif stamina == 0 then
local text = tr ( " You have %s hours and %s minutes left " , hours , minutes ) .. " \n " ..
tr ( " You don't may receive experience and loot from monsters " )
setSkillPercent ( ' stamina ' , percent , text , ' black ' )
end
end
function onOfflineTrainingChange ( localPlayer , offlineTrainingTime )