fix key input on windows

This commit is contained in:
Eduardo Bart 2011-11-03 08:10:39 -02:00
parent b345a6d783
commit 101f608d40
4 changed files with 7 additions and 178 deletions

View File

@ -1,61 +0,0 @@
MainWindow
id: infoWindow
title: Info
size: 244 221
FlatPanel
size: 208 129
anchors.left: parent.left
anchors.top: parent.top
margin.top: 32
margin.left: 18
Label
align: center
text: |-
OTClient
Version 0.2.0
Created by edubart
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top
margin.top: 20
HorizontalSeparator
size: 190 2
anchors.left: parent.left
anchors.top: parent.top
margin.top: 83
margin.left: 9
Label
text: Official Website
anchors.left: parent.left
anchors.bottom: parent.bottom
margin.bottom: 14
margin.left: 9
Button
text: Github Page
size: 88 24
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.bottom: 9
margin.right: 9
onClick: displayErrorBox("Error", "Not implemented yet")
HorizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.bottom: 40
margin.left: 13
margin.right: 13
Button
text: Ok
size: 46 24
anchors.left: parent.left
anchors.top: parent.top
margin.top: 191
margin.left: 188
onClick: function(self) self:getParent():destroy() end

View File

@ -91,7 +91,7 @@ end
function CharacterList.destroy()
CharacterList.hide()
if not Game.isOnline then
if not Game.isOnline() then
EnterGame.show()
end
end

View File

@ -1,116 +0,0 @@
MainWindow
id: optionsWindow
title: Options
size: 286 262
// general
Button
text: General
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 32
onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: |-
Change general
game options
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
// graphics
Button
text: Graphics
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 65
onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: |-
Change graphics and
performance settings
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
// console
Button
text: Console
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 98
onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: Customise the console
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
// hotkeys
Button
text: Hotkeys
anchors.left: parent.left
anchors.top: parent.top
margin.left: 18
margin.top: 131
onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: Edit your hotkey texts
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
HorizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.bottom: 97
margin.left: 18
margin.right: 18
// motd
Button
text: Motd
anchors.left: parent.left
anchors.bottom: parent.bottom
margin.left: 18
margin.bottom: 60
onClick: displayErrorBox("Error", "Not implemented yet")
Label
text: |-
Show the most recent
Message of the Day
anchors.left: prev.right
anchors.top: prev.top
margin.left: 10
margin.top: -2
HorizontalSeparator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.bottom: 40
margin.left: 13
margin.right: 13
// ok button
Button
text: Ok
size: 43 20
anchors.right: parent.right
anchors.bottom: parent.bottom
margin.right: 10
margin.bottom: 13
onClick: function(self) self:getParent():destroy() end

View File

@ -151,6 +151,7 @@ void Platform::init(PlatformListener* platformListener, const char *appName)
win32.keyMap[VK_MENU] = Fw::KeyMenu;
// ascii characters
/*
win32.keyMap['!'] = Fw::KeyExclamation;
win32.keyMap['"'] = Fw::KeyQuote;
win32.keyMap['#'] = Fw::KeyNumberSign;
@ -166,6 +167,7 @@ void Platform::init(PlatformListener* platformListener, const char *appName)
win32.keyMap['-'] = Fw::KeyMinus;
win32.keyMap['.'] = Fw::KeyPeriod;
win32.keyMap['/'] = Fw::KeySlash;
*/
win32.keyMap['0'] = Fw::Key0;
win32.keyMap['1'] = Fw::Key1;
@ -178,6 +180,7 @@ void Platform::init(PlatformListener* platformListener, const char *appName)
win32.keyMap['8'] = Fw::Key8;
win32.keyMap['9'] = Fw::Key9;
/*
win32.keyMap[':'] = Fw::KeyColon;
win32.keyMap[';'] = Fw::KeySemicolon;
win32.keyMap['<'] = Fw::KeyLess;
@ -185,6 +188,7 @@ void Platform::init(PlatformListener* platformListener, const char *appName)
win32.keyMap['>'] = Fw::KeyGreater;
win32.keyMap['?'] = Fw::KeyQuestion;
win32.keyMap['@'] = Fw::KeyAtSign;
*/
win32.keyMap['A'] = Fw::KeyA;
win32.keyMap['B'] = Fw::KeyB;
@ -213,6 +217,7 @@ void Platform::init(PlatformListener* platformListener, const char *appName)
win32.keyMap['Y'] = Fw::KeyY;
win32.keyMap['Z'] = Fw::KeyZ;
/*
win32.keyMap['['] = Fw::KeyLeftBracket;
win32.keyMap['\\'] = Fw::KeyBackslash;
win32.keyMap[']'] = Fw::KeyRightBracket;
@ -223,6 +228,7 @@ void Platform::init(PlatformListener* platformListener, const char *appName)
win32.keyMap['|'] = Fw::KeyBar;
win32.keyMap['}'] = Fw::KeyRightCurly;
win32.keyMap['~'] = Fw::KeyTilde;
*/
// keypad
win32.keyMap[VK_ADD] = Fw::KeyPlus;