Provide the option to suppress lua call in setText

master
BenDol 10 years ago
parent d45fbcb10f
commit 1074b6b787

@ -14,7 +14,8 @@ function init()
onSpellGroupCooldown = onSpellGroupCooldown,
onSpellCooldown = onSpellCooldown })
cooldownButton = modules.client_topmenu.addRightGameToggleButton('cooldownButton', tr('Cooldowns'), '/images/topbuttons/cooldowns', toggle)
cooldownButton = modules.client_topmenu.addRightGameToggleButton('cooldownButton',
tr('Cooldowns'), '/images/topbuttons/cooldowns', toggle)
cooldownButton:setOn(true)
cooldownButton:hide()
@ -47,6 +48,7 @@ end
function loadIcon(iconId)
local spell, profile, spellName = Spells.getSpellByIcon(iconId)
if not spellName then return end
if not profile then return end
clientIconId = Spells.getClientId(spellName)
if not clientIconId then return end
@ -57,8 +59,13 @@ function loadIcon(iconId)
icon:setId(iconId)
end
icon:setImageSource(SpelllistSettings[profile].iconFile)
icon:setImageClip(Spells.getImageClip(clientIconId, profile))
local spellSettings = SpelllistSettings[profile]
if spellSettings then
icon:setImageSource(spellSettings.iconFile)
icon:setImageClip(Spells.getImageClip(clientIconId, profile))
else
icon = nil
end
return icon
end
@ -133,7 +140,10 @@ function updateCooldown(progressRect, duration)
if progressRect:getPercent() < 100 then
removeEvent(progressRect.event)
progressRect.event = scheduleEvent(function() progressRect.callback[ProgressCallback.update]() end, 100)
progressRect.event = scheduleEvent(function()
progressRect.callback[ProgressCallback.update]()
end, 100)
else
progressRect.callback[ProgressCallback.finish]()
end

@ -403,5 +403,8 @@ function Spells.getSpellProfileByName(spellName)
end
function Spells.getImageClip(id, profile)
return (((id-1)%12)*SpelllistSettings[profile].iconSize.width) .. ' ' .. ((math.ceil(id/12)-1)*SpelllistSettings[profile].iconSize.height) .. ' ' .. SpelllistSettings[profile].iconSize.width .. ' ' .. SpelllistSettings[profile].iconSize.height
return (((id-1)%12)*SpelllistSettings[profile].iconSize.width) .. ' '
.. ((math.ceil(id/12)-1)*SpelllistSettings[profile].iconSize.height) .. ' '
.. SpelllistSettings[profile].iconSize.width .. ' '
.. SpelllistSettings[profile].iconSize.height
end

@ -492,7 +492,7 @@ public:
void resizeToText() { setSize(getTextSize()); }
void clearText() { setText(""); }
void setText(std::string text);
void setText(std::string text, bool fireLuaCall = true);
void setTextAlign(Fw::AlignmentFlag align) { m_textAlign = align; updateText(); }
void setTextOffset(const Point& offset) { m_textOffset = offset; updateText(); }
void setTextWrap(bool textWrap) { m_textWrap = textWrap; updateText(); }

@ -112,7 +112,7 @@ void UIWidget::onFontChange(const std::string& font)
callLuaField("onFontChange", font);
}
void UIWidget::setText(std::string text)
void UIWidget::setText(std::string text, bool fireLuaCall)
{
if(m_textOnlyUpperCase)
stdext::toupper(text);
@ -125,7 +125,10 @@ void UIWidget::setText(std::string text)
updateText();
text = m_text;
onTextChange(text, oldText);
if(fireLuaCall) {
onTextChange(text, oldText);
}
}
void UIWidget::setFont(const std::string& fontName)

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