Provide the option to suppress lua call in setText
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@ -14,7 +14,8 @@ function init()
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onSpellGroupCooldown = onSpellGroupCooldown,
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onSpellCooldown = onSpellCooldown })
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cooldownButton = modules.client_topmenu.addRightGameToggleButton('cooldownButton', tr('Cooldowns'), '/images/topbuttons/cooldowns', toggle)
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cooldownButton = modules.client_topmenu.addRightGameToggleButton('cooldownButton',
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tr('Cooldowns'), '/images/topbuttons/cooldowns', toggle)
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cooldownButton:setOn(true)
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cooldownButton:hide()
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@ -47,6 +48,7 @@ end
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function loadIcon(iconId)
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local spell, profile, spellName = Spells.getSpellByIcon(iconId)
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if not spellName then return end
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if not profile then return end
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clientIconId = Spells.getClientId(spellName)
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if not clientIconId then return end
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@ -57,8 +59,13 @@ function loadIcon(iconId)
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icon:setId(iconId)
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end
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icon:setImageSource(SpelllistSettings[profile].iconFile)
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icon:setImageClip(Spells.getImageClip(clientIconId, profile))
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local spellSettings = SpelllistSettings[profile]
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if spellSettings then
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icon:setImageSource(spellSettings.iconFile)
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icon:setImageClip(Spells.getImageClip(clientIconId, profile))
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else
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icon = nil
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end
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return icon
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end
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@ -133,7 +140,10 @@ function updateCooldown(progressRect, duration)
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if progressRect:getPercent() < 100 then
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removeEvent(progressRect.event)
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progressRect.event = scheduleEvent(function() progressRect.callback[ProgressCallback.update]() end, 100)
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progressRect.event = scheduleEvent(function()
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progressRect.callback[ProgressCallback.update]()
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end, 100)
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else
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progressRect.callback[ProgressCallback.finish]()
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end
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@ -403,5 +403,8 @@ function Spells.getSpellProfileByName(spellName)
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end
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function Spells.getImageClip(id, profile)
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return (((id-1)%12)*SpelllistSettings[profile].iconSize.width) .. ' ' .. ((math.ceil(id/12)-1)*SpelllistSettings[profile].iconSize.height) .. ' ' .. SpelllistSettings[profile].iconSize.width .. ' ' .. SpelllistSettings[profile].iconSize.height
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return (((id-1)%12)*SpelllistSettings[profile].iconSize.width) .. ' '
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.. ((math.ceil(id/12)-1)*SpelllistSettings[profile].iconSize.height) .. ' '
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.. SpelllistSettings[profile].iconSize.width .. ' '
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.. SpelllistSettings[profile].iconSize.height
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end
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@ -492,7 +492,7 @@ public:
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void resizeToText() { setSize(getTextSize()); }
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void clearText() { setText(""); }
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void setText(std::string text);
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void setText(std::string text, bool fireLuaCall = true);
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void setTextAlign(Fw::AlignmentFlag align) { m_textAlign = align; updateText(); }
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void setTextOffset(const Point& offset) { m_textOffset = offset; updateText(); }
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void setTextWrap(bool textWrap) { m_textWrap = textWrap; updateText(); }
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@ -112,7 +112,7 @@ void UIWidget::onFontChange(const std::string& font)
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callLuaField("onFontChange", font);
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}
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void UIWidget::setText(std::string text)
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void UIWidget::setText(std::string text, bool fireLuaCall)
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{
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if(m_textOnlyUpperCase)
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stdext::toupper(text);
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@ -125,7 +125,10 @@ void UIWidget::setText(std::string text)
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updateText();
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text = m_text;
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onTextChange(text, oldText);
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if(fireLuaCall) {
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onTextChange(text, oldText);
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}
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}
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void UIWidget::setFont(const std::string& fontName)
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