Fix hotkeys reload and implement filters for console

master
Eduardo Bart 11 years ago
parent 44bf4dcb6e
commit 10a16169a4

@ -72,6 +72,7 @@ violationsChannelId = nil
violationWindow = nil
violationReportTab = nil
ignoredChannels = {}
filters = {}
local ignoreSettings = {
privateMessages = false,
@ -591,10 +592,24 @@ function sendCurrentMessage()
sendMessage(message)
end
function addFilter(filter)
table.insert(filters, filter)
end
function removeFilter(filter)
table.removevalue(filters, filter)
end
function sendMessage(message, tab)
local tab = tab or getCurrentTab()
if not tab then return end
for k,func in pairs(filters) do
if func(message) then
return true
end
end
-- when talking on server log, the message goes to default channel
local name = tab:getText()
if tab == serverTab or tab == getRuleViolationsTab() then

@ -76,6 +76,8 @@ function init()
onGameStart = online,
onGameEnd = offline
})
load()
end
function terminate()
@ -96,6 +98,7 @@ end
function configure(savePerServer, savePerCharacter)
perServer = savePerServer
perCharacter = savePerCharacter
reload()
end
function online()

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