Fix hotkeys reload and implement filters for console
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@ -72,6 +72,7 @@ violationsChannelId = nil
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violationWindow = nil
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violationWindow = nil
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violationReportTab = nil
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violationReportTab = nil
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ignoredChannels = {}
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ignoredChannels = {}
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filters = {}
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local ignoreSettings = {
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local ignoreSettings = {
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privateMessages = false,
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privateMessages = false,
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@ -591,10 +592,24 @@ function sendCurrentMessage()
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sendMessage(message)
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sendMessage(message)
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end
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end
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function addFilter(filter)
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table.insert(filters, filter)
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end
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function removeFilter(filter)
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table.removevalue(filters, filter)
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end
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function sendMessage(message, tab)
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function sendMessage(message, tab)
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local tab = tab or getCurrentTab()
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local tab = tab or getCurrentTab()
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if not tab then return end
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if not tab then return end
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for k,func in pairs(filters) do
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if func(message) then
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return true
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end
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end
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-- when talking on server log, the message goes to default channel
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-- when talking on server log, the message goes to default channel
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local name = tab:getText()
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local name = tab:getText()
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if tab == serverTab or tab == getRuleViolationsTab() then
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if tab == serverTab or tab == getRuleViolationsTab() then
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@ -76,6 +76,8 @@ function init()
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onGameStart = online,
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onGameStart = online,
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onGameEnd = offline
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onGameEnd = offline
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})
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})
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load()
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end
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end
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function terminate()
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function terminate()
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@ -96,6 +98,7 @@ end
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function configure(savePerServer, savePerCharacter)
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function configure(savePerServer, savePerCharacter)
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perServer = savePerServer
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perServer = savePerServer
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perCharacter = savePerCharacter
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perCharacter = savePerCharacter
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reload()
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end
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end
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function online()
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function online()
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