fix walk again

master
Henrique Santiago 13 years ago
parent 5d0d1432ed
commit 132f9a00e4

@ -106,7 +106,7 @@ void Game::processInventoryChange(int slot, const ItemPtr& item)
void Game::walk(Otc::Direction direction)
{
if(!m_online || !m_localPlayer->canWalk(direction) || !checkBotProtection())
if(!m_online || !m_localPlayer->canWalk(direction) || (!checkBotProtection() && m_localPlayer->getNextWalkDirection() == Otc::InvalidDirection))
return;
cancelFollow();

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