yaml 2.6 bugs
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@ -66,7 +66,6 @@ void UISkins::load(const std::string& skinsFile)
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it.first() >> name;
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UIElementSkinPtr skin = UIElementSkinPtr(new UIButtonSkin(name));
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if(it.second().Type() == YAML::NodeType::Map)
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skin->load(it.second());
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m_elementSkins.push_back(skin);
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}
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@ -79,7 +78,6 @@ void UISkins::load(const std::string& skinsFile)
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it.first() >> name;
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UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin(name, UI::Panel));
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if(it.second().Type() == YAML::NodeType::Map)
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skin->load(it.second());
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m_elementSkins.push_back(skin);
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}
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@ -92,7 +90,6 @@ void UISkins::load(const std::string& skinsFile)
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it.first() >> name;
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UIElementSkinPtr skin = UIElementSkinPtr(new UIWindowSkin(name));
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if(it.second().Type() == YAML::NodeType::Map)
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skin->load(it.second());
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m_elementSkins.push_back(skin);
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}
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@ -105,7 +102,6 @@ void UISkins::load(const std::string& skinsFile)
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it.first() >> name;
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UIElementSkinPtr skin = UIElementSkinPtr(new UILabelSkin(name));
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if(it.second().Type() == YAML::NodeType::Map)
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skin->load(it.second());
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m_elementSkins.push_back(skin);
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}
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@ -119,7 +115,6 @@ void UISkins::load(const std::string& skinsFile)
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it.first() >> name;
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UIElementSkinPtr skin = UIElementSkinPtr(new UITextEditSkin(name));
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if(it.second().Type() == YAML::NodeType::Map)
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skin->load(it.second());
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m_elementSkins.push_back(skin);
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}
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@ -133,7 +128,6 @@ void UISkins::load(const std::string& skinsFile)
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it.first() >> name;
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UIElementSkinPtr skin = UIElementSkinPtr(new UIElementSkin(name, UI::LineDecoration));
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if(it.second().Type() == YAML::NodeType::Map)
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skin->load(it.second());
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m_elementSkins.push_back(skin);
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}
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@ -75,6 +75,7 @@ template<class T>
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inline T yamlRead(const YAML::Node& node, const char *name)
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{
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T value;
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if(node.Type() == YAML::NodeType::Map)
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node[name] >> value;
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return value;
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}
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@ -83,14 +84,14 @@ template<class T>
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inline T yamlRead(const YAML::Node& node, const char *name, const T& defaultValue)
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{
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T value = defaultValue;
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if(node.FindValue(name))
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if(node.Type() == YAML::NodeType::Map && node.FindValue(name))
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node[name] >> value;
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return value;
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}
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inline bool yamlHasValue(const YAML::Node& node, const char *name)
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{
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return node.FindValue(name) != NULL;
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return (node.Type() == YAML::NodeType::Map && node.FindValue(name) != NULL);
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}
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inline std::string yamlErrorDesc(const YAML::Node& node, const std::string& error)
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@ -107,6 +108,7 @@ template<class A, class B>
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inline std::map<A,B> yamlReadMap(const YAML::Node& node, const char *name)
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{
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std::map<A,B> map;
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if(node.Type() == YAML::NodeType::Map) {
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if(const YAML::Node* mapNode = node.FindValue(name)) {
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for(auto it = mapNode->begin(); it != mapNode->end(); ++it) {
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A a;
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@ -116,6 +118,7 @@ inline std::map<A,B> yamlReadMap(const YAML::Node& node, const char *name)
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map[a] = b;
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}
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}
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}
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return map;
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}
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@ -115,7 +115,7 @@ int main(int argc, const char *argv[])
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g_engine.enableFpsCounter();
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// load ui skins
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g_uiSkins.load("skins/lightness.yml");
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g_uiSkins.load("skins/tibiaskin.yml");
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// load script modules
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g_lua.loadAllModules();
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