move clipping to painter

master
Eduardo Bart 12 years ago
parent 1410031e02
commit 16acfebe3b

@ -105,13 +105,13 @@ void FrameBuffer::clear(const Color& color, const Rect& rect)
{
bool clip = rect.isValid();
if(clip)
g_graphics.beginClipping(Rect(0, 0, m_texture->getSize()));
g_painter.setClipRect(Rect(0, 0, m_texture->getSize()));
glClearColor(color.rF(), color.gF(), color.bF(), color.aF());
glClear(GL_COLOR_BUFFER_BIT);
if(clip)
g_graphics.endClipping();
g_painter.resetClipRect();
}
void FrameBuffer::bind()

@ -152,17 +152,6 @@ void Graphics::endRender()
*/
}
void Graphics::beginClipping(const Rect& clipRect)
{
glEnable(GL_SCISSOR_TEST);
glScissor(clipRect.left(), m_viewportSize.height() - clipRect.bottom() - 1, clipRect.width(), clipRect.height());
}
void Graphics::endClipping()
{
glDisable(GL_SCISSOR_TEST);
}
void Graphics::setViewportSize(const Size& size)
{
glViewport(0, 0, size.width(), size.height());

@ -44,9 +44,6 @@ public:
void beginRender();
void endRender();
void beginClipping(const Rect& clipRect);
void endClipping();
void setViewportSize(const Size& size);
int getMaxTextureSize();

@ -138,6 +138,17 @@ void Painter::setCompositionMode(Painter::CompositionMode compositionMode)
m_compostionMode = compositionMode;
}
void Painter::setClipRect(const Rect& clipRect)
{
if(clipRect.isValid()) {
glEnable(GL_SCISSOR_TEST);
glScissor(clipRect.left(), g_graphics.getViewportSize().height() - clipRect.bottom() - 1, clipRect.width(), clipRect.height());
m_clipRect = clipRect;
} else {
glDisable(GL_SCISSOR_TEST);
}
}
void Painter::saveAndResetState()
{
m_oldCustomProgram = m_customProgram;
@ -145,8 +156,10 @@ void Painter::saveAndResetState()
m_oldColor = m_color;
m_oldOpacity = m_opacity;
m_oldCompostionMode = m_compostionMode;
m_oldClipRect = m_clipRect;
releaseCustomProgram();
resetClipRect();
setColor(Color::white);
setOpacity(1);
setCompositionMode(CompositionMode_Normal);
@ -158,9 +171,11 @@ void Painter::restoreSavedState()
setColor(m_oldColor);
setOpacity(m_oldOpacity);
setCompositionMode(m_oldCompostionMode);
setClipRect(m_oldClipRect);
m_oldCustomProgram = nullptr;
m_oldColor = Color::white;
m_oldOpacity = 1;
m_oldCompostionMode = CompositionMode_Normal;
m_oldClipRect = Rect();
}

@ -57,6 +57,10 @@ public:
void setOpacity(float opacity) { m_opacity = opacity; }
float getOpacity() { return m_opacity; }
void setClipRect(const Rect& clipRect);
Rect getClipRect() { return m_clipRect; }
void resetClipRect() { setClipRect(Rect()); }
void setCustomProgram(PainterShaderProgramPtr program);
void releaseCustomProgram() { m_customProgram = nullptr; }
void setCompositionMode(CompositionMode compositionMode);
@ -77,11 +81,13 @@ private:
float m_opacity;
CompositionMode m_compostionMode;
CoordsBuffer m_coordsBuffer;
Rect m_clipRect;
PainterShaderProgramPtr m_oldCustomProgram;
Matrix3 m_oldProjectionMatrix;
Color m_oldColor;
float m_oldOpacity;
Rect m_oldClipRect;
CompositionMode m_oldCompostionMode;
};

@ -54,19 +54,19 @@ UIWidget::~UIWidget()
void UIWidget::draw(const Rect& visibleRect)
{
if(m_clipping)
g_graphics.beginClipping(visibleRect);
g_painter.setClipRect(visibleRect);
drawSelf();
if(m_children.size() > 0) {
if(m_clipping)
g_graphics.beginClipping(visibleRect.intersection(getClippingRect()));
g_painter.setClipRect(visibleRect.intersection(getClippingRect()));
drawChildren(visibleRect);
}
if(m_clipping)
g_graphics.endClipping();
g_painter.resetClipRect();
}
void UIWidget::drawSelf()

@ -183,10 +183,12 @@ void Creature::drawOutfit(const Rect& destRect, bool resize)
if(!outfitBuffer)
outfitBuffer = FrameBufferPtr(new FrameBuffer(Size(2*Otc::TILE_PIXELS, 2*Otc::TILE_PIXELS)));
g_painter.saveAndResetState();
outfitBuffer->bind();
outfitBuffer->clear(Color::alpha);
internalDrawOutfit(Point(Otc::TILE_PIXELS,Otc::TILE_PIXELS) + getDisplacement(), 1, false, true, Otc::South);
outfitBuffer->release();
g_painter.restoreSavedState();
if(resize) {
Rect srcRect;

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