Fix #166
This commit is contained in:
parent
90f1244ab4
commit
18af9a45ee
|
@ -529,6 +529,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
|
||||||
return true
|
return true
|
||||||
else
|
else
|
||||||
g_game.use(useThing)
|
g_game.use(useThing)
|
||||||
|
return true
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
elseif lookThing and keyboardModifiers == KeyboardShiftModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
elseif lookThing and keyboardModifiers == KeyboardShiftModifier and (mouseButton == MouseLeftButton or mouseButton == MouseRightButton) then
|
||||||
|
|
|
@ -51,7 +51,9 @@ function UIGameMap:onDrop(widget, mousePos)
|
||||||
end
|
end
|
||||||
|
|
||||||
function UIGameMap:onMousePress()
|
function UIGameMap:onMousePress()
|
||||||
|
if not self:isDragging() then
|
||||||
self.allowNextRelease = true
|
self.allowNextRelease = true
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function UIGameMap:onMouseRelease(mousePosition, mouseButton)
|
function UIGameMap:onMouseRelease(mousePosition, mouseButton)
|
||||||
|
|
Loading…
Reference in New Issue