use vertex buffers
This commit is contained in:
parent
cc7c334d73
commit
1a3dcb215e
5
TODO
5
TODO
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@ -32,3 +32,8 @@ set special types for g_configs like lists/point/size
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restore ctrl+g and keybindings
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create a class for reading binary files
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handle corrupt errors in dat/spr
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use CoordsBuffer in font
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cache into framebuffers
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implement glbuffer for CoordsBuffer
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use indices in CoordsBuffer
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@ -146,6 +146,7 @@ SET(framework_SOURCES ${framework_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/graphics/shader.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/shaderprogram.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/paintershaderprogram.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/coordsbuffer.cpp
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# framework otml
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${CMAKE_CURRENT_LIST_DIR}/otml/otmldocument.cpp
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@ -133,6 +133,9 @@ BorderImagePtr BorderImage::loadFromOTML(const OTMLNodePtr& borderImageNode)
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void BorderImage::draw(const Rect& screenCoords)
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{
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//TODO: borderimage drawing could be optimized by caching the render into a texture
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if(screenCoords != m_cachedScreenCoords) {
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m_cachedScreenCoords = screenCoords;
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m_coordsBuffer.clear();
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Rect rectCoords;
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Size centerSize = screenCoords.size() - m_bordersSize;
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@ -142,58 +145,60 @@ void BorderImage::draw(const Rect& screenCoords)
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rectCoords = Rect(screenCoords.left() + m_leftBorderTexCoords.width(),
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screenCoords.top() + m_topBorderTexCoords.height(),
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centerSize);
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g_painter.drawRepeatedTexturedRect(rectCoords, m_texture, m_centerTexCoords);
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m_coordsBuffer.addRepeatedRects(rectCoords, m_centerTexCoords);
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}
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// top left corner
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rectCoords = Rect(screenCoords.topLeft(),
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m_topLeftCornerTexCoords.size());
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g_painter.drawTexturedRect(rectCoords, m_texture, m_topLeftCornerTexCoords);
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m_coordsBuffer.addRepeatedRects(rectCoords, m_topLeftCornerTexCoords);
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// top
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rectCoords = Rect(screenCoords.left() + m_topLeftCornerTexCoords.width(),
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screenCoords.topLeft().y,
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centerSize.width(),
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m_topBorderTexCoords.height());
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g_painter.drawRepeatedTexturedRect(rectCoords, m_texture, m_topBorderTexCoords);
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m_coordsBuffer.addRepeatedRects(rectCoords, m_topBorderTexCoords);
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// top right corner
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rectCoords = Rect(screenCoords.left() + m_topLeftCornerTexCoords.width() + centerSize.width(),
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screenCoords.top(),
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m_topRightCornerTexCoords.size());
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g_painter.drawTexturedRect(rectCoords, m_texture, m_topRightCornerTexCoords);
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m_coordsBuffer.addRepeatedRects(rectCoords, m_topRightCornerTexCoords);
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// left
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rectCoords = Rect(screenCoords.left(),
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screenCoords.top() + m_topLeftCornerTexCoords.height(),
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m_leftBorderTexCoords.width(),
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centerSize.height());
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g_painter.drawRepeatedTexturedRect(rectCoords, m_texture, m_leftBorderTexCoords);
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m_coordsBuffer.addRepeatedRects(rectCoords, m_leftBorderTexCoords);
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// right
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rectCoords = Rect(screenCoords.left() + m_leftBorderTexCoords.width() + centerSize.width(),
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screenCoords.top() + m_topRightCornerTexCoords.height(),
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m_rightBorderTexCoords.width(),
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centerSize.height());
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g_painter.drawRepeatedTexturedRect(rectCoords, m_texture, m_rightBorderTexCoords);
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m_coordsBuffer.addRepeatedRects(rectCoords, m_rightBorderTexCoords);
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// bottom left corner
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rectCoords = Rect(screenCoords.left(),
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screenCoords.top() + m_topLeftCornerTexCoords.height() + centerSize.height(),
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m_bottomLeftCornerTexCoords.size());
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g_painter.drawTexturedRect(rectCoords, m_texture, m_bottomLeftCornerTexCoords);
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m_coordsBuffer.addRepeatedRects(rectCoords, m_bottomLeftCornerTexCoords);
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// bottom
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rectCoords = Rect(screenCoords.left() + m_bottomLeftCornerTexCoords.width(),
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screenCoords.top() + m_topBorderTexCoords.height() + centerSize.height(),
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centerSize.width(),
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m_bottomBorderTexCoords.height());
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g_painter.drawRepeatedTexturedRect(rectCoords, m_texture, m_bottomBorderTexCoords);
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m_coordsBuffer.addRepeatedRects(rectCoords, m_bottomBorderTexCoords);
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// bottom right corner
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rectCoords = Rect(screenCoords.left() + m_bottomLeftCornerTexCoords.width() + centerSize.width(),
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screenCoords.top() + m_topRightCornerTexCoords.height() + centerSize.height(),
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m_bottomRightCornerTexCoords.size());
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g_painter.drawTexturedRect(rectCoords, m_texture, m_bottomRightCornerTexCoords);
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m_coordsBuffer.addRepeatedRects(rectCoords, m_bottomRightCornerTexCoords);
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}
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g_painter.drawTextureCoords(m_coordsBuffer, m_texture);
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}
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@ -0,0 +1,110 @@
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "coordsbuffer.h"
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void CoordsBuffer::clear()
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{
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m_destRects.reset();
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m_srcRects.reset();
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m_textureCoords.clear();
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m_vertexCoords.clear();
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m_updateCache = true;
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}
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void CoordsBuffer::addRect(const Rect& dest)
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{
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m_destRects << dest;
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m_updateCache = true;
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}
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void CoordsBuffer::addRect(const Rect& dest, const Rect& src)
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{
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m_destRects << dest;
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m_srcRects << src;
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m_updateCache = true;
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}
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void CoordsBuffer::addBoudingRect(const Rect& dest, int innerLineWidth)
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{
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int left = dest.left();
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int right = dest.right();
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int top = dest.top();
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int bottom = dest.bottom();
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int width = dest.width();
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int height = dest.height();
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int w = innerLineWidth;
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addRect(Rect(left, top, width - w, w)); // top
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addRect(Rect(right - w + 1, top, w, height - w)); // right
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addRect(Rect(left + w, bottom - w + 1, width - w, w)); // bottom
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addRect(Rect(left, top + w, w, height - w)); // left
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m_updateCache = true;
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}
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void CoordsBuffer::addRepeatedRects(const Rect& dest, const Rect& src)
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{
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if(dest.isEmpty() || src.isEmpty())
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return;
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Rect virtualDest(0, 0, dest.size());
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for(int y = 0; y <= virtualDest.height(); y += src.height()) {
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for(int x = 0; x <= virtualDest.width(); x += src.width()) {
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Rect partialDest(x, y, src.size());
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Rect partialSrc(src);
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// partialCoords to screenCoords bottomRight
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if(partialDest.bottom() > virtualDest.bottom()) {
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partialSrc.setBottom(partialSrc.bottom() + (virtualDest.bottom() - partialDest.bottom()));
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partialDest.setBottom(virtualDest.bottom());
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}
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if(partialDest.right() > virtualDest.right()) {
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partialSrc.setRight(partialSrc.right() + (virtualDest.right() - partialDest.right()));
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partialDest.setRight(virtualDest.right());
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}
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partialDest.translate(dest.topLeft());
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m_destRects << partialDest;
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m_srcRects << partialSrc;
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}
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}
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m_updateCache = true;
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}
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void CoordsBuffer::cacheVertexArrays()
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{
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if(!m_updateCache)
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return;
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int numDestRects = m_destRects.size();
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int numSrcRects = m_srcRects.size();
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m_vertexCoords.clear();
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m_textureCoords.clear();
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for(int i=0;i<numDestRects;++i) {
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m_vertexCoords.addRect(m_destRects[i]);
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if(numSrcRects == numDestRects)
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m_textureCoords.addRect(m_srcRects[i]);
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}
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m_updateCache = false;
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}
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@ -0,0 +1,55 @@
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef COORDSBUFFER_H
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#define COORDSBUFFER_H
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#include "vertexarray.h"
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class CoordsBuffer
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{
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public:
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void clear();
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// no texture
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void addRect(const Rect& dest);
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void addBoudingRect(const Rect& dest, int innerLineWidth);
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// textured
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void addRect(const Rect& dest, const Rect& src);
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void addRepeatedRects(const Rect& dest, const Rect& src);
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void cacheVertexArrays();
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GLfloat *getVertexCoords() const { return m_vertexCoords.vertexArray(); }
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GLfloat *getTextureCoords() const { return m_textureCoords.vertexArray(); }
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int getVertexCount() const { return m_vertexCoords.vertexCount(); }
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private:
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DataBuffer<Rect> m_destRects;
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DataBuffer<Rect> m_srcRects;
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VertexArray m_vertexCoords;
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VertexArray m_textureCoords;
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Boolean<true> m_updateCache;
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};
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#endif
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@ -0,0 +1,24 @@
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "glbuffer.h"
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@ -0,0 +1,30 @@
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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||||
*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef GLBUFFER_H
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#define GLBUFFER_H
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class GLBuffer
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{
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};
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#endif
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@ -52,7 +52,13 @@ void Image::loadFromOTML(const OTMLNodePtr& imageNode)
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void Image::draw(const Rect& screenCoords)
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{
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if(m_texture) {
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if(!m_texture)
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return;
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if(m_cachedScreenCoords != screenCoords) {
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m_cachedScreenCoords = screenCoords;
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m_coordsBuffer.clear();
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if(m_fixedRatio) {
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const Size& texSize = m_texture->getSize();
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Size texCoordsSize = screenCoords.size();
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@ -63,12 +69,14 @@ void Image::draw(const Rect& screenCoords)
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else if(texSize.width() > texCoordsSize.width())
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texCoordsOffset.x = (texSize.width() - texCoordsSize.width())/2;
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g_painter.drawTexturedRect(screenCoords, m_texture, Rect(texCoordsOffset, texCoordsSize));
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m_coordsBuffer.addRect(screenCoords, Rect(texCoordsOffset, texCoordsSize));
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} else {
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if(m_repeated)
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g_painter.drawRepeatedTexturedRect(screenCoords, m_texture, m_textureCoords);
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m_coordsBuffer.addRepeatedRects(screenCoords, m_textureCoords);
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else
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g_painter.drawTexturedRect(screenCoords, m_texture, m_textureCoords);
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m_coordsBuffer.addRect(screenCoords, m_textureCoords);
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}
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}
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g_painter.drawTextureCoords(m_coordsBuffer, m_texture);
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}
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@ -24,6 +24,7 @@
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#define IMAGE_H
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#include "declarations.h"
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#include "coordsbuffer.h"
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#include <framework/otml/declarations.h>
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@ -41,6 +42,9 @@ protected:
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Rect m_textureCoords;
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bool m_fixedRatio;
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bool m_repeated;
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Rect m_cachedScreenCoords;
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CoordsBuffer m_coordsBuffer;
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};
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#endif
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@ -26,6 +26,7 @@
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#include "paintershaderprogram.h"
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#include "shaderprogram.h"
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#include "graphics.h"
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#include "vertexarray.h"
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Painter g_painter;
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@ -94,6 +95,40 @@ void Painter::updateProjectionMatrix(const Size& viewportSize, bool inverseYAxis
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}
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}
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void Painter::drawCoords(CoordsBuffer& coordsBuffer)
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{
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coordsBuffer.cacheVertexArrays();
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if(coordsBuffer.getVertexCount() < 3)
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return;
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m_drawSolidColorProgram->prepareForDraw();
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m_drawSolidColorProgram->setProjectionMatrix(m_projectionMatrix);
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m_drawSolidColorProgram->setOpacity(m_currentOpacity);
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m_drawSolidColorProgram->setColor(m_currentColor);
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m_drawSolidColorProgram->setVertexCoords(coordsBuffer.getVertexCoords());
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m_drawSolidColorProgram->drawTriangles(coordsBuffer.getVertexCount());
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m_drawSolidColorProgram->releaseFromDraw();
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}
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void Painter::drawTextureCoords(CoordsBuffer& coordsBuffer, const TexturePtr& texture)
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{
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coordsBuffer.cacheVertexArrays();
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if(coordsBuffer.getVertexCount() < 3)
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return;
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m_drawTexturedProgram->prepareForDraw();
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m_drawTexturedProgram->setProjectionMatrix(m_projectionMatrix);
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m_drawTexturedProgram->setOpacity(m_currentOpacity);
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m_drawTexturedProgram->setColor(m_currentColor);
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m_drawTexturedProgram->setTexture(texture);
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m_drawTexturedProgram->setVertexCoords(coordsBuffer.getVertexCoords());
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m_drawTexturedProgram->setTextureCoords(coordsBuffer.getTextureCoords());
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m_drawTexturedProgram->drawTriangles(coordsBuffer.getVertexCount());
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m_drawTexturedProgram->releaseFromDraw();
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}
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void Painter::drawTexturedRect(const Rect& dest, const TexturePtr& texture)
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{
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drawTexturedRect(dest, texture, Rect(Point(0,0), texture->getSize()));
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@ -104,25 +139,9 @@ void Painter::drawTexturedRect(const Rect& dest, const TexturePtr& texture, cons
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if(dest.isEmpty() || src.isEmpty() || !texture->getId())
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return;
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GLfloat vertexCoords[] = { (float)dest.left(), (float)dest.top(),
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(float)dest.right()+1, (float)dest.top(),
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(float)dest.left(), (float)dest.bottom()+1,
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(float)dest.right()+1, (float)dest.bottom()+1 };
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GLfloat textureCoords[] = { (float)src.left(), (float)src.top(),
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||||
(float)src.right()+1, (float)src.top(),
|
||||
(float)src.left(), (float)src.bottom()+1,
|
||||
(float)src.right()+1, (float)src.bottom()+1 };
|
||||
|
||||
m_drawTexturedProgram->prepareForDraw();
|
||||
m_drawTexturedProgram->setProjectionMatrix(m_projectionMatrix);
|
||||
m_drawTexturedProgram->setOpacity(m_currentOpacity);
|
||||
m_drawTexturedProgram->setColor(m_currentColor);
|
||||
m_drawTexturedProgram->setTexture(texture);
|
||||
m_drawTexturedProgram->setVertexCoords(vertexCoords);
|
||||
m_drawTexturedProgram->setTextureCoords(textureCoords);
|
||||
m_drawTexturedProgram->drawTriangleStrip(4);
|
||||
m_drawTexturedProgram->releaseFromDraw();
|
||||
m_coordsBuffer.clear();
|
||||
m_coordsBuffer.addRect(dest, src);
|
||||
drawTextureCoords(m_coordsBuffer, texture);
|
||||
}
|
||||
|
||||
void Painter::drawRepeatedTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src)
|
||||
|
@ -130,27 +149,9 @@ void Painter::drawRepeatedTexturedRect(const Rect& dest, const TexturePtr& textu
|
|||
if(dest.isEmpty() || src.isEmpty() || !texture->getId())
|
||||
return;
|
||||
|
||||
//TODO: use vertex arrays..
|
||||
Rect virtualDest(0, 0, dest.size());
|
||||
for(int y = 0; y <= virtualDest.height(); y += src.height()) {
|
||||
for(int x = 0; x <= virtualDest.width(); x += src.width()) {
|
||||
Rect partialDest(x, y, src.size());
|
||||
Rect partialSrc = src;
|
||||
|
||||
// partialCoords to screenCoords bottomRight
|
||||
if(partialDest.bottom() > virtualDest.bottom()) {
|
||||
partialSrc.setBottom(partialSrc.bottom() + (virtualDest.bottom() - partialDest.bottom()));
|
||||
partialDest.setBottom(virtualDest.bottom());
|
||||
}
|
||||
if(partialDest.right() > virtualDest.right()) {
|
||||
partialSrc.setRight(partialSrc.right() + (virtualDest.right() - partialDest.right()));
|
||||
partialDest.setRight(virtualDest.right());
|
||||
}
|
||||
|
||||
partialDest.translate(dest.topLeft());
|
||||
drawTexturedRect(partialDest, texture, partialSrc);
|
||||
}
|
||||
}
|
||||
m_coordsBuffer.clear();
|
||||
m_coordsBuffer.addRepeatedRects(dest, src);
|
||||
drawTextureCoords(m_coordsBuffer, texture);
|
||||
}
|
||||
|
||||
void Painter::drawFilledRect(const Rect& dest)
|
||||
|
@ -158,23 +159,9 @@ void Painter::drawFilledRect(const Rect& dest)
|
|||
if(dest.isEmpty())
|
||||
return;
|
||||
|
||||
GLfloat right = dest.right()+1;
|
||||
GLfloat bottom = dest.bottom()+1;
|
||||
GLfloat top = dest.top();
|
||||
GLfloat left = dest.left();
|
||||
|
||||
GLfloat vertexCoords[] = { left, top,
|
||||
right, top,
|
||||
left, bottom,
|
||||
right, bottom };
|
||||
|
||||
m_drawSolidColorProgram->prepareForDraw();
|
||||
m_drawSolidColorProgram->setProjectionMatrix(m_projectionMatrix);
|
||||
m_drawSolidColorProgram->setOpacity(m_currentOpacity);
|
||||
m_drawSolidColorProgram->setColor(m_currentColor);
|
||||
m_drawSolidColorProgram->setVertexCoords(vertexCoords);
|
||||
m_drawSolidColorProgram->drawTriangleStrip(4);
|
||||
m_drawSolidColorProgram->releaseFromDraw();
|
||||
m_coordsBuffer.clear();
|
||||
m_coordsBuffer.addRect(dest);
|
||||
drawCoords(m_coordsBuffer);
|
||||
}
|
||||
|
||||
void Painter::drawBoundingRect(const Rect& dest, int innerLineWidth)
|
||||
|
@ -182,33 +169,9 @@ void Painter::drawBoundingRect(const Rect& dest, int innerLineWidth)
|
|||
if(dest.isEmpty() || innerLineWidth == 0)
|
||||
return;
|
||||
|
||||
GLfloat right = dest.right()+1;
|
||||
GLfloat bottom = dest.bottom()+1;
|
||||
GLfloat top = dest.top();
|
||||
GLfloat left = dest.left();
|
||||
GLfloat w = innerLineWidth;
|
||||
|
||||
GLfloat vertexCoords[] = { left, top,
|
||||
right, top,
|
||||
left, top+w,
|
||||
right, top+w,
|
||||
right-w, top+w,
|
||||
right, bottom,
|
||||
right-w, bottom,
|
||||
right-w, bottom-w,
|
||||
left, bottom,
|
||||
left, bottom-w,
|
||||
left+w, bottom-w,
|
||||
left, top+w,
|
||||
left+w, top+w };
|
||||
|
||||
m_drawSolidColorProgram->prepareForDraw();
|
||||
m_drawSolidColorProgram->setProjectionMatrix(m_projectionMatrix);
|
||||
m_drawSolidColorProgram->setOpacity(m_currentOpacity);
|
||||
m_drawSolidColorProgram->setColor(m_currentColor);
|
||||
m_drawSolidColorProgram->setVertexCoords(vertexCoords);
|
||||
m_drawSolidColorProgram->drawTriangleStrip(13);
|
||||
m_drawSolidColorProgram->releaseFromDraw();
|
||||
m_coordsBuffer.clear();
|
||||
m_coordsBuffer.addBoudingRect(dest, innerLineWidth);
|
||||
drawCoords(m_coordsBuffer);
|
||||
}
|
||||
|
||||
void Painter::setCompositionMode(Painter::CompositionMode compositionMode)
|
||||
|
|
|
@ -24,6 +24,8 @@
|
|||
#define PAINTER_H
|
||||
|
||||
#include "declarations.h"
|
||||
#include <framework/util/databuffer.h>
|
||||
#include "coordsbuffer.h"
|
||||
|
||||
class Painter
|
||||
{
|
||||
|
@ -37,6 +39,10 @@ public:
|
|||
void terminate();
|
||||
|
||||
void updateProjectionMatrix(const Size& viewportSize, bool inverseYAxis = false);
|
||||
|
||||
void drawCoords(CoordsBuffer& coordsBuffer);
|
||||
void drawTextureCoords(CoordsBuffer& coordsBuffer, const TexturePtr& texture);
|
||||
|
||||
void drawTexturedRect(const Rect& dest, const TexturePtr& texture);
|
||||
void drawTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src);
|
||||
void drawRepeatedTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src);
|
||||
|
@ -57,6 +63,7 @@ private:
|
|||
GLfloat m_projectionMatrix[3][3];
|
||||
Color m_currentColor;
|
||||
GLfloat m_currentOpacity;
|
||||
CoordsBuffer m_coordsBuffer;
|
||||
};
|
||||
|
||||
extern Painter g_painter;
|
||||
|
|
|
@ -83,6 +83,11 @@ void PainterShaderProgram::drawTriangleStrip(int numVertices)
|
|||
glDrawArrays(GL_TRIANGLE_STRIP, 0, numVertices);
|
||||
}
|
||||
|
||||
void PainterShaderProgram::drawTriangles(int numVertices)
|
||||
{
|
||||
glDrawArrays(GL_TRIANGLES, 0, numVertices);
|
||||
}
|
||||
|
||||
void PainterShaderProgram::releaseFromDraw()
|
||||
{
|
||||
if(m_mustDisableTexCoordsArray) {
|
||||
|
|
|
@ -47,6 +47,7 @@ public:
|
|||
|
||||
void prepareForDraw();
|
||||
void drawTriangleStrip(int numVertices);
|
||||
void drawTriangles(int numVertices);
|
||||
void releaseFromDraw();
|
||||
|
||||
private:
|
||||
|
|
|
@ -132,7 +132,7 @@ std::vector<uint8> Texture::getPixels()
|
|||
// copy pixels from opengl memory
|
||||
std::vector<uint8> pixels(m_glSize.area()*4, 0);
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
//glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);
|
||||
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);
|
||||
|
||||
// convert pixels to the real texture size
|
||||
if(m_size != m_glSize)
|
||||
|
|
|
@ -0,0 +1,24 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "textureglyphcache.h"
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef TEXTUREGLYPHCACHE_H
|
||||
#define TEXTUREGLYPHCACHE_H
|
||||
|
||||
class TextureGlyphCache
|
||||
{
|
||||
};
|
||||
|
||||
#endif
|
|
@ -0,0 +1,67 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef VERTEXARRAY_H
|
||||
#define VERTEXARRAY_H
|
||||
|
||||
#include "declarations.h"
|
||||
#include <framework/util/databuffer.h>
|
||||
|
||||
class VertexArray
|
||||
{
|
||||
public:
|
||||
inline void addVertex(GLfloat x, GLfloat y) { m_buffer << x << y; }
|
||||
inline void addRect(const Rect& rect) {
|
||||
GLfloat top = rect.top();
|
||||
GLfloat right = rect.right()+1;
|
||||
GLfloat bottom = rect.bottom()+1;
|
||||
GLfloat left = rect.left();
|
||||
|
||||
addVertex(left, top);
|
||||
addVertex(right, top);
|
||||
addVertex(left, bottom);
|
||||
addVertex(left, bottom);
|
||||
addVertex(right, top);
|
||||
addVertex(right, bottom);
|
||||
}
|
||||
|
||||
inline void addQuad(const Rect& rect) {
|
||||
GLfloat top = rect.top();
|
||||
GLfloat right = rect.right()+1;
|
||||
GLfloat bottom = rect.bottom()+1;
|
||||
GLfloat left = rect.left();
|
||||
|
||||
addVertex(left, top);
|
||||
addVertex(right, top);
|
||||
addVertex(left, bottom);
|
||||
addVertex(right, bottom);
|
||||
}
|
||||
|
||||
void clear() { m_buffer.reset(); }
|
||||
GLfloat *vertexArray() const { return m_buffer.data(); }
|
||||
int vertexCount() const { return m_buffer.size() / 2; }
|
||||
|
||||
private:
|
||||
DataBuffer<GLfloat> m_buffer;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -0,0 +1,69 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef DATABUFFER_H
|
||||
#define DATABUFFER_H
|
||||
|
||||
template<class T>
|
||||
class DataBuffer
|
||||
{
|
||||
public:
|
||||
DataBuffer(int res = 64) {
|
||||
m_capacity = res;
|
||||
m_buffer = new T[m_capacity];
|
||||
m_size = 0;
|
||||
}
|
||||
~DataBuffer() { delete[] m_buffer; }
|
||||
|
||||
inline void reset() { m_size = 0; }
|
||||
inline bool isEmpty() const { return m_size == 0; }
|
||||
|
||||
inline int size() const { return m_size; }
|
||||
inline T *data() const { return m_buffer; }
|
||||
|
||||
inline const T& at(int i) const { return m_buffer[i]; }
|
||||
inline const T& last() const { return m_buffer[m_size-1]; }
|
||||
inline const T& first() const { return m_buffer[0]; }
|
||||
inline const T& operator[](int i) const { return m_buffer[i]; }
|
||||
inline T& operator[](int i) { return m_buffer[i]; }
|
||||
|
||||
inline void add(const T &t) {
|
||||
if(m_size >= m_capacity) {
|
||||
m_capacity *= 2;
|
||||
T *buffer = new T[m_capacity];
|
||||
for(int i=0;i<m_size;++i)
|
||||
buffer[i] = m_buffer[i];
|
||||
delete[] m_buffer;
|
||||
m_buffer = buffer;
|
||||
}
|
||||
m_buffer[m_size++] = t;
|
||||
}
|
||||
|
||||
inline DataBuffer &operator<<(const T &t) { add(t); return *this; }
|
||||
|
||||
private:
|
||||
int m_size;
|
||||
int m_capacity;
|
||||
T *m_buffer;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue