framebuffer
This commit is contained in:
parent
651315d4cd
commit
1a81d1520f
|
@ -34,6 +34,8 @@ PFNGLCHECKFRAMEBUFFERSTATUSPROC oglCheckFramebufferStatus = 0;
|
|||
|
||||
FrameBuffer::FrameBuffer(int width, int height)
|
||||
{
|
||||
g_graphics.disableDrawing();
|
||||
|
||||
m_fbo = 0;
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
|
@ -50,7 +52,7 @@ FrameBuffer::FrameBuffer(int width, int height)
|
|||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
// use FBO ext only if supported
|
||||
if(g_graphics.isExtensionSupported("ARB_framebuffer_object")) {
|
||||
if(g_graphics.isExtensionSupported("GL_ARB_framebuffer_object")) {
|
||||
m_fallbackOldImp = false;
|
||||
if(!oglGenFramebuffers) {
|
||||
oglGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)Platform::getExtensionProcAddress("glGenFramebuffers");
|
||||
|
@ -84,6 +86,8 @@ FrameBuffer::FrameBuffer(int width, int height)
|
|||
|
||||
FrameBuffer::~FrameBuffer()
|
||||
{
|
||||
g_graphics.disableDrawing();
|
||||
|
||||
glDeleteTextures(1, &m_fboTexture);
|
||||
if(m_fbo)
|
||||
oglDeleteFramebuffers(1, &m_fbo);
|
||||
|
@ -91,6 +95,8 @@ FrameBuffer::~FrameBuffer()
|
|||
|
||||
void FrameBuffer::bind()
|
||||
{
|
||||
g_graphics.disableDrawing();
|
||||
|
||||
if(!m_fallbackOldImp) {
|
||||
// bind framebuffer
|
||||
oglBindFramebuffer(GL_FRAMEBUFFER_EXT, m_fbo);
|
||||
|
@ -113,6 +119,8 @@ void FrameBuffer::bind()
|
|||
|
||||
void FrameBuffer::unbind()
|
||||
{
|
||||
g_graphics.disableDrawing();
|
||||
|
||||
if(!m_fallbackOldImp) {
|
||||
// bind back buffer again
|
||||
oglBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
|
||||
|
@ -137,6 +145,8 @@ void FrameBuffer::unbind()
|
|||
|
||||
void FrameBuffer::draw(int x, int y, int width, int height)
|
||||
{
|
||||
g_graphics.disableDrawing();
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, m_fboTexture);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2i(0, 0); glVertex2i(x, y);
|
||||
|
|
|
@ -27,6 +27,9 @@
|
|||
|
||||
#include <global.h>
|
||||
|
||||
class FrameBuffer;
|
||||
typedef std::shared_ptr<FrameBuffer> FrameBufferPtr;
|
||||
|
||||
class FrameBuffer
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -3,6 +3,11 @@
|
|||
|
||||
void Map::draw(int x, int y, int width, int heigth)
|
||||
{
|
||||
if(!m_framebuffer)
|
||||
m_framebuffer = FrameBufferPtr(new FrameBuffer(19*32, 15*32));
|
||||
|
||||
m_framebuffer->bind();
|
||||
|
||||
Position playerPos = g_game.getPlayer()->getPosition();
|
||||
for(int ix = 0; ix < 19; ++ix) {
|
||||
for(int iy = 0; iy < 15; ++iy) {
|
||||
|
@ -13,6 +18,9 @@ void Map::draw(int x, int y, int width, int heigth)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_framebuffer->unbind();
|
||||
m_framebuffer->draw(0, 0, width, heigth);
|
||||
}
|
||||
|
||||
void Map::addThing(Thing *thing, const Position& pos)
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include "position.h"
|
||||
#include "tile.h"
|
||||
#include <graphics/framebuffer.h>
|
||||
|
||||
class Map
|
||||
{
|
||||
|
@ -14,6 +15,8 @@ public:
|
|||
private:
|
||||
// Visible tiles are 15x11, but we have a +3 value. We have 15 floors.
|
||||
Tile m_map[19][15][15];
|
||||
|
||||
FrameBufferPtr m_framebuffer;
|
||||
};
|
||||
|
||||
#endif // MAP_H
|
||||
|
|
Loading…
Reference in New Issue