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@ -96,12 +96,12 @@ local function onCreatureSpeak(name, level, speaktype, message, channelId, creat
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if not defaultMessage then
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channel = channels[channelId]
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end
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if channel then
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Console.addText(message, speaktype, channel)
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else
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-- server sent a message on a channel that we are not aware of, must leave it
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g_game.leaveChannel(channelId)
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-- server sent a message on a channel that is not open
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warning('message in channel id ', channelId, ' which is unknown, this is a server bug, relogin if you want to see messages in this channel')
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end
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end
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end
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