Fix rare but serious bug in Connection
* Implement output pooling for writing data in connection, this should fix rare cases where sending would fail
This commit is contained in:
parent
da51dd467e
commit
24664714bd
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@ -151,8 +151,7 @@ function onTradeTypeChange(radioTabs, selected, deselected)
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ignoreCapacity:setVisible(currentTradeType == BUY)
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ignoreEquipped:setVisible(currentTradeType == SELL)
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showAllItems:setVisible(currentTradeType == SELL)
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sellAllButton:setVisible(false)
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--sellAllButton:setVisible(currentTradeType == SELL)
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sellAllButton:setVisible(currentTradeType == SELL)
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refreshTradeItems()
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refreshPlayerGoods()
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@ -252,7 +252,6 @@ MainWindow
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margin-right: 10
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visible: false
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@onClick: modules.game_npctrade.sellAll()
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visible: false
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Button
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id: tradeButton
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@ -27,16 +27,17 @@
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#include <boost/asio.hpp>
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asio::io_service g_ioService;
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std::list<std::shared_ptr<asio::streambuf>> Connection::m_outputStreams;
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Connection::Connection() :
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m_readTimer(g_ioService),
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m_writeTimer(g_ioService),
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m_delayedWriteTimer(g_ioService),
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m_resolver(g_ioService),
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m_socket(g_ioService)
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{
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m_connected = false;
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m_connecting = false;
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m_sendBufferSize = 0;
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}
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Connection::~Connection()
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@ -56,34 +57,7 @@ void Connection::poll()
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void Connection::terminate()
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{
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g_ioService.stop();
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}
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void Connection::connect(const std::string& host, uint16 port, const std::function<void()>& connectCallback)
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{
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m_connected = false;
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m_connecting = true;
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m_error.clear();
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m_connectCallback = connectCallback;
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asio::ip::tcp::resolver::query query(host, stdext::unsafe_cast<std::string>(port));
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auto self = asConnection();
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m_resolver.async_resolve(query, [=](const boost::system::error_code& error, asio::ip::tcp::resolver::iterator endpointIterator) {
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if(self.is_unique())
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return;
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m_readTimer.cancel();
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if(!error) {
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m_socket.async_connect(*endpointIterator, std::bind(&Connection::onConnect, asConnection(), std::placeholders::_1));
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m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
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m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
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} else
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handleError(error);
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});
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m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
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m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
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m_outputStreams.clear();
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}
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void Connection::close()
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@ -92,8 +66,8 @@ void Connection::close()
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return;
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// flush send data before disconnecting on clean connections
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if(m_connected && !m_error && m_sendBufferSize > 0 && m_sendEvent)
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m_sendEvent->execute();
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if(m_connected && !m_error && m_outputStream)
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internal_write();
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m_connecting = false;
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m_connected = false;
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@ -104,6 +78,7 @@ void Connection::close()
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m_resolver.cancel();
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m_readTimer.cancel();
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m_writeTimer.cancel();
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m_delayedWriteTimer.cancel();
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if(m_socket.is_open()) {
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boost::system::error_code ec;
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@ -112,95 +87,138 @@ void Connection::close()
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}
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}
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void Connection::write(uint8* buffer, uint16 size)
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void Connection::connect(const std::string& host, uint16 port, const std::function<void()>& connectCallback)
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{
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m_connected = false;
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m_connecting = true;
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m_error.clear();
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m_connectCallback = connectCallback;
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asio::ip::tcp::resolver::query query(host, stdext::unsafe_cast<std::string>(port));
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m_resolver.async_resolve(query, std::bind(&Connection::onResolve, asConnection(), std::placeholders::_1, std::placeholders::_2));
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m_readTimer.cancel();
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m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
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m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
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}
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void Connection::internal_connect(asio::ip::basic_resolver<asio::ip::tcp>::iterator endpointIterator)
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{
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m_socket.async_connect(*endpointIterator, std::bind(&Connection::onConnect, asConnection(), std::placeholders::_1));
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m_readTimer.cancel();
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m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
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m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
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}
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void Connection::write(uint8* buffer, size_t size)
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{
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if(!m_connected)
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return;
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// send old buffer if we can't add more data
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if(m_sendBufferSize + size >= SEND_BUFFER_SIZE && m_sendEvent)
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m_sendEvent->execute();
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// we can't send the data right away, otherwise we could create tcp congestion
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memcpy(m_sendBuffer + m_sendBufferSize, buffer, size);
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m_sendBufferSize += size;
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if(!m_outputStream) {
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if(!m_outputStreams.empty()) {
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m_outputStream = m_outputStreams.front();
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m_outputStreams.pop_front();
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} else
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m_outputStream = std::shared_ptr<asio::streambuf>(new asio::streambuf);
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if(!m_sendEvent || m_sendEvent->isExecuted() || m_sendEvent->isCanceled()) {
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auto self = asConnection();
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m_delayedWriteTimer.cancel();
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m_delayedWriteTimer.expires_from_now(boost::posix_time::milliseconds(1));
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m_delayedWriteTimer.async_wait(std::bind(&Connection::onCanWrite, asConnection(), std::placeholders::_1));
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}
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// wait 1 ms to do the real send
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m_sendEvent = g_dispatcher.scheduleEvent([=] {
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if(self.is_unique())
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std::ostream os(m_outputStream.get());
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os.write((const char*)buffer, size);
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os.flush();
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}
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void Connection::internal_write()
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{
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if(!m_connected)
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return;
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//m_writeTimer.cancel();
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std::shared_ptr<asio::streambuf> outputStream = m_outputStream;
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m_outputStream = nullptr;
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asio::async_write(m_socket,
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asio::buffer(m_sendBuffer, m_sendBufferSize),
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std::bind(&Connection::onWrite, asConnection(), std::placeholders::_1, std::placeholders::_2));
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*outputStream,
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std::bind(&Connection::onWrite, asConnection(), std::placeholders::_1, std::placeholders::_2, outputStream));
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m_writeTimer.cancel();
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m_writeTimer.expires_from_now(boost::posix_time::seconds(WRITE_TIMEOUT));
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m_writeTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
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m_sendBufferSize = 0;
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}, SEND_INTERVAL);
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}
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}
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void Connection::read(uint16 bytes, const RecvCallback& callback)
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{
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m_readTimer.cancel();
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if(!m_connected)
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return;
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m_recvCallback = callback;
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asio::async_read(m_socket,
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asio::buffer(m_streamBuffer.prepare(bytes)),
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std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, bytes));
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asio::buffer(m_inputStream.prepare(bytes)),
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std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, std::placeholders::_2));
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m_readTimer.cancel();
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m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
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m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
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}
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void Connection::read_until(const std::string& what, const RecvCallback& callback)
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{
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m_readTimer.cancel();
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if(!m_connected)
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return;
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m_recvCallback = callback;
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asio::async_read_until(m_socket,
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m_streamBuffer,
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m_inputStream,
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what.c_str(),
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std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, std::placeholders::_2));
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m_readTimer.cancel();
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m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
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m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
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}
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void Connection::read_some(const RecvCallback& callback)
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{
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m_readTimer.cancel();
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if(!m_connected)
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return;
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m_recvCallback = callback;
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m_socket.async_read_some(asio::buffer(m_streamBuffer.prepare(RECV_BUFFER_SIZE)),
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m_socket.async_read_some(asio::buffer(m_inputStream.prepare(RECV_BUFFER_SIZE)),
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std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, std::placeholders::_2));
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m_readTimer.cancel();
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m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
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m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
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}
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void Connection::onResolve(const boost::system::error_code& error, asio::ip::basic_resolver<asio::ip::tcp>::iterator endpointIterator)
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{
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m_readTimer.cancel();
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if(error == asio::error::operation_aborted)
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return;
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if(!error)
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internal_connect(endpointIterator);
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else
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handleError(error);
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}
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void Connection::onConnect(const boost::system::error_code& error)
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{
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m_readTimer.cancel();
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if(error == asio::error::operation_aborted)
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return;
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if(!error) {
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m_connected = true;
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@ -216,14 +234,29 @@ void Connection::onConnect(const boost::system::error_code& error)
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m_connecting = false;
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}
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void Connection::onWrite(const boost::system::error_code& error, size_t)
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void Connection::onCanWrite(const boost::system::error_code& error)
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{
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m_delayedWriteTimer.cancel();
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if(error == asio::error::operation_aborted)
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return;
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if(m_connected)
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internal_write();
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}
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void Connection::onWrite(const boost::system::error_code& error, size_t writeSize, std::shared_ptr<asio::streambuf> outputStream)
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{
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m_writeTimer.cancel();
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if(!m_connected)
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if(error == asio::error::operation_aborted)
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return;
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if(error)
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// free output stream and store for using it again later
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outputStream->consume(outputStream->size());
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m_outputStreams.push_back(outputStream);
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if(m_connected && error)
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handleError(error);
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}
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@ -231,37 +264,42 @@ void Connection::onRecv(const boost::system::error_code& error, size_t recvSize)
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{
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m_readTimer.cancel();
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if(!m_connected)
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if(error == asio::error::operation_aborted)
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return;
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if(m_connected) {
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if(!error) {
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if(m_recvCallback) {
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const char* header = boost::asio::buffer_cast<const char*>(m_streamBuffer.data());
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const char* header = boost::asio::buffer_cast<const char*>(m_inputStream.data());
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m_recvCallback((uint8*)header, recvSize);
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}
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}
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else
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} else
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handleError(error);
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}
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m_streamBuffer.consume(recvSize);
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if(!error)
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m_inputStream.consume(recvSize);
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}
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void Connection::onTimeout(const boost::system::error_code& error)
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{
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if(error != asio::error::operation_aborted)
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if(error == asio::error::operation_aborted)
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return;
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handleError(asio::error::timed_out);
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}
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void Connection::handleError(const boost::system::error_code& error)
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{
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if(error != asio::error::operation_aborted) {
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if(error == asio::error::operation_aborted)
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return;
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m_error = error;
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if(m_errorCallback)
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m_errorCallback(error);
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if(m_connected || m_connecting)
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close();
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}
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}
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int Connection::getIp()
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{
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@ -36,7 +36,6 @@ class Connection : public LuaObject
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enum {
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READ_TIMEOUT = 30,
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WRITE_TIMEOUT = 30,
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SEND_INTERVAL = 1,
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SEND_BUFFER_SIZE = 65536,
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RECV_BUFFER_SIZE = 65536
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};
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@ -51,7 +50,7 @@ public:
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void connect(const std::string& host, uint16 port, const std::function<void()>& connectCallback);
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void close();
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void write(uint8* buffer, uint16 size);
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void write(uint8* buffer, size_t size);
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void read(uint16 bytes, const RecvCallback& callback);
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void read_until(const std::string& what, const RecvCallback& callback);
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void read_some(const RecvCallback& callback);
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@ -64,9 +63,14 @@ public:
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bool isConnected() { return m_connected; }
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ConnectionPtr asConnection() { return static_self_cast<Connection>(); }
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protected:
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void internal_connect(asio::ip::basic_resolver<asio::ip::tcp>::iterator endpointIterator);
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void internal_write();
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void onResolve(const boost::system::error_code& error, asio::ip::tcp::resolver::iterator endpointIterator);
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void onConnect(const boost::system::error_code& error);
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void onWrite(const boost::system::error_code& error, size_t);
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void onCanWrite(const boost::system::error_code& error);
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void onWrite(const boost::system::error_code& error, size_t writeSize, std::shared_ptr<asio::streambuf> outputStream);
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void onRecv(const boost::system::error_code& error, size_t recvSize);
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void onTimeout(const boost::system::error_code& error);
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void handleError(const boost::system::error_code& error);
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@ -77,17 +81,16 @@ protected:
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asio::deadline_timer m_readTimer;
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asio::deadline_timer m_writeTimer;
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asio::deadline_timer m_delayedWriteTimer;
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asio::ip::tcp::resolver m_resolver;
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asio::ip::tcp::socket m_socket;
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uint8 m_sendBuffer[SEND_BUFFER_SIZE];
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asio::streambuf m_streamBuffer;
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static std::list<std::shared_ptr<asio::streambuf>> m_outputStreams;
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std::shared_ptr<asio::streambuf> m_outputStream;
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asio::streambuf m_inputStream;
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bool m_connected;
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bool m_connecting;
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boost::system::error_code m_error;
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int m_sendBufferSize;
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Timer m_sendTimer;
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ScheduledEventPtr m_sendEvent;
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friend class Server;
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};
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