Fix rare but serious bug in Connection

* Implement output pooling for writing data in connection,
this should fix rare cases where sending would fail
This commit is contained in:
Eduardo Bart 2013-03-12 00:18:47 -03:00
parent da51dd467e
commit 24664714bd
4 changed files with 137 additions and 98 deletions

View File

@ -151,8 +151,7 @@ function onTradeTypeChange(radioTabs, selected, deselected)
ignoreCapacity:setVisible(currentTradeType == BUY)
ignoreEquipped:setVisible(currentTradeType == SELL)
showAllItems:setVisible(currentTradeType == SELL)
sellAllButton:setVisible(false)
--sellAllButton:setVisible(currentTradeType == SELL)
sellAllButton:setVisible(currentTradeType == SELL)
refreshTradeItems()
refreshPlayerGoods()

View File

@ -252,7 +252,6 @@ MainWindow
margin-right: 10
visible: false
@onClick: modules.game_npctrade.sellAll()
visible: false
Button
id: tradeButton

View File

@ -27,16 +27,17 @@
#include <boost/asio.hpp>
asio::io_service g_ioService;
std::list<std::shared_ptr<asio::streambuf>> Connection::m_outputStreams;
Connection::Connection() :
m_readTimer(g_ioService),
m_writeTimer(g_ioService),
m_delayedWriteTimer(g_ioService),
m_resolver(g_ioService),
m_socket(g_ioService)
{
m_connected = false;
m_connecting = false;
m_sendBufferSize = 0;
}
Connection::~Connection()
@ -56,34 +57,7 @@ void Connection::poll()
void Connection::terminate()
{
g_ioService.stop();
}
void Connection::connect(const std::string& host, uint16 port, const std::function<void()>& connectCallback)
{
m_connected = false;
m_connecting = true;
m_error.clear();
m_connectCallback = connectCallback;
asio::ip::tcp::resolver::query query(host, stdext::unsafe_cast<std::string>(port));
auto self = asConnection();
m_resolver.async_resolve(query, [=](const boost::system::error_code& error, asio::ip::tcp::resolver::iterator endpointIterator) {
if(self.is_unique())
return;
m_readTimer.cancel();
if(!error) {
m_socket.async_connect(*endpointIterator, std::bind(&Connection::onConnect, asConnection(), std::placeholders::_1));
m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
} else
handleError(error);
});
m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
m_outputStreams.clear();
}
void Connection::close()
@ -92,8 +66,8 @@ void Connection::close()
return;
// flush send data before disconnecting on clean connections
if(m_connected && !m_error && m_sendBufferSize > 0 && m_sendEvent)
m_sendEvent->execute();
if(m_connected && !m_error && m_outputStream)
internal_write();
m_connecting = false;
m_connected = false;
@ -104,6 +78,7 @@ void Connection::close()
m_resolver.cancel();
m_readTimer.cancel();
m_writeTimer.cancel();
m_delayedWriteTimer.cancel();
if(m_socket.is_open()) {
boost::system::error_code ec;
@ -112,95 +87,138 @@ void Connection::close()
}
}
void Connection::write(uint8* buffer, uint16 size)
void Connection::connect(const std::string& host, uint16 port, const std::function<void()>& connectCallback)
{
m_connected = false;
m_connecting = true;
m_error.clear();
m_connectCallback = connectCallback;
asio::ip::tcp::resolver::query query(host, stdext::unsafe_cast<std::string>(port));
m_resolver.async_resolve(query, std::bind(&Connection::onResolve, asConnection(), std::placeholders::_1, std::placeholders::_2));
m_readTimer.cancel();
m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
}
void Connection::internal_connect(asio::ip::basic_resolver<asio::ip::tcp>::iterator endpointIterator)
{
m_socket.async_connect(*endpointIterator, std::bind(&Connection::onConnect, asConnection(), std::placeholders::_1));
m_readTimer.cancel();
m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
}
void Connection::write(uint8* buffer, size_t size)
{
if(!m_connected)
return;
// send old buffer if we can't add more data
if(m_sendBufferSize + size >= SEND_BUFFER_SIZE && m_sendEvent)
m_sendEvent->execute();
// we can't send the data right away, otherwise we could create tcp congestion
memcpy(m_sendBuffer + m_sendBufferSize, buffer, size);
m_sendBufferSize += size;
if(!m_outputStream) {
if(!m_outputStreams.empty()) {
m_outputStream = m_outputStreams.front();
m_outputStreams.pop_front();
} else
m_outputStream = std::shared_ptr<asio::streambuf>(new asio::streambuf);
if(!m_sendEvent || m_sendEvent->isExecuted() || m_sendEvent->isCanceled()) {
auto self = asConnection();
// wait 1 ms to do the real send
m_sendEvent = g_dispatcher.scheduleEvent([=] {
if(self.is_unique())
return;
//m_writeTimer.cancel();
asio::async_write(m_socket,
asio::buffer(m_sendBuffer, m_sendBufferSize),
std::bind(&Connection::onWrite, asConnection(), std::placeholders::_1, std::placeholders::_2));
m_writeTimer.expires_from_now(boost::posix_time::seconds(WRITE_TIMEOUT));
m_writeTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
m_sendBufferSize = 0;
}, SEND_INTERVAL);
m_delayedWriteTimer.cancel();
m_delayedWriteTimer.expires_from_now(boost::posix_time::milliseconds(1));
m_delayedWriteTimer.async_wait(std::bind(&Connection::onCanWrite, asConnection(), std::placeholders::_1));
}
std::ostream os(m_outputStream.get());
os.write((const char*)buffer, size);
os.flush();
}
void Connection::internal_write()
{
if(!m_connected)
return;
std::shared_ptr<asio::streambuf> outputStream = m_outputStream;
m_outputStream = nullptr;
asio::async_write(m_socket,
*outputStream,
std::bind(&Connection::onWrite, asConnection(), std::placeholders::_1, std::placeholders::_2, outputStream));
m_writeTimer.cancel();
m_writeTimer.expires_from_now(boost::posix_time::seconds(WRITE_TIMEOUT));
m_writeTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
}
void Connection::read(uint16 bytes, const RecvCallback& callback)
{
m_readTimer.cancel();
if(!m_connected)
return;
m_recvCallback = callback;
asio::async_read(m_socket,
asio::buffer(m_streamBuffer.prepare(bytes)),
std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, bytes));
asio::buffer(m_inputStream.prepare(bytes)),
std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, std::placeholders::_2));
m_readTimer.cancel();
m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
}
void Connection::read_until(const std::string& what, const RecvCallback& callback)
{
m_readTimer.cancel();
if(!m_connected)
return;
m_recvCallback = callback;
asio::async_read_until(m_socket,
m_streamBuffer,
m_inputStream,
what.c_str(),
std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, std::placeholders::_2));
m_readTimer.cancel();
m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
}
void Connection::read_some(const RecvCallback& callback)
{
m_readTimer.cancel();
if(!m_connected)
return;
m_recvCallback = callback;
m_socket.async_read_some(asio::buffer(m_streamBuffer.prepare(RECV_BUFFER_SIZE)),
m_socket.async_read_some(asio::buffer(m_inputStream.prepare(RECV_BUFFER_SIZE)),
std::bind(&Connection::onRecv, asConnection(), std::placeholders::_1, std::placeholders::_2));
m_readTimer.cancel();
m_readTimer.expires_from_now(boost::posix_time::seconds(READ_TIMEOUT));
m_readTimer.async_wait(std::bind(&Connection::onTimeout, asConnection(), std::placeholders::_1));
}
void Connection::onResolve(const boost::system::error_code& error, asio::ip::basic_resolver<asio::ip::tcp>::iterator endpointIterator)
{
m_readTimer.cancel();
if(error == asio::error::operation_aborted)
return;
if(!error)
internal_connect(endpointIterator);
else
handleError(error);
}
void Connection::onConnect(const boost::system::error_code& error)
{
m_readTimer.cancel();
if(error == asio::error::operation_aborted)
return;
if(!error) {
m_connected = true;
@ -216,14 +234,29 @@ void Connection::onConnect(const boost::system::error_code& error)
m_connecting = false;
}
void Connection::onWrite(const boost::system::error_code& error, size_t)
void Connection::onCanWrite(const boost::system::error_code& error)
{
m_delayedWriteTimer.cancel();
if(error == asio::error::operation_aborted)
return;
if(m_connected)
internal_write();
}
void Connection::onWrite(const boost::system::error_code& error, size_t writeSize, std::shared_ptr<asio::streambuf> outputStream)
{
m_writeTimer.cancel();
if(!m_connected)
if(error == asio::error::operation_aborted)
return;
if(error)
// free output stream and store for using it again later
outputStream->consume(outputStream->size());
m_outputStreams.push_back(outputStream);
if(m_connected && error)
handleError(error);
}
@ -231,36 +264,41 @@ void Connection::onRecv(const boost::system::error_code& error, size_t recvSize)
{
m_readTimer.cancel();
if(!m_connected)
if(error == asio::error::operation_aborted)
return;
if(!error) {
if(m_recvCallback) {
const char* header = boost::asio::buffer_cast<const char*>(m_streamBuffer.data());
m_recvCallback((uint8*)header, recvSize);
}
if(m_connected) {
if(!error) {
if(m_recvCallback) {
const char* header = boost::asio::buffer_cast<const char*>(m_inputStream.data());
m_recvCallback((uint8*)header, recvSize);
}
} else
handleError(error);
}
else
handleError(error);
m_streamBuffer.consume(recvSize);
if(!error)
m_inputStream.consume(recvSize);
}
void Connection::onTimeout(const boost::system::error_code& error)
{
if(error != asio::error::operation_aborted)
handleError(asio::error::timed_out);
if(error == asio::error::operation_aborted)
return;
handleError(asio::error::timed_out);
}
void Connection::handleError(const boost::system::error_code& error)
{
if(error != asio::error::operation_aborted) {
m_error = error;
if(m_errorCallback)
m_errorCallback(error);
if(m_connected || m_connecting)
close();
}
if(error == asio::error::operation_aborted)
return;
m_error = error;
if(m_errorCallback)
m_errorCallback(error);
if(m_connected || m_connecting)
close();
}
int Connection::getIp()

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@ -36,7 +36,6 @@ class Connection : public LuaObject
enum {
READ_TIMEOUT = 30,
WRITE_TIMEOUT = 30,
SEND_INTERVAL = 1,
SEND_BUFFER_SIZE = 65536,
RECV_BUFFER_SIZE = 65536
};
@ -51,7 +50,7 @@ public:
void connect(const std::string& host, uint16 port, const std::function<void()>& connectCallback);
void close();
void write(uint8* buffer, uint16 size);
void write(uint8* buffer, size_t size);
void read(uint16 bytes, const RecvCallback& callback);
void read_until(const std::string& what, const RecvCallback& callback);
void read_some(const RecvCallback& callback);
@ -64,9 +63,14 @@ public:
bool isConnected() { return m_connected; }
ConnectionPtr asConnection() { return static_self_cast<Connection>(); }
protected:
void internal_connect(asio::ip::basic_resolver<asio::ip::tcp>::iterator endpointIterator);
void internal_write();
void onResolve(const boost::system::error_code& error, asio::ip::tcp::resolver::iterator endpointIterator);
void onConnect(const boost::system::error_code& error);
void onWrite(const boost::system::error_code& error, size_t);
void onCanWrite(const boost::system::error_code& error);
void onWrite(const boost::system::error_code& error, size_t writeSize, std::shared_ptr<asio::streambuf> outputStream);
void onRecv(const boost::system::error_code& error, size_t recvSize);
void onTimeout(const boost::system::error_code& error);
void handleError(const boost::system::error_code& error);
@ -77,17 +81,16 @@ protected:
asio::deadline_timer m_readTimer;
asio::deadline_timer m_writeTimer;
asio::deadline_timer m_delayedWriteTimer;
asio::ip::tcp::resolver m_resolver;
asio::ip::tcp::socket m_socket;
uint8 m_sendBuffer[SEND_BUFFER_SIZE];
asio::streambuf m_streamBuffer;
static std::list<std::shared_ptr<asio::streambuf>> m_outputStreams;
std::shared_ptr<asio::streambuf> m_outputStream;
asio::streambuf m_inputStream;
bool m_connected;
bool m_connecting;
boost::system::error_code m_error;
int m_sendBufferSize;
Timer m_sendTimer;
ScheduledEventPtr m_sendEvent;
friend class Server;
};