add EGL to win32
This commit is contained in:
parent
db59c73ed2
commit
29dadb849e
|
@ -259,7 +259,7 @@ function GameInterface.createThingMenu(menuPosition, lookThing, useThing, creatu
|
|||
if creatureShield == ShieldWhiteBlue then
|
||||
menu:addOption(tr('Revoke %s\'s Invitation', creatureThing:getName()), function() g_game.partyRevokeInvitation(creatureThing:getId()) end)
|
||||
elseif creatureShield == ShieldBlue or creatureShield == ShieldBlueSharedExp or creatureShield == ShieldBlueNoSharedExpBlink or creatureShield == ShieldBlueNoSharedExp then
|
||||
menu:addOption(tr('Pass Leadership to %s'), function() g_game.partyPassLeadership(creatureThing:getId()) end)
|
||||
menu:addOption(tr('Pass Leadership to %s', creatureThing:getName()), function() g_game.partyPassLeadership(creatureThing:getId()) end)
|
||||
else
|
||||
menu:addOption(tr('Invite to Party'), function() g_game.partyInvite(creatureThing:getId()) end)
|
||||
end
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
# EGL_LIBRARY - the EGL library
|
||||
|
||||
FIND_PATH(EGL_INCLUDE_DIR NAMES EGL/egl.h)
|
||||
FIND_LIBRARY(EGL_LIBRARY NAMES EGL)
|
||||
FIND_LIBRARY(EGL_LIBRARY NAMES EGL.dll EGL)
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
|
||||
MARK_AS_ADVANCED(EGL_LIBRARY EGL_INCLUDE_DIR)
|
|
@ -4,7 +4,7 @@
|
|||
# OPENGLES1_LIBRARY - the OpenGL ES 1.0 library
|
||||
|
||||
FIND_PATH(OPENGLES1_INCLUDE_DIR NAMES GLES/gl.h)
|
||||
FIND_LIBRARY(OPENGLES1_LIBRARY NAMES GLESv1_CM GLES_CM)
|
||||
FIND_LIBRARY(OPENGLES1_LIBRARY NAMES GLESv1_CM.dll GLES_CM.dll GLESv1_CM GLES_CM)
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGLES2 DEFAULT_MSG OPENGLES1_LIBRARY OPENGLES1_INCLUDE_DIR)
|
||||
MARK_AS_ADVANCED(OPENGLES1_LIBRARY OPENGLES1_INCLUDE_DIR)
|
|
@ -4,7 +4,7 @@
|
|||
# OPENGLES2_LIBRARY - the OpenGL ES 2.0 library
|
||||
|
||||
FIND_PATH(OPENGLES2_INCLUDE_DIR NAMES GLES2/gl2.h)
|
||||
FIND_LIBRARY(OPENGLES2_LIBRARY NAMES GLESv2)
|
||||
FIND_LIBRARY(OPENGLES2_LIBRARY NAMES GLESv2.dll GLESv2)
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGLES2 DEFAULT_MSG OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR)
|
||||
MARK_AS_ADVANCED(OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR)
|
|
@ -33,10 +33,18 @@ WIN32Window::WIN32Window()
|
|||
m_window = 0;
|
||||
m_instance = 0;
|
||||
m_deviceContext = 0;
|
||||
m_glContext = 0;
|
||||
m_cursor = 0;
|
||||
m_minimumSize = Size(600,480);
|
||||
|
||||
#ifdef OPENGL_ES
|
||||
m_eglConfig = 0;
|
||||
m_eglContext = 0;
|
||||
m_eglDisplay = 0;
|
||||
m_eglSurface = 0;
|
||||
#else
|
||||
m_wglContext = 0;
|
||||
#endif
|
||||
|
||||
m_keyMap[VK_ESCAPE] = Fw::KeyEscape;
|
||||
m_keyMap[VK_TAB] = Fw::KeyTab;
|
||||
m_keyMap[VK_RETURN] = Fw::KeyEnter;
|
||||
|
@ -194,20 +202,16 @@ void WIN32Window::init()
|
|||
m_instance = GetModuleHandle(NULL);
|
||||
|
||||
internalRegisterWindowClass();
|
||||
internalCheckGL();
|
||||
internalCreateWindow();
|
||||
internalChooseGLVisual();
|
||||
internalCreateGLContext();
|
||||
internalConnectGLContext();
|
||||
}
|
||||
|
||||
void WIN32Window::terminate()
|
||||
{
|
||||
if(m_glContext) {
|
||||
if(!wglMakeCurrent(NULL, NULL))
|
||||
g_logger.error("Release of dc and rc failed.");
|
||||
if(!wglDeleteContext(m_glContext))
|
||||
g_logger.error("Release rendering context failed.");
|
||||
m_glContext = NULL;
|
||||
}
|
||||
internalDestroyGLContext();
|
||||
|
||||
if(m_deviceContext) {
|
||||
if(!ReleaseDC(m_window, m_deviceContext))
|
||||
|
@ -295,8 +299,41 @@ void WIN32Window::internalCreateWindow()
|
|||
g_logger.fatal("GetDC failed");
|
||||
}
|
||||
|
||||
void WIN32Window::internalCheckGL()
|
||||
{
|
||||
#ifdef OPENGL_ES
|
||||
m_eglDisplay = eglGetDisplay(GetDC(m_window));
|
||||
if(m_eglDisplay == EGL_NO_DISPLAY)
|
||||
g_logger.fatal("EGL not supported");
|
||||
|
||||
if(!eglInitialize(m_eglDisplay, NULL, NULL))
|
||||
g_logger.fatal("Unable to initialize EGL");
|
||||
#endif
|
||||
}
|
||||
|
||||
void WIN32Window::internalChooseGLVisual()
|
||||
{
|
||||
#ifdef OPENGL_ES
|
||||
static int attrList[] = {
|
||||
#if OPENGL_ES==2
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||
#else
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
|
||||
#endif
|
||||
EGL_RED_SIZE, 5,
|
||||
EGL_GREEN_SIZE, 6,
|
||||
EGL_BLUE_SIZE, 5,
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
EGLint numConfig;
|
||||
|
||||
if(!eglChooseConfig(m_eglDisplay, attrList, &m_eglConfig, 1, &numConfig))
|
||||
g_logger.fatal("Failed to choose EGL config");
|
||||
|
||||
if(numConfig != 1)
|
||||
g_logger.warning("Didn't got the exact EGL config");
|
||||
#else
|
||||
uint pixelFormat;
|
||||
static PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
|
@ -321,19 +358,76 @@ void WIN32Window::internalChooseGLVisual()
|
|||
|
||||
if(!SetPixelFormat(m_deviceContext, pixelFormat, &pfd))
|
||||
g_logger.fatal("Could not set the pixel format");
|
||||
#endif
|
||||
}
|
||||
|
||||
void WIN32Window::internalCreateGLContext()
|
||||
{
|
||||
if(!(m_glContext = wglCreateContext(m_deviceContext)))
|
||||
#ifdef OPENGL_ES
|
||||
EGLint attrList[] = {
|
||||
#if OPENGL_ES==2
|
||||
EGL_CONTEXT_CLIENT_VERSION, 2,
|
||||
#else
|
||||
EGL_CONTEXT_CLIENT_VERSION, 1,
|
||||
#endif
|
||||
EGL_NONE, EGL_NONE
|
||||
};
|
||||
|
||||
m_eglContext = eglCreateContext(m_eglDisplay, m_eglConfig, EGL_NO_CONTEXT, attrList);
|
||||
if(m_eglContext == EGL_NO_CONTEXT )
|
||||
g_logger.fatal(stdext::format("Unable to create EGL context: %s", eglGetError()));
|
||||
#else
|
||||
if(!(m_wglContext = wglCreateContext(m_deviceContext)))
|
||||
g_logger.fatal("Unable to create GL context");
|
||||
|
||||
if(!wglMakeCurrent(m_deviceContext, m_glContext))
|
||||
if(!wglMakeCurrent(m_deviceContext, m_wglContext))
|
||||
g_logger.fatal("Unable to set GLX context on WIN32 window");
|
||||
#endif
|
||||
}
|
||||
|
||||
void WIN32Window::internalDestroyGLContext()
|
||||
{
|
||||
#ifdef OPENGL_ES
|
||||
if(m_eglDisplay) {
|
||||
if(m_eglContext) {
|
||||
eglDestroyContext(m_eglDisplay, m_eglContext);
|
||||
m_eglContext = 0;
|
||||
}
|
||||
if(m_eglSurface) {
|
||||
eglDestroySurface(m_eglDisplay, m_eglSurface);
|
||||
m_eglSurface = 0;
|
||||
}
|
||||
eglTerminate(m_eglDisplay);
|
||||
m_eglDisplay = 0;
|
||||
}
|
||||
#else
|
||||
if(m_wglContext) {
|
||||
if(!wglMakeCurrent(NULL, NULL))
|
||||
g_logger.error("Release of dc and rc failed.");
|
||||
if(!wglDeleteContext(m_wglContext))
|
||||
g_logger.error("Release rendering context failed.");
|
||||
m_wglContext = NULL;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void WIN32Window::internalConnectGLContext()
|
||||
{
|
||||
#ifdef OPENGL_ES
|
||||
m_eglSurface = eglCreateWindowSurface(m_eglDisplay, m_eglConfig, m_window, NULL);
|
||||
if(m_eglSurface == EGL_NO_SURFACE)
|
||||
g_logger.fatal(stdext::format("Unable to create EGL surface: %s", eglGetError()));
|
||||
if(!eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext))
|
||||
g_logger.fatal("Unable to connect EGL context into X11 window");
|
||||
#endif
|
||||
}
|
||||
|
||||
bool WIN32Window::isExtensionSupported(const char *ext)
|
||||
{
|
||||
#ifdef OPENGL_ES
|
||||
//TODO
|
||||
return false;
|
||||
#else
|
||||
typedef const char* (WINAPI * wglGetExtensionsStringProc)();
|
||||
wglGetExtensionsStringProc wglGetExtensionsString = (wglGetExtensionsStringProc)getExtensionProcAddress("wglGetExtensionsStringEXT");
|
||||
if(!wglGetExtensionsString)
|
||||
|
@ -344,11 +438,17 @@ bool WIN32Window::isExtensionSupported(const char *ext)
|
|||
return true;
|
||||
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void *WIN32Window::getExtensionProcAddress(const char *ext)
|
||||
{
|
||||
#ifdef OPENGL_ES
|
||||
//TODO
|
||||
return NULL;
|
||||
#else
|
||||
return (void*)wglGetProcAddress(ext);
|
||||
#endif
|
||||
}
|
||||
|
||||
void WIN32Window::move(const Point& pos)
|
||||
|
@ -755,6 +855,9 @@ void WIN32Window::setFullscreen(bool fullscreen)
|
|||
|
||||
void WIN32Window::setVerticalSync(bool enable)
|
||||
{
|
||||
#ifdef OPENGL_ES
|
||||
//TODO
|
||||
#else
|
||||
if(!isExtensionSupported("WGL_EXT_swap_control"))
|
||||
return;
|
||||
|
||||
|
@ -764,6 +867,7 @@ void WIN32Window::setVerticalSync(bool enable)
|
|||
return;
|
||||
|
||||
wglSwapInterval(enable ? 1 : 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
void WIN32Window::setIcon(const std::string& pngIcon)
|
||||
|
@ -854,5 +958,9 @@ std::string WIN32Window::getClipboardText()
|
|||
|
||||
std::string WIN32Window::getPlatformType()
|
||||
{
|
||||
#ifdef OPENGL_ES
|
||||
return "WIN32-WGL";
|
||||
#else
|
||||
return "WIN32-EGL";
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -27,6 +27,10 @@
|
|||
|
||||
#include <windows.h>
|
||||
|
||||
#ifdef OPENGL_ES
|
||||
#include <EGL/egl.h>
|
||||
#endif
|
||||
|
||||
struct WindowProcProxy;
|
||||
|
||||
class WIN32Window : public PlatformWindow
|
||||
|
@ -34,8 +38,11 @@ class WIN32Window : public PlatformWindow
|
|||
void internalCreateWindow();
|
||||
void internalRegisterWindowClass();
|
||||
|
||||
void internalCheckGL();
|
||||
void internalChooseGLVisual();
|
||||
void internalCreateGLContext();
|
||||
void internalDestroyGLContext();
|
||||
void internalConnectGLContext();
|
||||
|
||||
void *getExtensionProcAddress(const char *ext);
|
||||
bool isExtensionSupported(const char *ext);
|
||||
|
@ -79,10 +86,18 @@ private:
|
|||
HWND m_window;
|
||||
HINSTANCE m_instance;
|
||||
HDC m_deviceContext;
|
||||
HGLRC m_glContext;
|
||||
HCURSOR m_cursor;
|
||||
HCURSOR m_defaultCursor;
|
||||
Size m_minimumSize;
|
||||
|
||||
#ifdef OPENGL_ES
|
||||
EGLConfig m_eglConfig;
|
||||
EGLContext m_eglContext;
|
||||
EGLDisplay m_eglDisplay;
|
||||
EGLSurface m_eglSurface;
|
||||
#else
|
||||
HGLRC m_wglContext;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue