Browse field, locked & paginated container support
This commit is contained in:
parent
32d1ed5c6a
commit
2a57a5f7d0
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@ -1,3 +1,8 @@
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PageButton < Button
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size: 30 18
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margin: 1
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ContainerWindow < MiniWindow
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height: 150
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@ -25,6 +30,35 @@ ContainerWindow < MiniWindow
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$pressed:
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image-clip: 42 28 14 14
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Panel
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id: pagePanel
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.top: miniwindowTopBar.bottom
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height: 20
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margin: 2 3 0 3
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background: #00000066
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visible: false
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Label
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id: pageLabel
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anchors.top: parent.top
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anchors.horizontalCenter: parent.horizontalCenter
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margin-top: 2
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text-auto-resize: true
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PageButton
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id: prevPageButton
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text: <
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anchors.top: parent.top
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anchors.left: parent.left
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PageButton
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id: nextPageButton
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text: >
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anchors.top: parent.top
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anchors.right: parent.right
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MiniWindowContents
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padding-right: 0
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layout:
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@ -3,9 +3,8 @@ function init()
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connect(Container, { onOpen = onContainerOpen,
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onClose = onContainerClose,
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onAddItem = onContainerAddItem,
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onUpdateItem = onContainerUpdateItem,
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onRemoveItem = onContainerRemoveItem })
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onSizeChange = onContainerChangeSize,
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onUpdateItem = onContainerUpdateItem })
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connect(Game, { onGameEnd = clean() })
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reloadContainers()
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@ -14,9 +13,8 @@ end
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function terminate()
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disconnect(Container, { onOpen = onContainerOpen,
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onClose = onContainerClose,
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onAddItem = onContainerAddItem,
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onUpdateItem = onContainerUpdateItem,
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onRemoveItem = onContainerRemoveItem })
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onSizeChange = onContainerChangeSize,
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onUpdateItem = onContainerUpdateItem })
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disconnect(Game, { onGameEnd = clean() })
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end
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@ -46,6 +44,38 @@ function refreshContainerItems(container)
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local itemWidget = container.itemsPanel:getChildById('item' .. slot)
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itemWidget:setItem(container:getItem(slot))
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end
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if container:hasPages() then
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refreshContainerPages(container)
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end
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end
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function toggleContainerPages(containerWindow, pages)
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containerWindow:getChildById('miniwindowScrollBar'):setMarginTop(pages and 42 or 22)
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containerWindow:getChildById('contentsPanel'):setMarginTop(pages and 42 or 22)
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containerWindow:getChildById('pagePanel'):setVisible(pages)
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end
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function refreshContainerPages(container)
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local currentPage = 1 + math.floor(container:getFirstIndex() / container:getCapacity())
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local pages = 1 + math.floor(math.max(0, (container:getSize() - 1)) / container:getCapacity())
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container.window:recursiveGetChildById('pageLabel'):setText(string.format('Page %i of %i', currentPage, pages))
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local prevPageButton = container.window:recursiveGetChildById('prevPageButton')
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if currentPage == 1 then
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prevPageButton:setEnabled(false)
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else
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prevPageButton:setEnabled(true)
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prevPageButton.onClick = function() g_game.seekInContainer(container:getId(), container:getFirstIndex() - container:getCapacity()) end
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end
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local nextPageButton = container.window:recursiveGetChildById('nextPageButton')
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if currentPage >= pages then
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nextPageButton:setEnabled(false)
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else
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nextPageButton:setEnabled(true)
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nextPageButton.onClick = function() g_game.seekInContainer(container:getId(), container:getFirstIndex() + container:getCapacity()) end
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end
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end
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function onContainerOpen(container, previousContainer)
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@ -88,11 +118,18 @@ function onContainerOpen(container, previousContainer)
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itemWidget:setItem(container:getItem(slot))
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itemWidget:setMargin(0)
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itemWidget.position = container:getSlotPosition(slot)
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if not container:isUnlocked() then
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itemWidget:setBorderColor('red')
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end
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end
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container.window = containerWindow
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container.itemsPanel = containerPanel
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toggleContainerPages(containerWindow, container:hasPages())
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refreshContainerPages(container)
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local layout = containerPanel:getLayout()
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local cellSize = layout:getCellSize()
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containerWindow:setContentMinimumHeight(cellSize.height)
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@ -110,7 +147,7 @@ function onContainerClose(container)
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destroy(container)
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end
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function onContainerAddItem(container, slot, item)
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function onContainerChangeSize(container, size)
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if not container.window then return end
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refreshContainerItems(container)
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end
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@ -120,8 +157,3 @@ function onContainerUpdateItem(container, slot, item, oldItem)
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local itemWidget = container.itemsPanel:getChildById('item' .. slot)
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itemWidget:setItem(item)
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end
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function onContainerRemoveItem(container, slot, item)
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if not container.window then return end
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refreshContainerItems(container)
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end
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@ -467,6 +467,10 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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if useThing:isRotateable() then
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menu:addOption(tr('Rotate'), function() g_game.rotate(useThing) end)
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end
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if g_game.getFeature(GameBrowseField) and useThing:getPosition().x ~= 0xffff then
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menu:addOption(tr('Browse Field'), function() g_game.browseField(useThing:getPosition()) end)
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end
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end
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if lookThing and not lookThing:isCreature() and not lookThing:isNotMoveable() and lookThing:isPickupable() then
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@ -117,6 +117,8 @@ GamePVPMode = 50
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GameWritableDate = 51
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GameAdditionalVipInfo = 52
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GameSpritesAlphaChannel = 56
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GamePremiumExpiration = 57
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GameBrowseField = 58
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TextColors = {
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red = '#f55e5e', --'#c83200'
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@ -389,6 +389,7 @@ namespace Otc
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GameHideNpcNames = 55,
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GameSpritesAlphaChannel = 56,
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GamePremiumExpiration = 57,
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GameBrowseField = 58,
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LastGameFeature = 101
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};
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@ -57,9 +57,22 @@ void Container::onClose()
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void Container::onAddItem(const ItemPtr& item, int slot)
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{
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slot -= m_firstIndex;
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m_size++;
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// indicates that there is a new item on next page
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if(m_hasPages && slot > m_capacity) {
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callLuaField("onSizeChange", m_size);
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return;
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}
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if(slot == 0)
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m_items.push_front(item);
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else
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m_items.push_back(item);
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updateItemsPositions();
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callLuaField("onSizeChange", m_size);
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callLuaField("onAddItem", slot, item);
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}
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@ -80,6 +93,7 @@ void Container::onAddItems(const std::vector<ItemPtr>& items)
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void Container::onUpdateItem(int slot, const ItemPtr& item)
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{
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slot -= m_firstIndex;
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if(slot < 0 || slot >= (int)m_items.size()) {
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g_logger.traceError("slot not found");
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return;
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@ -92,8 +106,15 @@ void Container::onUpdateItem(int slot, const ItemPtr& item)
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callLuaField("onUpdateItem", slot, item, oldItem);
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}
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void Container::onRemoveItem(int slot)
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void Container::onRemoveItem(int slot, const ItemPtr& lastItem)
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{
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slot -= m_firstIndex;
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if(m_hasPages && slot >= (int)m_items.size()) {
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m_size--;
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callLuaField("onSizeChange", m_size);
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return;
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}
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if(slot < 0 || slot >= (int)m_items.size()) {
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g_logger.traceError("slot not found");
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return;
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@ -102,8 +123,16 @@ void Container::onRemoveItem(int slot)
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ItemPtr item = m_items[slot];
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m_items.erase(m_items.begin() + slot);
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if(lastItem) {
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onAddItem(lastItem, m_firstIndex + m_capacity - 1);
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m_size--;
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}
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m_size--;
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updateItemsPositions();
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callLuaField("onSizeChange", m_size);
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callLuaField("onRemoveItem", slot, item);
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}
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@ -57,7 +57,7 @@ protected:
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void onAddItem(const ItemPtr& item, int slot);
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void onAddItems(const std::vector<ItemPtr>& items);
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void onUpdateItem(int slot, const ItemPtr& item);
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void onRemoveItem(int slot);
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void onRemoveItem(int slot, const ItemPtr& lastItem);
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friend class Game;
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@ -308,7 +308,9 @@ void Game::processCloseContainer(int containerId)
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{
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ContainerPtr container = getContainer(containerId);
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if(!container) {
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g_logger.traceError("container not found");
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/* happens if you close and restart client with container opened
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* g_logger.traceError("container not found");
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*/
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return;
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}
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@ -338,7 +340,7 @@ void Game::processContainerUpdateItem(int containerId, int slot, const ItemPtr&
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container->onUpdateItem(slot, item);
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}
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void Game::processContainerRemoveItem(int containerId, int slot)
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void Game::processContainerRemoveItem(int containerId, int slot, const ItemPtr& lastItem)
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{
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ContainerPtr container = getContainer(containerId);
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if(!container) {
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@ -346,7 +348,7 @@ void Game::processContainerRemoveItem(int containerId, int slot)
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return;
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}
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container->onRemoveItem(slot);
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container->onRemoveItem(slot, lastItem);
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}
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void Game::processInventoryChange(int slot, const ItemPtr& item)
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@ -1404,6 +1406,20 @@ void Game::answerModalDialog(int dialog, int button, int choice)
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m_protocolGame->sendAnswerModalDialog(dialog, button, choice);
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}
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void Game::browseField(const Position& position)
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{
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if(!canPerformGameAction())
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return;
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m_protocolGame->sendBrowseField(position);
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}
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void Game::seekInContainer(int cid, int index)
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{
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if(!canPerformGameAction())
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return;
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m_protocolGame->sendSeekInContainer(cid, index);
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}
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void Game::ping()
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{
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if(!m_protocolGame || !m_protocolGame->isConnected())
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@ -1558,6 +1574,10 @@ void Game::setProtocolVersion(int version)
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enableFeature(Otc::GameThingMarks);
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}
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if(version >= 984) {
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enableFeature(Otc::GameBrowseField);
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}
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if(version >= 1000) {
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enableFeature(Otc::GamePVPMode);
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}
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@ -85,7 +85,7 @@ protected:
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void processCloseContainer(int containerId);
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void processContainerAddItem(int containerId, const ItemPtr& item, int slot);
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void processContainerUpdateItem(int containerId, int slot, const ItemPtr& item);
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void processContainerRemoveItem(int containerId, int slot);
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void processContainerRemoveItem(int containerId, int slot, const ItemPtr& lastItem);
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// channel related
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void processChannelList(const std::vector<std::tuple<int, std::string> >& channelList);
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@ -258,6 +258,10 @@ public:
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// >= 970 modal dialog
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void answerModalDialog(int dialog, int button, int choice);
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// >= 984 browse field
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void browseField(const Position& position);
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void seekInContainer(int cid, int index);
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//void reportRuleViolation2();
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void ping();
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void setPingDelay(int delay) { m_pingDelay = delay; }
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@ -295,6 +295,8 @@ void Client::registerLuaFunctions()
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g_lua.bindSingletonFunction("g_game", "disableFeature", &Game::disableFeature, &g_game);
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g_lua.bindSingletonFunction("g_game", "isGM", &Game::isGM, &g_game);
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g_lua.bindSingletonFunction("g_game", "answerModalDialog", &Game::answerModalDialog, &g_game);
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g_lua.bindSingletonFunction("g_game", "browseField", &Game::browseField, &g_game);
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g_lua.bindSingletonFunction("g_game", "seekInContainer", &Game::seekInContainer, &g_game);
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g_lua.bindSingletonFunction("g_game", "getLastWalkDir", &Game::getLastWalkDir, &g_game);
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g_lua.registerSingletonClass("g_shaders");
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@ -228,6 +228,8 @@ namespace Proto {
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ClientCancelAttackAndFollow = 190,
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ClientUpdateTile = 201,
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ClientRefreshContainer = 202,
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ClientBrowseField = 203,
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ClientSeekInContainer = 204,
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ClientRequestOutfit = 210,
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ClientChangeOutfit = 211,
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ClientMount = 212, // 870
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@ -111,6 +111,8 @@ public:
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void sendNewNewRuleViolation(int reason, int action, const std::string& characterName, const std::string& comment, const std::string& translation);
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void sendRequestItemInfo(int itemId, int subType, int index);
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void sendAnswerModalDialog(int dialog, int button, int choice);
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void sendBrowseField(const Position& position);
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void sendSeekInContainer(int cid, int index);
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// otclient only
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void sendChangeMapAwareRange(int xrange, int yrange);
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@ -686,16 +686,17 @@ void ProtocolGame::parseContainerRemoveItem(const InputMessagePtr& msg)
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{
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int containerId = msg->getU8();
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int slot;
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ItemPtr lastItem;
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if(g_game.getFeature(Otc::GameContainerPagination)) {
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slot = msg->getU16();
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int itemId = msg->getU16();
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if(itemId != 0)
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getItem(msg, itemId);
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lastItem = getItem(msg, itemId);
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} else {
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slot = msg->getU8();
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}
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g_game.processContainerRemoveItem(containerId, slot);
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g_game.processContainerRemoveItem(containerId, slot, lastItem);
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}
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void ProtocolGame::parseAddInventoryItem(const InputMessagePtr& msg)
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@ -831,6 +831,29 @@ void ProtocolGame::sendAnswerModalDialog(int dialog, int button, int choice)
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send(msg);
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}
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void ProtocolGame::sendBrowseField(const Position& position)
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{
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if(!g_game.getFeature(Otc::GameBrowseField))
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return;
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OutputMessagePtr msg(new OutputMessage);
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msg->addU8(Proto::ClientBrowseField);
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addPosition(msg, position);
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send(msg);
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}
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void ProtocolGame::sendSeekInContainer(int cid, int index)
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{
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if(!g_game.getFeature(Otc::GameContainerPagination))
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return;
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OutputMessagePtr msg(new OutputMessage);
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msg->addU8(Proto::ClientSeekInContainer);
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msg->addU8(cid);
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msg->addU16(index);
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send(msg);
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}
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void ProtocolGame::sendChangeMapAwareRange(int xrange, int yrange)
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{
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if(!g_game.getFeature(Otc::GameChangeMapAwareRange))
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