Fix 7.4 walking over items with elevation

master
Sam 8 years ago
parent f024e30753
commit 2b7e2a45ea

@ -506,6 +506,9 @@ bool Tile::isWalkable(bool ignoreCreatures)
if(!getGround())
return false;
if(g_game.getClientVersion() <= 740 && hasElevation(2))
return false;
for(const ThingPtr& thing : m_things) {
if(thing->isNotWalkable())
return false;

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