Fix minimap zoom, blue name

master
Henrique Santiago 11 years ago
parent bcb3db4cdc
commit 2bd86d0695

@ -21,12 +21,12 @@ FloorUpControl < MapControl
FloorDownControl < MapControl FloorDownControl < MapControl
icon-source: /images/game/minimap/floor_down icon-source: /images/game/minimap/floor_down
ZoomOutControl < MapControl
//image-source: /images/game/minimap/zoom_out
ZoomInControl < MapControl ZoomInControl < MapControl
//image-source: /images/game/minimap/zoom_in //image-source: /images/game/minimap/zoom_in
ZoomOutControl < MapControl
//image-source: /images/game/minimap/zoom_out
MiniWindow MiniWindow
id: minimapWindow id: minimapWindow
!text: tr('Minimap') !text: tr('Minimap')
@ -75,7 +75,7 @@ MiniWindow
enabled: true enabled: true
@onClick: onButtonClick(self:getId()) @onClick: onButtonClick(self:getId())
ZoomOutControl ZoomInControl
id: zoomIn id: zoomIn
text: + text: +
font: terminus-14px-bold font: terminus-14px-bold
@ -86,7 +86,7 @@ MiniWindow
enabled: true enabled: true
@onClick: onButtonClick(self:getId()) @onClick: onButtonClick(self:getId())
ZoomInControl ZoomOutControl
id: zoomOut id: zoomOut
text: - text: -
anchors.right: parent.right anchors.right: parent.right

@ -263,7 +263,6 @@ void Creature::drawInformation(const Point& point, bool useGray, const Rect& par
else else
g_painter->setColor(fillColor); g_painter->setColor(fillColor);
g_painter->setColor(fillColor);
g_painter->drawFilledRect(healthRect); g_painter->drawFilledRect(healthRect);
m_nameCache.draw(textRect); m_nameCache.draw(textRect);

@ -33,8 +33,8 @@ public:
void drawSelf(Fw::DrawPane drawPane); void drawSelf(Fw::DrawPane drawPane);
bool zoomIn() { return setZoom(m_zoom-1); } bool zoomIn() { return setZoom(m_zoom+1); }
bool zoomOut() { return setZoom(m_zoom+1); } bool zoomOut() { return setZoom(m_zoom-1); }
bool setZoom(int zoom); bool setZoom(int zoom);
void setMinZoom(int minZoom) { m_minZoom = minZoom; } void setMinZoom(int minZoom) { m_minZoom = minZoom; }

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