Fix wrong parameter name in source
This will fix missing t in outfit parameter
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0a6e7dd74e
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2e3bf66502
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@ -431,14 +431,14 @@ void Game::processRemoveAutomapFlag(const Position& pos, int icon, const std::st
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g_lua.callGlobalField("g_game", "onRemoveAutomapFlag", pos, icon, message);
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g_lua.callGlobalField("g_game", "onRemoveAutomapFlag", pos, icon, message);
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}
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}
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void Game::processOpenOutfitWindow(const Outfit& currentOufit, const std::vector<std::tuple<int, std::string, int> >& outfitList,
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void Game::processOpenOutfitWindow(const Outfit& currentOutfit, const std::vector<std::tuple<int, std::string, int> >& outfitList,
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const std::vector<std::tuple<int, std::string> >& mountList)
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const std::vector<std::tuple<int, std::string> >& mountList)
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{
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{
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// create virtual creature outfit
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// create virtual creature outfit
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CreaturePtr virtualOutfitCreature = CreaturePtr(new Creature);
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CreaturePtr virtualOutfitCreature = CreaturePtr(new Creature);
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virtualOutfitCreature->setDirection(Otc::South);
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virtualOutfitCreature->setDirection(Otc::South);
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Outfit outfit = currentOufit;
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Outfit outfit = currentOutfit;
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outfit.setMount(0);
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outfit.setMount(0);
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virtualOutfitCreature->setOutfit(outfit);
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virtualOutfitCreature->setOutfit(outfit);
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@ -452,7 +452,7 @@ void Game::processOpenOutfitWindow(const Outfit& currentOufit, const std::vector
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Outfit mountOutfit;
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Outfit mountOutfit;
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mountOutfit.setId(0);
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mountOutfit.setId(0);
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int mount = currentOufit.getMount();
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int mount = currentOutfit.getMount();
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if(mount > 0)
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if(mount > 0)
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mountOutfit.setId(mount);
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mountOutfit.setId(mount);
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@ -130,7 +130,7 @@ protected:
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void processRemoveAutomapFlag(const Position& pos, int icon, const std::string& message);
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void processRemoveAutomapFlag(const Position& pos, int icon, const std::string& message);
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// outfit
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// outfit
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void processOpenOutfitWindow(const Outfit& currentOufit, const std::vector<std::tuple<int, std::string, int> >& outfitList,
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void processOpenOutfitWindow(const Outfit& currentOutfit, const std::vector<std::tuple<int, std::string, int> >& outfitList,
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const std::vector<std::tuple<int, std::string> >& mountList);
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const std::vector<std::tuple<int, std::string> >& mountList);
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// npc trade
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// npc trade
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