Fix wrong parameter name in source

This will fix missing t in outfit parameter
This commit is contained in:
Anderson Chaves Faria 2017-11-17 14:26:23 -02:00
parent 0a6e7dd74e
commit 2e3bf66502
2 changed files with 4 additions and 4 deletions

View File

@ -431,14 +431,14 @@ void Game::processRemoveAutomapFlag(const Position& pos, int icon, const std::st
g_lua.callGlobalField("g_game", "onRemoveAutomapFlag", pos, icon, message); g_lua.callGlobalField("g_game", "onRemoveAutomapFlag", pos, icon, message);
} }
void Game::processOpenOutfitWindow(const Outfit& currentOufit, const std::vector<std::tuple<int, std::string, int> >& outfitList, void Game::processOpenOutfitWindow(const Outfit& currentOutfit, const std::vector<std::tuple<int, std::string, int> >& outfitList,
const std::vector<std::tuple<int, std::string> >& mountList) const std::vector<std::tuple<int, std::string> >& mountList)
{ {
// create virtual creature outfit // create virtual creature outfit
CreaturePtr virtualOutfitCreature = CreaturePtr(new Creature); CreaturePtr virtualOutfitCreature = CreaturePtr(new Creature);
virtualOutfitCreature->setDirection(Otc::South); virtualOutfitCreature->setDirection(Otc::South);
Outfit outfit = currentOufit; Outfit outfit = currentOutfit;
outfit.setMount(0); outfit.setMount(0);
virtualOutfitCreature->setOutfit(outfit); virtualOutfitCreature->setOutfit(outfit);
@ -452,7 +452,7 @@ void Game::processOpenOutfitWindow(const Outfit& currentOufit, const std::vector
Outfit mountOutfit; Outfit mountOutfit;
mountOutfit.setId(0); mountOutfit.setId(0);
int mount = currentOufit.getMount(); int mount = currentOutfit.getMount();
if(mount > 0) if(mount > 0)
mountOutfit.setId(mount); mountOutfit.setId(mount);

View File

@ -130,7 +130,7 @@ protected:
void processRemoveAutomapFlag(const Position& pos, int icon, const std::string& message); void processRemoveAutomapFlag(const Position& pos, int icon, const std::string& message);
// outfit // outfit
void processOpenOutfitWindow(const Outfit& currentOufit, const std::vector<std::tuple<int, std::string, int> >& outfitList, void processOpenOutfitWindow(const Outfit& currentOutfit, const std::vector<std::tuple<int, std::string, int> >& outfitList,
const std::vector<std::tuple<int, std::string> >& mountList); const std::vector<std::tuple<int, std::string> >& mountList);
// npc trade // npc trade