Introduce 2 new functions to Map

- g_map.colorizeThing
- g_map.removeThingColor
master
Ahmed Samy 11 years ago
parent 644d4daeea
commit 32647f11bf

@ -40,7 +40,8 @@
Item::Item() :
m_clientId(0),
m_serverId(0),
m_countOrSubType(1)
m_countOrSubType(1),
m_color(Color::alpha)
{
}
@ -75,7 +76,15 @@ void Item::draw(const Point& dest, float scaleFactor, bool animate, LightView *l
int xPattern = 0, yPattern = 0, zPattern = 0;
calculatePatterns(xPattern, yPattern, zPattern);
if(m_color != Color::alpha)
g_painter->setColor(m_color);
rawGetThingType()->draw(dest, scaleFactor, 0, xPattern, yPattern, zPattern, animationPhase, lightView);
/// Sanity check
/// This is just to ensure that we don't overwrite some color and
/// screw up the whole rendering.
if(m_color != Color::alpha)
g_painter->resetColor();
}
void Item::setId(uint32 id)

@ -24,6 +24,7 @@
#define ITEM_H
#include <framework/global.h>
#include "thing.h"
#include "effect.h"
#include "itemtype.h"
@ -88,6 +89,7 @@ public:
void setCountOrSubType(int value) { m_countOrSubType = value; }
void setCount(int count) { m_countOrSubType = count; }
void setSubType(int subType) { m_countOrSubType = subType; }
void setColor(const Color& c) { m_color = c; }
int getCountOrSubType() { return m_countOrSubType; }
int getSubType();
@ -138,6 +140,7 @@ private:
uint8 m_countOrSubType;
stdext::packed_storage<uint8> m_attribs;
ItemList m_containerItems;
Color m_color;
};
#pragma pack(pop)

@ -103,6 +103,8 @@ void Client::registerLuaFunctions()
g_lua.bindSingletonFunction("g_map", "getThing", &Map::getThing, &g_map);
g_lua.bindSingletonFunction("g_map", "removeThingByPos", &Map::removeThingByPos, &g_map);
g_lua.bindSingletonFunction("g_map", "removeThing", &Map::removeThing, &g_map);
g_lua.bindSingletonFunction("g_map", "colorizeThing", &Map::colorizeThing, &g_map);
g_lua.bindSingletonFunction("g_map", "removeThingColor", &Map::removeThingColor, &g_map);
g_lua.bindSingletonFunction("g_map", "clean", &Map::clean, &g_map);
g_lua.bindSingletonFunction("g_map", "cleanTile", &Map::cleanTile, &g_map);
g_lua.bindSingletonFunction("g_map", "cleanTexts", &Map::cleanTexts, &g_map);

@ -216,6 +216,42 @@ bool Map::removeThingByPos(const Position& pos, int stackPos)
return false;
}
void Map::colorizeThing(const ThingPtr& thing, const Color& color)
{
if(!thing)
return;
if(thing->isItem())
thing->static_self_cast<Item>()->setColor(color);
else if(thing->isCreature()) {
const TilePtr& tile = thing->getTile();
assert(tile);
const ThingPtr& topThing = tile->getTopThing();
assert(topThing);
topThing->static_self_cast<Item>()->setColor(color);
}
}
void Map::removeThingColor(const ThingPtr& thing)
{
if(!thing)
return;
if(thing->isItem())
thing->static_self_cast<Item>()->setColor(Color::alpha);
else if(thing->isCreature()) {
const TilePtr& tile = thing->getTile();
assert(tile);
const ThingPtr& topThing = tile->getTopThing();
assert(topThing);
topThing->static_self_cast<Item>()->setColor(Color::alpha);
}
}
StaticTextPtr Map::getStaticText(const Position& pos)
{
for(auto staticText : m_staticTexts) {
@ -732,3 +768,5 @@ std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> Map::findPath(const
return ret;
}
/* vim: set ts=4 sw=4 et: */

@ -169,6 +169,8 @@ public:
ThingPtr getThing(const Position& pos, int stackPos);
bool removeThing(const ThingPtr& thing);
bool removeThingByPos(const Position& pos, int stackPos);
void colorizeThing(const ThingPtr& thing, const Color& color);
void removeThingColor(const ThingPtr& thing);
StaticTextPtr getStaticText(const Position& pos);

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