A few more changes to dx9
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@ -346,6 +346,8 @@ if(FRAMEWORK_GRAPHICS)
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl1.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl2.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl2.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterdx9.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterdx9.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/painterogl2_shadersources.h
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${CMAKE_CURRENT_LIST_DIR}/graphics/paintershaderprogram.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/paintershaderprogram.h
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@ -31,6 +31,10 @@
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#include "painterogl2.h"
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#endif
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#if defined(WIN32) && defined(DIRECTX)
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#include "painterdx9.h"
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#endif
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#include <framework/graphics/graphics.h>
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#include <framework/graphics/texture.h>
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#include "texturemanager.h"
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@ -50,6 +54,10 @@ void Graphics::init()
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g_logger.info(stdext::format("GPU %s", glGetString(GL_RENDERER)));
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g_logger.info(stdext::format("OpenGL %s", glGetString(GL_VERSION)));
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#if defined(WIN32) && defined(DIRECTX)
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g_painterDX9 = new PainterDX9;
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#endif
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#if OPENGL_ES==2
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g_painterOGL2 = new PainterOGL2;
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#elif OPENGL_ES==1
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@ -157,6 +165,11 @@ bool Graphics::parseOption(const std::string& option)
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bool Graphics::isPainterEngineAvailable(Graphics::PainterEngine painterEngine)
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{
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#if defined(WIN32) && defined(DIRECTX)
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if(g_painterDX9 && painterEngine == Painter_DirectX9)
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return true;
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#endif
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#ifdef PAINTER_OGL2
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if(g_painterOGL2 && painterEngine == Painter_OpenGL2)
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return true;
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@ -175,6 +188,21 @@ bool Graphics::selectPainterEngine(PainterEngine painterEngine)
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Painter *fallbackPainter = nullptr;
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PainterEngine fallbackPainterEngine = Painter_Any;
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#ifdef PAINTER_DX9
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// use this to force directx if its enabled (avoid changes in options module, etc, will be removed)
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painterEngine = Painter_DirectX9;
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// always prefer DirectX9 on Windows
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if(g_painterDX9) {
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if(!painter && (painterEngine == Painter_DirectX9 || painterEngine == Painter_Any)) {
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m_selectedPainterEngine = Painter_DirectX9;
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painter = g_painterDX9;
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}
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fallbackPainter = g_painterDX9;
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fallbackPainterEngine = Painter_DirectX9;
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}
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#endif
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#ifdef PAINTER_OGL2
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// always prefer OpenGL 2 over OpenGL 1
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if(g_painterOGL2) {
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@ -35,7 +35,8 @@ public:
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enum PainterEngine {
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Painter_Any = 0,
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Painter_OpenGL1,
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Painter_OpenGL2
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Painter_OpenGL2,
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Painter_DirectX9
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};
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// @dontbind
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@ -99,4 +100,4 @@ private:
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extern Graphics g_graphics;
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#endif
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#endif
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@ -37,7 +37,7 @@ public:
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CompositionMode_Add,
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CompositionMode_Replace,
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CompositionMode_DestBlending,
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CompositionMode_Light,
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CompositionMode_Light
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};
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enum DrawMode {
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Triangles = GL_TRIANGLES,
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@ -45,7 +45,7 @@ public:
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};
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enum BlendEquation {
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BlendEquation_Add = 0x8006, // GL_FUNC_ADD
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BlendEquation_Max = 0x8008, // GL_MAX
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BlendEquation_Max = 0x8008 // GL_MAX
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};
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struct PainterState {
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@ -0,0 +1,34 @@
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/*
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* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#if defined(WIN32) && defined(DIRECTX)
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#include "painterdx9.h"
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#include "graphics.h"
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PainterDX9 *g_painterDX9 = nullptr;
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PainterDX9::PainterDX9()
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{
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}
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#endif
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@ -0,0 +1,58 @@
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/*
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* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef PAINTERDX9_H
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#define PAINTERDX9_H
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#define PAINTER_DX9
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#include "painter.h"
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/**
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* Painter using DirectX9 fixed-function rendering pipeline.
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*/
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class PainterDX9 : public Painter
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{
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public:
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PainterDX9();
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void bind() {}
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void unbind() {}
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void refreshState() {}
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void drawCoords(CoordsBuffer& coordsBuffer, DrawMode drawMode = Triangles) {}
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void drawTextureCoords(CoordsBuffer& coordsBuffer, const TexturePtr& texture) {}
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void drawTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src) {}
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void drawUpsideDownTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src) {}
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void drawRepeatedTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src) {}
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void drawFilledRect(const Rect& dest) {}
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void drawFilledTriangle(const Point& a, const Point& b, const Point& c) {}
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void drawBoundingRect(const Rect& dest, int innerLineWidth) {}
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bool hasShaders() { return false; }
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};
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extern PainterDX9 *g_painterDX9;
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#endif
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