Fix extended opcodes for forgottenserver.
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@ -365,7 +365,7 @@ index b980be0..7a84f61 100644
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+ std::string buffer = msg.getString();
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+
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+ // process additional opcodes via lua script event
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+ addGameTask(&Game::parsePlayerExtendedOpcode, player->getId(), opcode, buffer);
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+ addGameTask(&Game::parsePlayerExtendedOpcode, player->getID(), opcode, buffer);
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+}
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+
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+void ProtocolGame::sendExtendedOpcode(uint8_t opcode, const std::string& buffer)
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