remove text draw on tiles

This commit is contained in:
Henrique 2011-08-21 00:24:43 -03:00
parent 1a2dcd08ed
commit 377a249f52
1 changed files with 4 additions and 4 deletions

View File

@ -31,7 +31,7 @@ void Tile::draw(int x, int y, int step)
if(thingAttributes.alwaysOnTopOrder == 1) { if(thingAttributes.alwaysOnTopOrder == 1) {
thing->draw(x - m_drawNextOffset, y - m_drawNextOffset); thing->draw(x - m_drawNextOffset, y - m_drawNextOffset);
font->renderText("T1", Rect(x + 5, y+5, 100, 100)); //font->renderText("T1", Rect(x + 5, y+5, 100, 100));
m_drawNextOffset += thingAttributes.drawNextOffset; m_drawNextOffset += thingAttributes.drawNextOffset;
} }
@ -43,7 +43,7 @@ void Tile::draw(int x, int y, int step)
if(thingAttributes.alwaysOnTopOrder == 2) { if(thingAttributes.alwaysOnTopOrder == 2) {
thing->draw(x - m_drawNextOffset, y - m_drawNextOffset); thing->draw(x - m_drawNextOffset, y - m_drawNextOffset);
font->renderText("T2", Rect(x + 5, y+5, 100, 100)); //font->renderText("T2", Rect(x + 5, y+5, 100, 100));
m_drawNextOffset += thingAttributes.drawNextOffset; m_drawNextOffset += thingAttributes.drawNextOffset;
} }
} }
@ -52,7 +52,7 @@ void Tile::draw(int x, int y, int step)
const ThingPtr& thing = *it; const ThingPtr& thing = *it;
const ThingAttributes& thingAttributes = thing->getAttributes(); const ThingAttributes& thingAttributes = thing->getAttributes();
thing->draw(x - m_drawNextOffset, y - m_drawNextOffset); thing->draw(x - m_drawNextOffset, y - m_drawNextOffset);
font->renderText("B0", Rect(x + 5, y+5, 100, 100)); //font->renderText("B0", Rect(x + 5, y+5, 100, 100));
m_drawNextOffset += thingAttributes.drawNextOffset; m_drawNextOffset += thingAttributes.drawNextOffset;
} }
@ -67,7 +67,7 @@ void Tile::draw(int x, int y, int step)
if(thingAttributes.alwaysOnTopOrder == 3) { if(thingAttributes.alwaysOnTopOrder == 3) {
thing->draw(x - m_drawNextOffset, y - m_drawNextOffset); thing->draw(x - m_drawNextOffset, y - m_drawNextOffset);
font->renderText("T3", Rect(x + 5, y+5, 100, 100)); //font->renderText("T3", Rect(x + 5, y+5, 100, 100));
m_drawNextOffset += thingAttributes.drawNextOffset; m_drawNextOffset += thingAttributes.drawNextOffset;
} }
} }