Replaced some tabs with spaces
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80184a1249
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37f563d3d5
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@ -394,7 +394,7 @@ SpawnPtr CreatureManager::addSpawn(const Position& centerPos, int radius)
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auto iter = m_spawns.find(centerPos);
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auto iter = m_spawns.find(centerPos);
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if(iter != m_spawns.end()) {
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if(iter != m_spawns.end()) {
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if(iter->second->getRadius() != radius)
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if(iter->second->getRadius() != radius)
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iter->second->setRadius(radius);
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iter->second->setRadius(radius);
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return iter->second;
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return iter->second;
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}
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}
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@ -64,7 +64,7 @@ void House::removeDoorById(uint32 doorId)
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{
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{
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if(doorId >= m_lastDoorId)
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if(doorId >= m_lastDoorId)
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stdext::throw_exception(stdext::format("Failed to remove door of id %d (would overflow), max id: %d",
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stdext::throw_exception(stdext::format("Failed to remove door of id %d (would overflow), max id: %d",
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doorId, m_lastDoorId));
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doorId, m_lastDoorId));
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m_doors[doorId] = nullptr;
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m_doors[doorId] = nullptr;
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}
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}
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@ -61,7 +61,7 @@ const TownPtr& TownManager::getTown(uint32 townId)
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const TownPtr& TownManager::getTownByName(std::string name)
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const TownPtr& TownManager::getTownByName(std::string name)
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{
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{
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auto it = std::find_if(m_towns.begin(), m_towns.end(),
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auto it = std::find_if(m_towns.begin(), m_towns.end(),
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[=] (const TownPtr& town) -> bool { return town->getName() == name; } );
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[=] (const TownPtr& town) -> bool { return town->getName() == name; } );
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if(it != m_towns.end())
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if(it != m_towns.end())
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return *it;
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return *it;
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return m_nullTown;
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return m_nullTown;
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@ -63,8 +63,9 @@ void UIItem::drawSelf(Fw::DrawPane drawPane)
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g_painter->setColor(Color(231, 231, 231));
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g_painter->setColor(Color(231, 231, 231));
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m_font->drawText(count, Rect(m_rect.topLeft(), m_rect.bottomRight() - Point(3, 0)), Fw::AlignBottomRight);
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m_font->drawText(count, Rect(m_rect.topLeft(), m_rect.bottomRight() - Point(3, 0)), Fw::AlignBottomRight);
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}
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}
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if(m_showId)
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if(m_showId)
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m_font->drawText(stdext::to_string(m_item->getServerId()), m_rect, Fw::AlignBottomRight);
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m_font->drawText(stdext::to_string(m_item->getServerId()), m_rect, Fw::AlignBottomRight);
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}
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}
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drawBorder(m_rect);
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drawBorder(m_rect);
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@ -98,7 +99,7 @@ void UIItem::onStyleApply(const std::string& styleName, const OTMLNodePtr& style
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setItemVisible(node->value<bool>());
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setItemVisible(node->value<bool>());
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else if(node->tag() == "virtual")
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else if(node->tag() == "virtual")
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setVirtual(node->value<bool>());
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setVirtual(node->value<bool>());
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else if(node->tag() == "show-id")
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else if(node->tag() == "show-id")
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m_showId = node->value<bool>();
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m_showId = node->value<bool>();
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}
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}
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}
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}
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@ -55,11 +55,11 @@
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/// NB: These are used when speed is need most; do not use in normal
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/// NB: These are used when speed is need most; do not use in normal
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/// code, they may slow down stuff.
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/// code, they may slow down stuff.
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#if defined(__clang__) || defined(__GNUC__)
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#if defined(__clang__) || defined(__GNUC__)
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#define likely(x) __builtin_expect(!!(x), 1)
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#define likely(x) __builtin_expect(!!(x), 1)
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#define unlikely(x) __builtin_expect(!!(x), 0)
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#define unlikely(x) __builtin_expect(!!(x), 0)
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#else
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#else
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#define likely(x) (x)
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#define likely(x) (x)
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#define unlikely(x) (x)
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#define unlikely(x) (x)
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#endif
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#endif
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#if !defined(_MSC_VER) && !defined(__GXX_EXPERIMENTAL_CXX0X__)
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#if !defined(_MSC_VER) && !defined(__GXX_EXPERIMENTAL_CXX0X__)
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