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@ -488,9 +488,11 @@ function checkSellAllTooltip()
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local first = true
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for key, amount in pairs(playerItems) do
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if amount > 0 then
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local data = getTradeItemData(key, SELL)
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if data and canTradeItem(data) then
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if data then
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amount = getSellQuantity(data.ptr)
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if amount > 0 then
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if data and amount > 0 then
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info = info..(not first and "\n" or "")..
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amount.." "..
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data.name.." ("..
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@ -501,6 +503,7 @@ function checkSellAllTooltip()
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end
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end
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end
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end
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if info ~= '' then
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info = info.."\nTotal: "..total.." gold"
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sellAllButton:setTooltip(info)
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