basic drawing functions
powerfull Point, Rect, Size, Color classes prerequesites header
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@ -0,0 +1,62 @@
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/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef COLOR_H
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#define COLOR_H
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#include "prerequisites.h"
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typedef uint32 RGBA;
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class Color
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{
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public:
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Color() : color(0) { }
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Color(uint8 r, uint8 g, uint8 b, uint8 a = 0xFF) : color(((r & 0xff)<<24) | ((g & 0xff)<<16) | ((b & 0xff)<<8) | (a & 0xff)) { }
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Color(const Color& other) : color(other.color) { }
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Color(RGBA rgba) : color(rgba) { }
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uint8 red() const { return (color >> 24) & 0xFF; }
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uint8 green() const { return (color >> 16) & 0xFF; }
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uint8 blue() const { return (color >> 8) & 0xFF; }
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uint8 alpha() const { return color & 0xFF; }
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RGBA rgba() const { return color; }
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const uint8* rgbaPtr() const { return (const uint8*)&color; }
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void setRed(uint8 r) { color = ((r & 0xff)<<24) | (color & 0x00ffffff); }
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void setGreen(uint8 g) { color = ((g & 0xff)<<16) | (color & 0xff00ffff); }
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void setBlue(uint8 b) { color = ((b & 0xff)<<8) | (color & 0xffff00ff); }
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void setAlpha(uint8 a) { color = (a & 0xff) | (color & 0xffffff00); }
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void setRGBA(uint8 r, uint8 g, uint8 b, uint8 a = 0xFF) { color = ((r & 0xff)<<24) | ((g & 0xff)<<16) | ((b & 0xff)<<8) | (a & 0xff); }
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void setRGBA(uint32 rgba) { color = rgba; }
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Color& operator=(const Color& other) { color = other.color; return *this; }
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bool operator==(const Color& other) const { return other.color == color; }
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bool operator!=(const Color& other) const { return other.color != color; }
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private:
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RGBA color;
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};
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#endif // COLOR_H
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@ -23,13 +23,10 @@
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#include "configmanager.h"
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#include "logger.h"
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#include "util.h"
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#include <fstream>
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#include <yaml-cpp/yaml.h>
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#include "resourcemanager.h"
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#include <yaml-cpp/yaml.h>
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ConfigManager g_config;
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ConfigManager::ConfigManager()
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@ -77,9 +74,11 @@ bool ConfigManager::load(const std::string& fileName)
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void ConfigManager::save()
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{
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YAML::Emitter out;
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out << m_confsMap;
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g_resources.saveFile(m_fileName, (const unsigned char*)out.c_str(), out.size());
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if(!m_fileName.empty()) {
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YAML::Emitter out;
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out << m_confsMap;
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g_resources.saveFile(m_fileName, (const unsigned char*)out.c_str(), out.size());
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}
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}
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void ConfigManager::setValue(const std::string &key, const std::string &value)
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#ifndef CONFIGMANAGER_H
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#define CONFIGMANAGER_H
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#include <string>
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#include <map>
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#include "prerequisites.h"
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class ConfigManager
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{
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#include "engine.h"
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#include "platform.h"
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#include "graphics.h"
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#include "const.h"
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#include "input.h"
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#include "configmanager.h"
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#include "logger.h"
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#include "gamestate.h"
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Engine g_engine;
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Engine::Engine() :
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m_stopping(false),
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m_running(false),
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m_lastFrameTicks(0),
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m_currentState(NULL)
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{
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}
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@ -82,18 +79,19 @@ void Engine::terminate()
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void Engine::run()
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{
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unsigned long ticks;
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static unsigned long lastFrameTicks;
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m_running = true;
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m_lastFrameTicks = Platform::getTicks();
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lastFrameTicks = Platform::getTicks();
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while(!m_stopping) {
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// fire platform events
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Platform::poll();
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// update
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ticks = Platform::getTicks();
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update(ticks - m_lastFrameTicks);
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m_lastFrameTicks = ticks;
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update(ticks - lastFrameTicks);
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lastFrameTicks = ticks;
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// render
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render();
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Platform::swapBuffers();
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}
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m_lastFrameTicks = 0;
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lastFrameTicks = 0;
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m_stopping = false;
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m_running = false;
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}
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if(m_currentState)
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m_currentState->onLeave();
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m_currentState = newState;
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m_currentState->onEnter();
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if(m_currentState)
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m_currentState->onEnter();
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}
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void Engine::render()
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#ifndef ENGINE_H
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#define ENGINE_H
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#include "prerequisites.h"
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struct InputEvent;
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class GameState;
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bool m_stopping;
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bool m_running;
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unsigned long m_lastFrameTicks;
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GameState *m_currentState;
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};
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* THE SOFTWARE.
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*/
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#define GL_GLEXT_PROTOTYPES
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#include "framebuffer.h"
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#include "platform.h"
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#include "graphics.h"
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#include "logger.h"
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#include <GL/glext.h>
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#include <GL/glu.h>
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FrameBuffer::FrameBuffer(int width, int height)
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{
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#ifndef FRAMEBUFFER_H
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#define FRAMEBUFFER_H
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#include <GL/gl.h>
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#include "prerequisites.h"
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class FrameBuffer
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{
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118
src/graphics.cpp
118
src/graphics.cpp
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#include "graphics.h"
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#include "logger.h"
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include "texture.h"
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Graphics g_graphics;
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void Graphics::resize(int width, int height)
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{
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m_width = width;
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m_height = height;
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m_screenSize.setWidth(width);
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m_screenSize.setHeight(height);
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restoreViewport();
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}
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void Graphics::restoreViewport()
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{
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const int& width = m_screenSize.width();
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const int& height = m_screenSize.height();
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// resize gl viewport
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glViewport(0, 0, m_width, m_height);
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glViewport(0, 0, width, height);
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/*
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0,0---------0,w
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// setup view region like above
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluOrtho2D(0.0f, m_width, m_height, 0.0f);
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gluOrtho2D(0.0f, width, height, 0.0f);
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// back to model view
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glMatrixMode(GL_MODELVIEW);
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{
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}
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void Graphics::drawTexturedRect(const Rect& screenCoords, const Texture *texture, const Rect& texCoords)
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{
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// rect correction for opengl
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int right = screenCoords.right()+1;
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int bottom = screenCoords.bottom()+1;
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int top = screenCoords.top();
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int left = screenCoords.left();
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float tright;
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float tbottom;
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float ttop;
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float tleft;
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if(!texCoords.isEmpty()) {
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const Size& textureSize = texture->getSize();
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tright = (float)(texCoords.right()+1)/textureSize.width();
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tbottom = (float)(texCoords.bottom()+1)/textureSize.height();
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ttop = (float)texCoords.top()/textureSize.height();
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tleft = (float)texCoords.left()/textureSize.width();
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} else {
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tright = 0.0f;
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tbottom = 1.0f;
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ttop = 0.0f;
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tleft = 1.0f;
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}
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glBindTexture(GL_TEXTURE_2D, texture->getTextureId());
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glBegin(GL_QUADS);
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glTexCoord2f(tleft, ttop); glVertex2i(left, top);
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glTexCoord2f(tleft, tbottom); glVertex2i(left, bottom);
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glTexCoord2f(tright, tbottom); glVertex2i(right, bottom);
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glTexCoord2f(tright, ttop); glVertex2i(right, top);
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glEnd();
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}
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void Graphics::drawColoredRect(const Rect& screenCoords, const Color& color)
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{
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glDisable(GL_TEXTURE_2D);
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glColor4ubv(color.rgbaPtr());
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// rect correction for opengl
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int right = screenCoords.right()+1;
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int bottom = screenCoords.bottom()+1;
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int top = screenCoords.top();
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int left = screenCoords.left();
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glBegin(GL_QUADS);
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glVertex2i(left, top);
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glVertex2i(left, bottom);
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glVertex2i(right, bottom);
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glVertex2i(right, top);
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glEnd();
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glEnable(GL_TEXTURE_2D);
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}
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void Graphics::drawBoundingRect(const Rect& screenCoords, const Color& color, int lineWidth)
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{
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if(2*lineWidth > screenCoords.height())
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return;
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glDisable(GL_TEXTURE_2D);
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glColor4ubv(color.rgbaPtr());
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// rect correction for opengl
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int right = screenCoords.right()+1;
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int bottom = screenCoords.bottom()+1;
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int top = screenCoords.top();
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int left = screenCoords.left();
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glBegin(GL_QUADS);
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// top line
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glVertex2i(left, top);
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glVertex2i(left, top+lineWidth);
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glVertex2i(right, top+lineWidth);
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glVertex2i(right, top);
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// left
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glVertex2i(left, screenCoords.top()+lineWidth);
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glVertex2i(left, bottom-lineWidth);
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glVertex2i(left+lineWidth, bottom-lineWidth);
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glVertex2i(left+lineWidth, screenCoords.top()+lineWidth);
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// bottom line
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glVertex2i(left, bottom);
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glVertex2i(left, bottom-lineWidth);
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glVertex2i(right, bottom-lineWidth);
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glVertex2i(right, bottom);
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// right line
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glVertex2i(right, top+lineWidth);
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glVertex2i(right, bottom-lineWidth);
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glVertex2i(right-lineWidth, bottom-lineWidth);
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glVertex2i(right-lineWidth, top+lineWidth);
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glEnd();
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glEnable(GL_TEXTURE_2D);
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}
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#ifndef GRAPHICS_H
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#define GRAPHICS_H
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#include "prerequisites.h"
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#include "rect.h"
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#include "size.h"
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#include "color.h"
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class Texture;
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class Graphics
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/// Called after every render
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void endRender();
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int getWidth() { return m_width; }
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int getHeight() { return m_height; }
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const Size& getScreenSize() const { return m_screenSize; }
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void drawTexturedRect(const Rect& screenCoords, const Texture *texture, const Rect& texCoords = Rect());
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void drawColoredRect(const Rect& screenCoords, const Color& color);
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void drawBoundingRect(const Rect& screenCoords, const Color& color, int lineWidth);
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private:
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int m_width;
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int m_height;
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Size m_screenSize;
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};
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extern Graphics g_graphics;
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#include "logger.h"
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#include "util.h"
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#include <cstdarg>
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#include <cstdlib>
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#include <boost/algorithm/string.hpp>
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void Logger::log(int level, const char *trace, const char *format, ...)
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#ifndef LOGGER_H
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#define LOGGER_H
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#include <iostream>
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#include <sstream>
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#include <string>
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#include "prerequisites.h"
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namespace Logger {
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#include "engine.h"
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#include "const.h"
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#include "logger.h"
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#include "configmanager.h"
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#include "resourcemanager.h"
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#include "platform.h"
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#include "texturemanager.h"
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#include "logger.h"
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#include "engine.h"
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#include "rect.h"
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FrameBuffer *fbo;
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TexturePtr background;
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MenuState::MenuState()
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void MenuState::onEnter()
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{
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background = g_textures.get("background.png");
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background->enableBilinearFilter();
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m_background = g_textures.get("background.png");
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m_background->enableBilinearFilter();
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}
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void MenuState::onLeave()
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void MenuState::render()
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{
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// draw background
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background->bind();
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static Size minTexCoordsSize(1240, 880);
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const Size& screenSize = g_graphics.getScreenSize();
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Size texSize = m_background->getSize();
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int x = 0;
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int y = 0;
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int screenWidth = g_graphics.getWidth();
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int screenHeight = g_graphics.getHeight();
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int textureWidth = background->getWidth();
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int textureHeight = background->getHeight();
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Size texCoordsSize = screenSize;
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if(texCoordsSize < minTexCoordsSize)
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texCoordsSize.scale(minTexCoordsSize, KEEP_ASPECT_RATIO_BY_EXPANDING);
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texCoordsSize = texCoordsSize.boundedTo(texSize);
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int texCoordX;
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int texCoordY;
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int texCoordWidth;
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int texCoordHeight;
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Rect texCoords(0, 0, texCoordsSize);
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texCoords.moveBottomRight(texSize.toPoint());
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int wantedWidth = 1240;
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int wantedHeight = 880;
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float originalRatio = (float)wantedWidth/wantedHeight;
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float screenRatio = (float)screenWidth/screenHeight;
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if(screenRatio >= originalRatio) {
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texCoordHeight = wantedHeight;
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texCoordWidth = std::min((int)(wantedHeight*screenRatio), textureWidth);
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} else {
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texCoordWidth = wantedWidth;
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texCoordHeight = std::min((int)(wantedWidth/screenRatio), textureHeight);
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}
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texCoordX = textureWidth - texCoordWidth;
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texCoordY = textureHeight - texCoordHeight;
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glBegin(GL_QUADS);
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glTexCoord2f((float)texCoordX/textureWidth, (float)texCoordY/textureHeight); glVertex2i(x, y);
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glTexCoord2f((float)texCoordX/textureWidth, (float)(texCoordY+texCoordHeight)/textureHeight); glVertex2i(x, y+screenHeight);
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glTexCoord2f((float)(texCoordX+texCoordWidth)/textureWidth, (float)(texCoordY+texCoordHeight)/textureHeight); glVertex2i(x+screenWidth, y+screenHeight);
|
||||
glTexCoord2f((float)(texCoordX+texCoordWidth)/textureWidth, (float)texCoordY/textureHeight); glVertex2i(x+screenWidth, y);
|
||||
glEnd();
|
||||
g_graphics.drawTexturedRect(Rect(0, 0, screenSize), m_background.get(), texCoords);
|
||||
}
|
||||
|
||||
void MenuState::update(int elapsedTicks)
|
||||
|
|
|
@ -25,7 +25,9 @@
|
|||
#ifndef MENUSTATE_H
|
||||
#define MENUSTATE_H
|
||||
|
||||
#include "prerequisites.h"
|
||||
#include "gamestate.h"
|
||||
#include "texture.h"
|
||||
|
||||
class MenuState : public GameState
|
||||
{
|
||||
|
@ -42,6 +44,9 @@ public:
|
|||
|
||||
void render();
|
||||
void update(int elapsedTicks);
|
||||
|
||||
private:
|
||||
TexturePtr m_background;
|
||||
};
|
||||
|
||||
#endif // MENUSTATE_H
|
||||
|
|
|
@ -25,7 +25,8 @@
|
|||
#ifndef PLATFORM_H
|
||||
#define PLATFORM_H
|
||||
|
||||
// namespace with platform specific stuff
|
||||
#include "prerequisites.h"
|
||||
|
||||
namespace Platform
|
||||
{
|
||||
void init();
|
||||
|
|
|
@ -0,0 +1,79 @@
|
|||
/* The MIT License
|
||||
*
|
||||
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef POINT_H
|
||||
#define POINT_H
|
||||
|
||||
#include "prerequisites.h"
|
||||
|
||||
template <class T>
|
||||
class TSize;
|
||||
|
||||
template <class T>
|
||||
class TPoint
|
||||
{
|
||||
public:
|
||||
inline TPoint() : x(0), y(0) {};
|
||||
inline TPoint(T x, T y) : x(x), y(y) { };
|
||||
inline TPoint(const TPoint<T>& other) : x(other.x), y(other.y) { };
|
||||
|
||||
inline bool isNull() const { return x==0 && y==0; }
|
||||
inline TSize<T> toSize() const { return TSize<T>(x, y); }
|
||||
|
||||
inline TPoint<T> operator-() const { return TPoint<T>(-x, -y); }
|
||||
inline TPoint<T> operator+(const TPoint<T>& other) const { return TPoint<T>(x + other.x, y + other.y); }
|
||||
inline TPoint<T>& operator+=(const TPoint<T>& other) { x+=other.x; y+=other.y; return *this; }
|
||||
inline TPoint<T> operator-(const TPoint<T>& other) const { return TPoint<T>(x - other.x, y - other.y); }
|
||||
inline TPoint<T>& operator-=(const TPoint<T>& other) { x-=other.x; y-=other.y; return *this; }
|
||||
inline TPoint<T> operator*(const TPoint<T>& other) const { return TPoint<T>(x * other.x, y * other.y); }
|
||||
inline TPoint<T>& operator*=(const TPoint<T>& other) { x*=other.x; y*=other.y; return *this; }
|
||||
inline TPoint<T> operator*(const T v) const { return TPoint<T>(x * v, y * v); }
|
||||
inline TPoint<T>& operator*=(const T v) { x*=v; y*=v; return *this; }
|
||||
inline TPoint<T> operator/(const TPoint<T>& other) const { return TPoint<T>(x/other.x, y/other.y); }
|
||||
inline TPoint<T>& operator/=(const TPoint<T>& other) { x/=other.x; y/=other.y; return *this; }
|
||||
inline TPoint<T> operator/(const T v) const { return TPoint<T>(x/v, y/v); }
|
||||
inline TPoint<T>& operator/=(const T v) { x/=v; y/=v; return *this; }
|
||||
|
||||
inline bool operator<=(const TPoint<T>&other) const { return x<=other.x && y<=other.y; }
|
||||
inline bool operator>=(const TPoint<T>&other) const { return x>=other.x && y>=other.y; }
|
||||
inline bool operator<(const TPoint<T>&other) const { return x<other.x && y<other.y; }
|
||||
inline bool operator>(const TPoint<T>&other) const { return x>other.x && y>other.y; }
|
||||
|
||||
inline TPoint<T>& operator=(const TPoint<T>& other) { x = other.x; y = other.y; return *this; }
|
||||
inline bool operator==(const TPoint<T>& other) const { return other.x==x && other.y==y; }
|
||||
inline bool operator!=(const TPoint<T>& other) const { return other.x!=x || other.y!=y; }
|
||||
|
||||
inline float length() const { return sqrtf((float)(x*x + y*y)); }
|
||||
|
||||
inline float distanceFrom(const TPoint<T>& other) const {
|
||||
return TPoint<T>(x - other.x, y - other.y).getLength();
|
||||
}
|
||||
|
||||
T x, y;
|
||||
};
|
||||
|
||||
typedef TPoint<int> Point;
|
||||
typedef TPoint<float> PointF;
|
||||
|
||||
#endif
|
|
@ -22,13 +22,60 @@
|
|||
*/
|
||||
|
||||
|
||||
#ifndef VERSION_H
|
||||
#define VERSION_H
|
||||
#ifndef PREREQUISITES_H
|
||||
#define PREREQUISITES_H
|
||||
|
||||
#define APP_VERSION "0.1.0"
|
||||
// app name
|
||||
#define APP_NAME "OTClient"
|
||||
#define APP_LONGNAME APP_NAME " " APP_VERSION
|
||||
#define APP_ICON "data/otclient.bmp"
|
||||
|
||||
#endif
|
||||
// app version
|
||||
#define APP_VERSION "0.1.0"
|
||||
|
||||
// int types
|
||||
#include <stdint.h>
|
||||
|
||||
typedef unsigned char uchar;
|
||||
typedef unsigned short ushort;
|
||||
typedef unsigned int uint;
|
||||
typedef unsigned long ulong;
|
||||
|
||||
typedef uint32_t uint32;
|
||||
typedef uint16_t uint16;
|
||||
typedef uint8_t uint8;
|
||||
typedef int32_t int32;
|
||||
typedef int16_t int16;
|
||||
typedef int8_t int8;
|
||||
|
||||
// c headers
|
||||
#include <cassert>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <ctime>
|
||||
#include <cstring>
|
||||
#include <cstdarg>
|
||||
#include <cmath>
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
// stl headers
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <list>
|
||||
|
||||
// GL stuff
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
// utilities
|
||||
#include "logger.h"
|
||||
#include "util.h"
|
||||
|
||||
#endif // PREREQUISITES_H
|
|
@ -0,0 +1,284 @@
|
|||
/* The MIT License
|
||||
*
|
||||
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef RECT_H
|
||||
#define RECT_H
|
||||
|
||||
#include "prerequisites.h"
|
||||
#include "point.h"
|
||||
#include "size.h"
|
||||
|
||||
template <class T>
|
||||
class TPoint;
|
||||
|
||||
template <class T>
|
||||
class TSize;
|
||||
|
||||
template <class T>
|
||||
class TRect
|
||||
{
|
||||
public:
|
||||
inline TRect() : x1(0), y1(0), x2(-1), y2(-1) { }
|
||||
inline TRect(T x, T y, T width, T height) : x1(x), y1(y), x2(x+width-1), y2(y+height-1) { }
|
||||
inline TRect(const TPoint<T>& topLeft, const TPoint<T>& bottomRight) : x1(topLeft.x), y1(topLeft.y), x2(bottomRight.x), y2(bottomRight.y) { }
|
||||
inline TRect(const TRect<T>& other) : x1(other.x1), y1(other.y1), x2(other.x2), y2(other.y2) { }
|
||||
inline TRect(T x, T y, const TSize<T>& size) : x1(x), y1(y), x2(x+size.width()-1), y2(y+size.height()-1) { }
|
||||
inline TRect(const TPoint<T>& topLeft, const TSize<T>& size) : x1(topLeft.x), y1(topLeft.y), x2(x+size.width()-1), y2(y+size.height()-1) { }
|
||||
|
||||
inline bool isNull() const { return x2 == x1 - 1 && y2 == y1 - 1; }
|
||||
inline bool isEmpty() const { return x1 > x2 || y1 > y2; }
|
||||
inline bool isValid() const { return x1 <= x2 && y1 <= y2; }
|
||||
|
||||
inline T left() const { return x1; }
|
||||
inline T top() const { return y1; }
|
||||
inline T right() const { return x2; }
|
||||
inline T bottom() const { return y2; }
|
||||
inline T x() const { return x1; }
|
||||
inline T y() const { return y1; }
|
||||
inline TPoint<T> topLeft() const { return TPoint<T>(x1, y1); }
|
||||
inline TPoint<T> bottomRight() const { return TPoint<T>(x2, y2); }
|
||||
inline TPoint<T> topRight() const { return TPoint<T>(x2, y1); }
|
||||
inline TPoint<T> bottomLeft() const { return TPoint<T>(x1, y2); }
|
||||
inline TPoint<T> center() const { return TPoint<T>((x1+x2)/2, (y1+y2)/2); }
|
||||
inline T width() const { return x2 - x1 + 1; }
|
||||
inline T height() const { return y2 - y1 + 1; }
|
||||
inline TSize<T> size() const { return TSize<T>(width(), height()); }
|
||||
|
||||
inline void setLeft(T pos) { x1 = pos; }
|
||||
inline void setTop(T pos) { y1 = pos; }
|
||||
inline void setRight(T pos) { x2 = pos; }
|
||||
inline void setBottom(T pos) { y2 = pos; }
|
||||
inline void setX(T x) { x1 = x; }
|
||||
inline void setY(T y) { y1 = y; }
|
||||
inline void setTopLeft(const TPoint<T> &p) { x1 = p.x; y1 = p.y; }
|
||||
inline void setBottomRight(const TPoint<T> &p) { x2 = p.x; y2 = p.y; }
|
||||
inline void setTopRight(const TPoint<T> &p) { x2 = p.x; y1 = p.y; }
|
||||
inline void setBottomLeft(const TPoint<T> &p) { x1 = p.x; y2 = p.y; }
|
||||
inline void setWidth(T width) { x2 = x1 + width - 1; }
|
||||
inline void setHeight(T height) { y2 = y1 + height- 1; }
|
||||
inline void setSize(T width, T height) { x2 = x1 + width; y2 = y1 + height; }
|
||||
inline void setSize(const TSize<T>& size) { x2 = x1 + size.width(); y2 = y1 + size.height(); }
|
||||
inline void setRect(T x, T y, T width, T height) { x1 = x; y1 = y; x2 = (x + width - 1); y2 = (y + height - 1); }
|
||||
inline void setCoords(int left, int top, int right, int bottom) { x1 = left; y1 = top; x2 = right; y2 = bottom; }
|
||||
|
||||
inline void translate(T x, T y) { x1 += x; y1 += y; x2 += x; y2 += y; }
|
||||
inline void translate(const TPoint<T> &p) { x1 += p.x; y1 += p.y; x2 += p.x; y2 += p.y; }
|
||||
inline void moveTo(T x, T y) { x2 += x - x1; y2 += y - y1; x1 = x; y1 = y; }
|
||||
inline void moveTo(const TPoint<T> &p) { x2 += p.x - x1; y2 += p.y - y1; x1 = p.x; y1 = p.y; }
|
||||
inline void moveLeft(T pos) { x2 += (pos - x1); x1 = pos; }
|
||||
inline void moveTop(T pos) { y2 += (pos - y1); y1 = pos; }
|
||||
inline void moveRight(T pos) { x1 += (pos - x2); x2 = pos; }
|
||||
inline void moveBottom(T pos) { y1 += (pos - y2); y2 = pos; }
|
||||
inline void moveTopLeft(const TPoint<T> &p) { moveLeft(p.x); moveTop(p.y); }
|
||||
inline void moveBottomRight(const TPoint<T> &p) { moveRight(p.x); moveBottom(p.y); }
|
||||
inline void moveTopRight(const TPoint<T> &p) { moveRight(p.x); moveTop(p.y); }
|
||||
inline void moveBottomLeft(const TPoint<T> &p) { moveLeft(p.x); moveBottom(p.y); }
|
||||
|
||||
inline TRect<T> translated(int x, int y) const { return TRect<T>(TPoint<T>(x1 + x, y1 + y), TPoint<T>(x2 + x, y2 + y)); }
|
||||
inline TRect<T> translated(const TPoint<T> &p) const { return TRect<T>(TPoint<T>(x1 + p.x(), y1 + p.y()), TPoint<T>(x2 + p.x(), y2 + p.y())); }
|
||||
|
||||
void moveCenter(const TPoint<T> &p) {
|
||||
T w = x2 - x1;
|
||||
T h = y2 - y1;
|
||||
x1 = p.x() - w/2;
|
||||
y1 = p.y() - h/2;
|
||||
x2 = x1 + w;
|
||||
y2 = y1 + h;
|
||||
}
|
||||
|
||||
bool contains(const TPoint<T> &p, bool insideOnly = false) const {
|
||||
T l, r;
|
||||
if(x2 < x1 - 1) {
|
||||
l = x2;
|
||||
r = x1;
|
||||
} else {
|
||||
l = x1;
|
||||
r = x2;
|
||||
}
|
||||
if(insideOnly) {
|
||||
if(p.x() <= l || p.x() >= r)
|
||||
return false;
|
||||
} else {
|
||||
if(p.x() < l || p.x() > r)
|
||||
return false;
|
||||
}
|
||||
int t, b;
|
||||
if(y2 < y1 - 1) {
|
||||
t = y2;
|
||||
b = y1;
|
||||
} else {
|
||||
t = y1;
|
||||
b = y2;
|
||||
}
|
||||
if(insideOnly) {
|
||||
if(p.y() <= t || p.y() >= b)
|
||||
return false;
|
||||
} else {
|
||||
if(p.y() < t || p.y() > b)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool intersects(const TRect<T> &r) const {
|
||||
if(isNull() || r.isNull())
|
||||
return false;
|
||||
|
||||
int l1 = x1;
|
||||
int r1 = x1;
|
||||
if(x2 - x1 + 1 < 0)
|
||||
l1 = x2;
|
||||
else
|
||||
r1 = x2;
|
||||
|
||||
int l2 = r.x1;
|
||||
int r2 = r.x1;
|
||||
if(r.x2 - r.x1 + 1 < 0)
|
||||
l2 = r.x2;
|
||||
else
|
||||
r2 = r.x2;
|
||||
|
||||
if (l1 > r2 || l2 > r1)
|
||||
return false;
|
||||
|
||||
int t1 = y1;
|
||||
int b1 = y1;
|
||||
if(y2 - y1 + 1 < 0)
|
||||
t1 = y2;
|
||||
else
|
||||
b1 = y2;
|
||||
|
||||
int t2 = r.y1;
|
||||
int b2 = r.y1;
|
||||
if (r.y2 - r.y1 + 1 < 0)
|
||||
t2 = r.y2;
|
||||
else
|
||||
b2 = r.y2;
|
||||
|
||||
if(t1 > b2 || t2 > b1)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
TRect<T> united(const TRect<T> &r) const {
|
||||
if(isNull() || r.isNull())
|
||||
return TRect<T>();
|
||||
|
||||
int l1 = x1;
|
||||
int r1 = x1;
|
||||
if (x2 - x1 + 1 < 0)
|
||||
l1 = x2;
|
||||
else
|
||||
r1 = x2;
|
||||
|
||||
int l2 = r.x1;
|
||||
int r2 = r.x1;
|
||||
if(r.x2 - r.x1 + 1 < 0)
|
||||
l2 = r.x2;
|
||||
else
|
||||
r2 = r.x2;
|
||||
|
||||
if(l1 > r2 || l2 > r1)
|
||||
return TRect<T>();
|
||||
|
||||
int t1 = y1;
|
||||
int b1 = y1;
|
||||
if(y2 - y1 + 1 < 0)
|
||||
t1 = y2;
|
||||
else
|
||||
b1 = y2;
|
||||
|
||||
int t2 = r.y1;
|
||||
int b2 = r.y1;
|
||||
if(r.y2 - r.y1 + 1 < 0)
|
||||
t2 = r.y2;
|
||||
else
|
||||
b2 = r.y2;
|
||||
|
||||
if(t1 > b2 || t2 > b1)
|
||||
return TRect<T>();
|
||||
|
||||
TRect<T> tmp;
|
||||
tmp.x1 = std::max(l1, l2);
|
||||
tmp.x2 = std::min(r1, r2);
|
||||
tmp.y1 = std::max(t1, t2);
|
||||
tmp.y2 = std::min(b1, b2);
|
||||
return tmp;
|
||||
}
|
||||
|
||||
TRect<T> intersection(const TRect<T> &r) const {
|
||||
if(isNull())
|
||||
return r;
|
||||
if(r.isNull())
|
||||
return *this;
|
||||
|
||||
int l1 = x1;
|
||||
int r1 = x1;
|
||||
if(x2 - x1 + 1 < 0)
|
||||
l1 = x2;
|
||||
else
|
||||
r1 = x2;
|
||||
|
||||
int l2 = r.x1;
|
||||
int r2 = r.x1;
|
||||
if(r.x2 - r.x1 + 1 < 0)
|
||||
l2 = r.x2;
|
||||
else
|
||||
r2 = r.x2;
|
||||
|
||||
int t1 = y1;
|
||||
int b1 = y1;
|
||||
if(y2 - y1 + 1 < 0)
|
||||
t1 = y2;
|
||||
else
|
||||
b1 = y2;
|
||||
|
||||
int t2 = r.y1;
|
||||
int b2 = r.y1;
|
||||
if(r.y2 - r.y1 + 1 < 0)
|
||||
t2 = r.y2;
|
||||
else
|
||||
b2 = r.y2;
|
||||
|
||||
TRect<T> tmp;
|
||||
tmp.x1 = std::min(l1, l2);
|
||||
tmp.x2 = std::max(r1, r2);
|
||||
tmp.y1 = std::min(t1, t2);
|
||||
tmp.y2 = std::max(b1, b2);
|
||||
return tmp;
|
||||
}
|
||||
|
||||
inline TRect<T>& operator=(const TRect<T>& other) { x1 = other.x1; y1 = other.y1; x2 = other.x2; y2 = other.y2; return *this; }
|
||||
inline bool operator==(const TRect<T>& other) const { return (x1 == other.x1 && y1 == other.y1 && x2 == other.x2 && y2 == other.y2); }
|
||||
inline bool operator!=(const TRect<T>& other) const { return (x1 != other.x1 || y1 != other.y1 || x2 != other.x2 || y2 != other.y2); }
|
||||
|
||||
private:
|
||||
T x1, y1, x2, y2;
|
||||
};
|
||||
|
||||
typedef TRect<int> Rect;
|
||||
typedef TRect<float> RectF;
|
||||
|
||||
#endif // RECT_H
|
|
@ -23,7 +23,6 @@
|
|||
|
||||
|
||||
#include "resourcemanager.h"
|
||||
#include "logger.h"
|
||||
|
||||
#include <physfs.h>
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@
|
|||
#ifndef RESOURCEMANAGER_H
|
||||
#define RESOURCEMANAGER_H
|
||||
|
||||
#include <string>
|
||||
#include "prerequisites.h"
|
||||
|
||||
class ResourceManager
|
||||
{
|
||||
|
|
|
@ -0,0 +1,113 @@
|
|||
/* The MIT License
|
||||
*
|
||||
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef SIZE_H
|
||||
#define SIZE_H
|
||||
|
||||
#include "prerequisites.h"
|
||||
#include "point.h"
|
||||
|
||||
enum ESizeScaleMode {
|
||||
IGNORE_ASPECT_RATIO,
|
||||
KEEP_ASPECT_RATIO,
|
||||
KEEP_ASPECT_RATIO_BY_EXPANDING
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class TSize
|
||||
{
|
||||
public:
|
||||
TSize() : wd(-1), ht(-1) {};
|
||||
TSize(T width, T height) : wd(width), ht(height) { };
|
||||
TSize(const TSize<T>& other) : wd(other.wd), ht(other.ht) { };
|
||||
|
||||
inline TPoint<T> toPoint() const { return TPoint<T>(wd, ht); }
|
||||
|
||||
inline bool isNull() const { return wd==0 && ht==0; }
|
||||
inline bool isEmpty() const { return wd<1 || ht<1; }
|
||||
inline bool isValid() const { return wd>=0 && ht>=0; }
|
||||
|
||||
inline int width() const { return wd; }
|
||||
inline int height() const { return ht; }
|
||||
|
||||
inline void setWidth(T w) { wd = w; }
|
||||
inline void setHeight(T h) { ht = h; }
|
||||
|
||||
inline TSize<T> operator-() const { return TSize<T>(-wd, -ht); }
|
||||
inline TSize<T> operator+(const TSize<T>& other) const { return TSize<T>(wd + other.wd, ht + other.ht); }
|
||||
inline TSize<T>& operator+=(const TSize<T>& other) { wd+=other.wd; ht+=other.ht; return *this; }
|
||||
inline TSize<T> operator-(const TSize<T>& other) const { return TSize<T>(wd - other.wd, ht - other.ht); }
|
||||
inline TSize<T>& operator-=(const TSize<T>& other) { wd-=other.wd; ht-=other.ht; return *this; }
|
||||
inline TSize<T> operator*(const float v) const { return TSize<T>((T)v*wd, (T)ht*v); }
|
||||
inline TSize<T>& operator*=(const float v) { wd=(T)v*wd; ht=(T)ht*v; return *this; }
|
||||
inline TSize<T> operator/(const float v) const { return TSize<T>((T)wd/v, (T)ht/v); }
|
||||
inline TSize<T>& operator/=(const float v) { (T)wd/=v; (T)ht/=v; return *this; }
|
||||
|
||||
inline bool operator<=(const TSize<T>&other) const { return wd<=other.wd || ht<=other.ht; }
|
||||
inline bool operator>=(const TSize<T>&other) const { return wd>=other.wd || ht>=other.ht; }
|
||||
inline bool operator<(const TSize<T>&other) const { return wd<other.wd || ht<other.ht; }
|
||||
inline bool operator>(const TSize<T>&other) const { return wd>other.wd || ht>other.ht; }
|
||||
|
||||
inline TSize<T>& operator=(const TSize<T>& other) { wd = other.wd; ht = other.ht; return *this; }
|
||||
inline bool operator==(const TSize<T>& other) const { return other.wd==wd && other.ht==ht; }
|
||||
inline bool operator!=(const TSize<T>& other) const { return other.wd!=wd || other.ht!=ht; }
|
||||
|
||||
inline TSize<T> expandedTo(const TSize<T>& other) const { return TSize<T>(std::max(wd,other.wd), std::max(ht,other.ht)); }
|
||||
inline TSize<T> boundedTo(const TSize<T>& other) const { return TSize<T>(std::min(wd,other.wd), std::min(ht,other.ht)); }
|
||||
|
||||
void scale(const TSize<T>& s, ESizeScaleMode mode) {
|
||||
if(mode == IGNORE_ASPECT_RATIO || wd == 0 || ht == 0) {
|
||||
wd = s.wd;
|
||||
ht = s.ht;
|
||||
} else {
|
||||
bool useHeight;
|
||||
T rw = (s.ht * wd) / ht;
|
||||
|
||||
if(mode == KEEP_ASPECT_RATIO)
|
||||
useHeight = (rw <= s.wd);
|
||||
else // mode == KEEP_ASPECT_RATIO_BY_EXPANDING
|
||||
useHeight = (rw >= s.wd);
|
||||
|
||||
if(useHeight) {
|
||||
wd = rw;
|
||||
ht = s.ht;
|
||||
} else {
|
||||
ht = (s.wd * ht)/wd;
|
||||
wd = s.wd;
|
||||
}
|
||||
}
|
||||
}
|
||||
void scale(int w, int h, ESizeScaleMode mode) { scale(TSize<T>(w, h)); }
|
||||
|
||||
inline float ratio() const { return (float)wd/ht; }
|
||||
inline T area() const { return wd*ht; }
|
||||
|
||||
private:
|
||||
T wd, ht;
|
||||
};
|
||||
|
||||
typedef TSize<int> Size;
|
||||
typedef TSize<float> SizeF;
|
||||
|
||||
#endif
|
|
@ -24,13 +24,10 @@
|
|||
|
||||
#include "texture.h"
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
Texture::Texture(int width, int height, int components, unsigned char *pixels)
|
||||
{
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
m_size.setWidth(width);
|
||||
m_size.setHeight(height);
|
||||
|
||||
glGenTextures(1, &m_textureId);
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
|
@ -66,30 +63,9 @@ Texture::~Texture()
|
|||
glDeleteTextures(1, &m_textureId);
|
||||
}
|
||||
|
||||
void Texture::bind()
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
}
|
||||
|
||||
void Texture::enableBilinearFilter()
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
}
|
||||
|
||||
void Texture::draw(int x, int y)
|
||||
{
|
||||
draw(x, y, m_width, m_height);
|
||||
}
|
||||
|
||||
void Texture::draw(int x, int y, int width, int height)
|
||||
{
|
||||
glBindTexture(GL_TEXTURE_2D, m_textureId);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2i(0, 0); glVertex2i(x, y);
|
||||
glTexCoord2i(0, 1); glVertex2i(x, y+height);
|
||||
glTexCoord2i(1, 1); glVertex2i(x+width, y+height);
|
||||
glTexCoord2i(1, 0); glVertex2i(x+width, y);
|
||||
glEnd();
|
||||
}
|
||||
|
|
|
@ -25,7 +25,8 @@
|
|||
#ifndef TEXTURE_H
|
||||
#define TEXTURE_H
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include "prerequisites.h"
|
||||
#include "size.h"
|
||||
#include <boost/shared_ptr.hpp>
|
||||
|
||||
class TextureManager;
|
||||
|
@ -37,22 +38,15 @@ public:
|
|||
Texture(int width, int height, int components, unsigned char *pixels = NULL);
|
||||
virtual ~Texture();
|
||||
|
||||
/// Bind texture for drawing
|
||||
void bind();
|
||||
|
||||
/// Enable texture bilinear filter (smooth scaled textures)
|
||||
void enableBilinearFilter();
|
||||
|
||||
void draw(int x, int y);
|
||||
void draw(int x, int y, int width, int height);
|
||||
|
||||
int getWidth() const { return m_width; }
|
||||
int getHeight() const { return m_height; }
|
||||
const Size& getSize() const { return m_size; }
|
||||
GLuint getTextureId() const { return m_textureId; }
|
||||
|
||||
private:
|
||||
GLuint m_textureId;
|
||||
int m_width;
|
||||
int m_height;
|
||||
Size m_size;
|
||||
};
|
||||
|
||||
typedef boost::shared_ptr<Texture> TexturePtr;
|
||||
|
|
|
@ -23,38 +23,37 @@
|
|||
|
||||
|
||||
#include "textureloader.h"
|
||||
#include "texture.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <png.h>
|
||||
|
||||
TexturePtr TextureLoader::loadPNG(const unsigned char *fileData, unsigned int fileSize)
|
||||
Texture *TextureLoader::loadPNG(const unsigned char *fileData, unsigned int fileSize)
|
||||
{
|
||||
TexturePtr texture;
|
||||
FILE *pngFile = fmemopen((void*)fileData, fileSize, "rb");
|
||||
|
||||
if(!pngFile)
|
||||
return texture;
|
||||
return NULL;
|
||||
|
||||
png_byte sig[8];
|
||||
if(!fread(&sig, 8, 1, pngFile))
|
||||
return texture;
|
||||
return NULL;
|
||||
|
||||
if(png_sig_cmp(sig, 0, 8))
|
||||
return texture;
|
||||
return NULL;
|
||||
|
||||
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
if(!png_ptr)
|
||||
return texture;
|
||||
return NULL;
|
||||
|
||||
png_infop info_ptr = png_create_info_struct(png_ptr);
|
||||
if(!info_ptr) {
|
||||
png_destroy_read_struct(&png_ptr, NULL, NULL);
|
||||
return texture;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(setjmp(png_jmpbuf(png_ptr))) {
|
||||
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
||||
return texture;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
png_init_io(png_ptr, pngFile);
|
||||
|
@ -101,7 +100,7 @@ TexturePtr TextureLoader::loadPNG(const unsigned char *fileData, unsigned int fi
|
|||
default:
|
||||
if(png_ptr)
|
||||
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
||||
return texture;
|
||||
return NULL;
|
||||
};
|
||||
|
||||
unsigned char *pixels = new unsigned char[width * height * components];
|
||||
|
@ -117,7 +116,7 @@ TexturePtr TextureLoader::loadPNG(const unsigned char *fileData, unsigned int fi
|
|||
fclose(pngFile);
|
||||
delete[] row_pointers;
|
||||
|
||||
texture = TexturePtr(new Texture(width, height, components, pixels));
|
||||
Texture *texture = new Texture(width, height, components, pixels);
|
||||
|
||||
delete[] pixels;
|
||||
|
||||
|
|
|
@ -25,12 +25,14 @@
|
|||
#ifndef TEXTURELOADER_H
|
||||
#define TEXTURELOADER_H
|
||||
|
||||
#include "texture.h"
|
||||
#include "prerequisites.h"
|
||||
|
||||
class Texture;
|
||||
|
||||
namespace TextureLoader
|
||||
{
|
||||
/// Load a png textures using libpng
|
||||
TexturePtr loadPNG(const unsigned char *fileData, unsigned int fileSize);
|
||||
Texture *loadPNG(const unsigned char *fileData, unsigned int fileSize);
|
||||
}
|
||||
|
||||
#endif // TEXTURELOADER_H
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
#include "texturemanager.h"
|
||||
#include "resourcemanager.h"
|
||||
#include "textureloader.h"
|
||||
#include "logger.h"
|
||||
|
||||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
|
@ -61,7 +60,7 @@ TexturePtr TextureManager::get(const std::string& textureFile)
|
|||
if(!textureFileData)
|
||||
return texture;
|
||||
|
||||
texture = TextureLoader::loadPNG(textureFileData, fileSize);
|
||||
texture = TexturePtr(TextureLoader::loadPNG(textureFileData, fileSize));
|
||||
if(!texture)
|
||||
error("Unable to load texture %s, loading error.", textureFile.c_str());
|
||||
delete[] textureFileData;
|
||||
|
|
|
@ -25,11 +25,9 @@
|
|||
#ifndef TEXTUREMANAGER_H
|
||||
#define TEXTUREMANAGER_H
|
||||
|
||||
#include "prerequisites.h"
|
||||
#include "texture.h"
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
class TextureManager
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -24,8 +24,6 @@
|
|||
|
||||
#include "util.h"
|
||||
|
||||
#include <cstdio>
|
||||
|
||||
std::string vformat(const char *format, va_list args)
|
||||
{
|
||||
if(!format)
|
||||
|
|
|
@ -25,9 +25,7 @@
|
|||
#ifndef UTIL_H
|
||||
#define UTIL_H
|
||||
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <cstdarg>
|
||||
#include "prerequisites.h"
|
||||
|
||||
/// Formatting like printf for std::string, va_list input version
|
||||
std::string vformat(const char *format, va_list args);
|
||||
|
|
|
@ -26,19 +26,11 @@
|
|||
#include "engine.h"
|
||||
#include "input.h"
|
||||
#include "logger.h"
|
||||
#include "const.h"
|
||||
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/stat.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <algorithm>
|
||||
#include <map>
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <GL/glx.h>
|
||||
|
|
Loading…
Reference in New Issue