trolol
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@ -22,8 +22,6 @@
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#include "map.h"
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#include "map.h"
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Houses g_houses;
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House::House(uint32 hId, const std::string &name, const Position &pos)
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House::House(uint32 hId, const std::string &name, const Position &pos)
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: m_id(hId), m_name(name)
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: m_id(hId), m_name(name)
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{
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{
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@ -22,8 +22,6 @@
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#include "towns.h"
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#include "towns.h"
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Towns g_towns;
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Town::Town(uint32 tid, const std::string& name, const Position& pos)
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Town::Town(uint32 tid, const std::string& name, const Position& pos)
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: m_id(tid), m_name(name)
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: m_id(tid), m_name(name)
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{
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{
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