fix gm actions parse

master
Eduardo Bart 12 years ago
parent 4f4f306cd7
commit 3e903a6113

@ -63,7 +63,7 @@ namespace Proto {
enum GameServerOpts {
GameServerInitGame = 10,
GameServerGMActions = 11,
GameServerGMActions = 11, // deprecated in last tibia
GameServerLoginError = 20,
GameServerLoginAdvice = 21,
GameServerLoginWait = 22,
@ -95,7 +95,7 @@ namespace Proto {
GameServerCloseTrade = 127,
GameServerAmbient = 130,
GameServerGraphicalEffect = 131,
GameServerTextEffect = 132, // absolate in last tibia?
GameServerTextEffect = 132, // deprecated in last tibia
GameServerMissleEffect = 133,
GameServerMarkCreature = 134,
GameServerTrappers = 135,
@ -118,10 +118,10 @@ namespace Proto {
GameServerChannels = 171,
GameServerOpenChannel = 172,
GameServerPrivateChannel = 173,
GameServerRuleViolationChannel = 174, // absolate in last tibia?
GameServerRuleViolationRemove = 175, // absolate in last tibia?
GameServerRuleViolationCancel = 176, // absolate in last tibia?
GameServerRuleViolationLock = 177, // absolate in last tibia?
GameServerRuleViolationChannel = 174, // deprecated in last tibia
GameServerRuleViolationRemove = 175, // deprecated in last tibia
GameServerRuleViolationCancel = 176, // deprecated in last tibia
GameServerRuleViolationLock = 177, // deprecated in last tibia
GameServerOpenOwnChannel = 178,
GameServerCloseChannel = 179,
GameServerMessage = 180,

@ -279,7 +279,7 @@ void ProtocolGame::parsePlayerLogin(InputMessage& msg)
void ProtocolGame::parseGMActions(InputMessage& msg)
{
for(uint8 i = 0; i < 19; ++i)
for(uint8 i = 0; i < 18; ++i)
msg.getU8();
}

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