optimize UIWidget for largers NPC trades
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@ -148,7 +148,7 @@ local function refreshTradeItems()
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for key,item in pairs(currentTradeItems) do
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local itemBox = createWidget('NPCItemBox', itemsPanel)
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itemBox.item = item
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local name = item.name
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local weight = string.format('%.2f', item.weight) .. ' ' .. WEIGHT_UNIT
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local price = item.price .. ' ' .. CURRENCY
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@ -19,7 +19,7 @@ NPCItemBox < UICheckBox
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anchors.horizontalCenter: parent.horizontalCenter
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margin-top: 5
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$checked:
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$checked:
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border-color: #ffffff
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$hover !checked:
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@ -133,6 +133,8 @@ void UIWidget::addChild(const UIWidgetPtr& child)
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return;
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}
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UIWidgetPtr oldLastChild = getLastChild();
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m_children.push_back(child);
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child->setParent(asUIWidget());
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@ -145,7 +147,12 @@ void UIWidget::addChild(const UIWidgetPtr& child)
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// update new child states
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child->updateStates();
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updateChildrenIndexStates();
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// update old child index states
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if(oldLastChild) {
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oldLastChild->updateState(Fw::MiddleState);
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oldLastChild->updateState(Fw::LastState);
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}
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g_ui.onWidgetAppear(child);
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}
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@ -714,8 +721,15 @@ void UIWidget::destroyChildren()
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if(layout)
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layout->disableUpdates();
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while(!m_children.empty())
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m_children[0]->destroy();
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m_focusedChild = nullptr;
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m_lockedChildren.clear();
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while(!m_children.empty()) {
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UIWidgetPtr child = m_children.front();
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m_children.pop_front();
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child->setParent(nullptr);
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m_layout->removeWidget(child);
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child->destroy();
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}
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layout->enableUpdates();
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}
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