fix draw square
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					@ -126,4 +126,3 @@ bool UIGridLayout::internalUpdate()
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    return changed;
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					    return changed;
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}
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					}
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					@ -70,12 +70,12 @@ void Creature::draw(const Point& dest, float scaleFactor, bool animate)
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    if(m_showTimedSquare && animate) {
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					    if(m_showTimedSquare && animate) {
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        g_painter->setColor(m_timedSquareColor);
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					        g_painter->setColor(m_timedSquareColor);
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        g_painter->drawBoundingRect(Rect(dest + (animationOffset - getDisplacement() + 3)*scaleFactor, Size(28, 28)*scaleFactor), std::max((int)(2*scaleFactor), 1));
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					        g_painter->drawBoundingRect(Rect(dest + (animationOffset - getDisplacement() + 2)*scaleFactor, Size(28, 28)*scaleFactor), std::max((int)(2*scaleFactor), 1));
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    }
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					    }
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    if(m_showStaticSquare && animate) {
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					    if(m_showStaticSquare && animate) {
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        g_painter->setColor(m_staticSquareColor);
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					        g_painter->setColor(m_staticSquareColor);
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        g_painter->drawBoundingRect(Rect(dest + (animationOffset - getDisplacement() + 1)*scaleFactor, Size(Otc::TILE_PIXELS, Otc::TILE_PIXELS)*scaleFactor), std::max((int)(2*scaleFactor), 1));
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					        g_painter->drawBoundingRect(Rect(dest + (animationOffset - getDisplacement())*scaleFactor, Size(Otc::TILE_PIXELS, Otc::TILE_PIXELS)*scaleFactor), std::max((int)(2*scaleFactor), 1));
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    }
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					    }
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    internalDrawOutfit(dest + animationOffset * scaleFactor, scaleFactor, animate, animate, m_direction);
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					    internalDrawOutfit(dest + animationOffset * scaleFactor, scaleFactor, animate, animate, m_direction);
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