text edit almost done
This commit is contained in:
parent
f1475c0569
commit
43c9c5de7c
|
@ -125,7 +125,7 @@ void Graphics::endRender()
|
||||||
|
|
||||||
void Graphics::drawTexturedRect(const Rect& screenCoords, const TexturePtr& texture, const Rect& textureCoords, const Color& color)
|
void Graphics::drawTexturedRect(const Rect& screenCoords, const TexturePtr& texture, const Rect& textureCoords, const Color& color)
|
||||||
{
|
{
|
||||||
if(screenCoords.size().isEmpty())
|
if(screenCoords.isEmpty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
glColor4ubv(color.rgbaPtr());
|
glColor4ubv(color.rgbaPtr());
|
||||||
|
@ -162,7 +162,7 @@ void Graphics::drawTexturedRect(const Rect& screenCoords, const TexturePtr& text
|
||||||
|
|
||||||
void Graphics::drawRepeatedTexturedRect(const Rect& screenCoords, const TexturePtr& texture, const Rect& textureCoords, const Color& color)
|
void Graphics::drawRepeatedTexturedRect(const Rect& screenCoords, const TexturePtr& texture, const Rect& textureCoords, const Color& color)
|
||||||
{
|
{
|
||||||
if(screenCoords.size().isEmpty())
|
if(screenCoords.isEmpty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// render many repeated texture rects
|
// render many repeated texture rects
|
||||||
|
@ -190,7 +190,7 @@ void Graphics::drawRepeatedTexturedRect(const Rect& screenCoords, const TextureP
|
||||||
|
|
||||||
void Graphics::drawFilledRect(const Rect& screenCoords, const Color& color)
|
void Graphics::drawFilledRect(const Rect& screenCoords, const Color& color)
|
||||||
{
|
{
|
||||||
if(screenCoords.size().isEmpty())
|
if(screenCoords.isEmpty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
glDisable(GL_TEXTURE_2D);
|
glDisable(GL_TEXTURE_2D);
|
||||||
|
@ -216,7 +216,7 @@ void Graphics::drawFilledRect(const Rect& screenCoords, const Color& color)
|
||||||
|
|
||||||
void Graphics::drawBoundingRect(const Rect& screenCoords, const Color& color, int innerLineWidth)
|
void Graphics::drawBoundingRect(const Rect& screenCoords, const Color& color, int innerLineWidth)
|
||||||
{
|
{
|
||||||
if(2 * innerLineWidth > screenCoords.height())
|
if(2 * innerLineWidth > screenCoords.height() || screenCoords.isEmpty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
glDisable(GL_TEXTURE_2D);
|
glDisable(GL_TEXTURE_2D);
|
||||||
|
|
|
@ -31,6 +31,7 @@ TextArea::TextArea() :
|
||||||
m_align(ALIGN_TOP_LEFT),
|
m_align(ALIGN_TOP_LEFT),
|
||||||
m_color(Color::white),
|
m_color(Color::white),
|
||||||
m_cursorPos(-1),
|
m_cursorPos(-1),
|
||||||
|
m_startRenderPos(0),
|
||||||
m_cursorVisible(false)
|
m_cursorVisible(false)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -46,6 +47,7 @@ TextArea::TextArea(Font* font,
|
||||||
m_align(align),
|
m_align(align),
|
||||||
m_color(color),
|
m_color(color),
|
||||||
m_cursorPos(-1),
|
m_cursorPos(-1),
|
||||||
|
m_startRenderPos(0),
|
||||||
m_cursorVisible(false)
|
m_cursorVisible(false)
|
||||||
{
|
{
|
||||||
recalculate();
|
recalculate();
|
||||||
|
@ -66,10 +68,9 @@ void TextArea::draw()
|
||||||
// draw every 500ms
|
// draw every 500ms
|
||||||
if(ticks - m_cursorTicks <= delay) {
|
if(ticks - m_cursorTicks <= delay) {
|
||||||
Rect cursorRect;
|
Rect cursorRect;
|
||||||
if(m_cursorPos == 0)
|
// when cursor is at 0 or is the first visible element
|
||||||
|
if(m_cursorPos == 0 || (m_cursorPos < numGlyphs && m_glyphsCoords[m_cursorPos].topLeft() == m_drawArea.topLeft()))
|
||||||
cursorRect = Rect(m_drawArea.left()-1, m_drawArea.top(), 1, m_font->getGlyphHeight());
|
cursorRect = Rect(m_drawArea.left()-1, m_drawArea.top(), 1, m_font->getGlyphHeight());
|
||||||
else if(m_cursorPos == numGlyphs)
|
|
||||||
cursorRect = Rect(m_glyphsCoords[m_cursorPos-1].right(), m_glyphsCoords[m_cursorPos-1].top(), 1, m_font->getGlyphHeight());
|
|
||||||
else
|
else
|
||||||
cursorRect = Rect(m_glyphsCoords[m_cursorPos-1].right(), m_glyphsCoords[m_cursorPos-1].top(), 1, m_font->getGlyphHeight());
|
cursorRect = Rect(m_glyphsCoords[m_cursorPos-1].right(), m_glyphsCoords[m_cursorPos-1].top(), 1, m_font->getGlyphHeight());
|
||||||
g_graphics.drawFilledRect(cursorRect, m_color);
|
g_graphics.drawFilledRect(cursorRect, m_color);
|
||||||
|
@ -98,14 +99,39 @@ void TextArea::recalculate()
|
||||||
std::vector<Point> glyphsPositions = m_font->calculateGlyphsPositions(m_text, m_align, &textBoxSize);
|
std::vector<Point> glyphsPositions = m_font->calculateGlyphsPositions(m_text, m_align, &textBoxSize);
|
||||||
const Rect *glyphsTextureCoords = m_font->getGlyphsTextureCoords();
|
const Rect *glyphsTextureCoords = m_font->getGlyphsTextureCoords();
|
||||||
const Size *glyphsSize = m_font->getGlyphsSize();
|
const Size *glyphsSize = m_font->getGlyphsSize();
|
||||||
|
|
||||||
|
// adjust start view area when cursor is enabled and has text
|
||||||
|
if(m_cursorPos >= 0 && textLenght > 0) {
|
||||||
|
// adjust when cursor reachs left
|
||||||
|
if(m_startRenderPos > m_cursorPos) {
|
||||||
|
m_startInternalPos.x = glyphsPositions[m_cursorPos].x;
|
||||||
|
m_startInternalPos.y = glyphsPositions[m_cursorPos].y - m_font->getTopMargin();
|
||||||
|
// adjust when cursor reachs right
|
||||||
|
} else if(m_cursorPos > m_startRenderPos) {
|
||||||
|
Rect virtualRect(m_startInternalPos, m_screenCoords.size());
|
||||||
|
int pos = m_cursorPos - 1; // element before cursor
|
||||||
|
int glyph = (uchar)m_text[pos];
|
||||||
|
Rect glyphRect(glyphsPositions[pos], glyphsSize[glyph]);
|
||||||
|
|
||||||
|
// if the cursor is after the start render pos, then the glyph before the cursor must visible
|
||||||
|
if(!virtualRect.contains(glyphRect.topLeft()) || !virtualRect.contains(glyphRect.bottomRight())) {
|
||||||
|
m_startInternalPos.y = std::max(glyphRect.bottom() - virtualRect.height(), 0);
|
||||||
|
m_startInternalPos.x = std::max(glyphRect.right() - virtualRect.width() + 1, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
m_startInternalPos = Point(0,0);
|
||||||
|
}
|
||||||
|
|
||||||
m_drawArea.setLeft(m_screenCoords.left());
|
m_drawArea.setLeft(m_screenCoords.left());
|
||||||
m_drawArea.setTop(m_screenCoords.top()+m_font->getTopMargin());
|
m_drawArea.setTop(m_screenCoords.top()+m_font->getTopMargin());
|
||||||
m_drawArea.setRight(m_screenCoords.right());
|
m_drawArea.setRight(m_screenCoords.right());
|
||||||
m_drawArea.setBottom(m_screenCoords.bottom());
|
m_drawArea.setBottom(m_screenCoords.bottom());
|
||||||
|
|
||||||
|
m_startRenderPos = -1;
|
||||||
for(int i = 0; i < textLenght; ++i) {
|
for(int i = 0; i < textLenght; ++i) {
|
||||||
int glyph = (uchar)m_text[i];
|
int glyph = (uchar)m_text[i];
|
||||||
|
m_glyphsCoords[i] = Rect();
|
||||||
|
|
||||||
// skip invalid glyphs
|
// skip invalid glyphs
|
||||||
if(glyph < 32)
|
if(glyph < 32)
|
||||||
|
@ -169,6 +195,10 @@ void TextArea::recalculate()
|
||||||
// render glyph
|
// render glyph
|
||||||
m_glyphsCoords[i] = glyphScreenCoords;
|
m_glyphsCoords[i] = glyphScreenCoords;
|
||||||
m_glyphsTexCoords[i] = glyphTextureCoords;
|
m_glyphsTexCoords[i] = glyphTextureCoords;
|
||||||
|
|
||||||
|
// set who was the first complete glyph rendered
|
||||||
|
if(m_startRenderPos == -1 && glyphScreenCoords.size() == glyphsSize[glyph])
|
||||||
|
m_startRenderPos = i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -200,12 +230,6 @@ void TextArea::setAlign(int align)
|
||||||
recalculate();
|
recalculate();
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextArea::setStartInternalPos(Point startPos)
|
|
||||||
{
|
|
||||||
m_startInternalPos = startPos;
|
|
||||||
recalculate();
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextArea::enableCursor(bool enable)
|
void TextArea::enableCursor(bool enable)
|
||||||
{
|
{
|
||||||
if(enable) {
|
if(enable) {
|
||||||
|
@ -213,6 +237,7 @@ void TextArea::enableCursor(bool enable)
|
||||||
m_cursorTicks = g_engine.getLastFrameTicks();
|
m_cursorTicks = g_engine.getLastFrameTicks();
|
||||||
} else
|
} else
|
||||||
m_cursorPos = -1;
|
m_cursorPos = -1;
|
||||||
|
recalculate();
|
||||||
}
|
}
|
||||||
|
|
||||||
void TextArea::appendCharacter(char c)
|
void TextArea::appendCharacter(char c)
|
||||||
|
@ -253,4 +278,7 @@ void TextArea::moveCursor(bool right)
|
||||||
m_cursorTicks = g_engine.getLastFrameTicks();
|
m_cursorTicks = g_engine.getLastFrameTicks();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
recalculate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -45,7 +45,6 @@ public:
|
||||||
void setScreenCoords(Rect screenCoords);
|
void setScreenCoords(Rect screenCoords);
|
||||||
void setAlign(int align);
|
void setAlign(int align);
|
||||||
void setColor(const Color& color) { m_color = color; }
|
void setColor(const Color& color) { m_color = color; }
|
||||||
void setStartInternalPos(Point startPos);
|
|
||||||
void enableCursor(bool enable = true);
|
void enableCursor(bool enable = true);
|
||||||
void setCursorVisible(bool visible = true) { m_cursorVisible = visible; }
|
void setCursorVisible(bool visible = true) { m_cursorVisible = visible; }
|
||||||
|
|
||||||
|
@ -64,8 +63,9 @@ private:
|
||||||
Rect m_drawArea;
|
Rect m_drawArea;
|
||||||
int m_align;
|
int m_align;
|
||||||
Color m_color;
|
Color m_color;
|
||||||
Point m_startInternalPos;
|
|
||||||
int m_cursorPos;
|
int m_cursorPos;
|
||||||
|
Point m_startInternalPos;
|
||||||
|
int m_startRenderPos;
|
||||||
int m_cursorTicks;
|
int m_cursorTicks;
|
||||||
bool m_cursorVisible;
|
bool m_cursorVisible;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue