some window moving
This commit is contained in:
parent
08a88e3842
commit
46df3c7dbe
4
TODO
4
TODO
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@ -3,7 +3,6 @@ High priority TODO in order (before first public disclose)
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restore map moving
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multiline text edit
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fix auto repeats events
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remove UIGame
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move windows, navigate in containers
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complete miniwindow (close, minimize, resize, move)
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@ -11,9 +10,7 @@ create and bind all game functions/events
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let windows stay open while playing
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combat controls
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player status icons (poison, etc)
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modules managment interface
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load modules from zip files
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addons folder
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display exit box when exiting from game
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scrollbar and scrollable widgets
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@ -25,6 +22,7 @@ review directories loading search
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load modules from zip packages
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create a class for reading binary files
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rework lua/c++ logger
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replace autoload-antencedence with load-before/load-after
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== Graphics
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use CoordsBuffer in font
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@ -1 +1 @@
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You can plance any personal addons here.
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This folder work exactly as modules folder, however is intended to place only addons here.
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@ -15,6 +15,7 @@ end
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function About.terminate()
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aboutButton:destroy()
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aboutButton = nil
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About = nil
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end
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function About.openWebpage()
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@ -12,7 +12,7 @@ MainWindow
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text-align: center
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text: |-
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OTClient
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Version 0.2.0
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Version 0.4.0
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Created by edubart
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.top: parent.top
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@ -12,6 +12,7 @@ end
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function Background.terminate()
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background:destroy()
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background = nil
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Background = nil
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end
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function Background.hide()
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@ -12,4 +12,3 @@ Module
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onUnload: |
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Background.terminate()
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@ -9,4 +9,3 @@ Panel
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anchors.bottom: parent.bottom
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margin-top: 1
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focusable: false
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@ -63,6 +63,7 @@ function CharacterList.terminate()
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loadBox:destroy()
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loadBox = nil
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end
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CharacterList = nil
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end
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function CharacterList.create(characters, premDays)
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@ -97,6 +97,7 @@ function EnterGame.terminate()
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enterGameButton = nil
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motdButton:destroy()
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motdButton = nil
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EnterGame = nil
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end
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function EnterGame.show()
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@ -144,4 +145,3 @@ end
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function EnterGame.displayMotd()
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displayInfoBox('Message of the day', motdMessage)
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end
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@ -14,5 +14,3 @@ Module
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onUnload: |
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EnterGame.terminate()
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CharacterList.terminate()
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@ -34,4 +34,5 @@ function Client.terminate()
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Settings.set('window-size', g_window.getUnmaximizedSize())
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Settings.set('window-pos', g_window.getUnmaximizedPos())
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Settings.set('window-maximized', g_window.isMaximized())
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Client = nil
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end
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@ -27,6 +27,7 @@ function ModuleManager.terminate()
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moduleManagerButton:destroy()
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moduleManagerButton = nil
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moduleList = nil
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ModuleManager = nil
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end
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function ModuleManager.hide()
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@ -37,7 +38,6 @@ function ModuleManager.show()
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moduleManagerWindow:show()
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moduleManagerWindow:focus()
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moduleManagerWindow:raise()
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end
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function ModuleManager.toggle()
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@ -34,6 +34,7 @@ function Options.terminate()
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optionsWindow = nil
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optionsButton:destroy()
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optionsButton = nil
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Options = nil
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end
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function Options.toggle()
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@ -137,6 +137,7 @@ function Terminal.terminate()
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terminalWidget:destroy()
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terminalWidget = nil
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commandEnv = nil
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Terminal = nil
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end
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function Terminal.toggle()
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@ -39,6 +39,8 @@ function TopMenu.terminate()
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disconnect(Game, { onLogin = TopMenu.showGameButtons,
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onLogout = TopMenu.hideGameButtons })
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TopMenu = nil
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end
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function TopMenu.addButton(id, description, icon, callback, right)
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@ -1,4 +1,4 @@
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function scheduleEvent(func, delay)
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function scheduleEvent(callback, delay)
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local event = g_dispatcher.scheduleEvent(callback, delay)
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-- must hold a reference to the callback, otherwise it would be collected
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@ -10,8 +10,7 @@ TopPanel < Panel
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image-source: /core_styles/images/top_panel.png
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image-repeated: true
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InterfacePanel < Panel
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focusable: false
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InterfacePanel < UIMiniWindowContainer
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image-source: /core_styles/images/interface_panel.png
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image-border: 4
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@ -18,7 +18,7 @@ Window < UIWindow
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MainWindow < Window
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anchors.centerIn: parent
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MiniWindow < UIWindow
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MiniWindow < UIMiniWindow
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font: verdana-11px-antialised
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//icon: /core_styles/icons/login.png
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icon-rect: 4 4 16 16
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@ -19,12 +19,12 @@ Module
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dofile 'uitabbar'
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dofile 'uipopupmenu'
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dofile 'uiwindow'
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dofile 'uiminiwindow'
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dofile 'uiminiwindowcontainer'
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dofile 'uiitem'
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dofile 'uimessagebox'
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dofile 'tooltip'
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--dofile 'messagebox/messagebox'
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ToolTip.init()
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onUnload: |
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@ -12,7 +12,7 @@ function UIItem:onDragEnter(mousePos)
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return true
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end
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function UIItem:onDragLeave(widget, mousePos)
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function UIItem:onDragLeave(droppedWidget, mousePos)
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if self:isVirtual() then return false end
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if not self.parsed then
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@ -53,8 +53,9 @@ end
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function UIItem:onHoverChange(hovered)
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if self:isVirtual() then return end
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if g_ui.getDraggingWidget() and self ~= g_ui.getDraggingWidget() then
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if hovered then
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local dragginWidget = g_ui.getDraggingWidget()
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if dragginWidget and self ~= dragginWidget then
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if dragginWidget:getClassName() == 'UIItem' and not dragginWidget:isVirtual() and hovered then
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self:setBorderWidth(1)
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else
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self:setBorderWidth(0)
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@ -0,0 +1,30 @@
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UIMiniWindow = extends(UIWindow)
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function UIMiniWindow.create()
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local miniwindow = UIMiniWindow.internalCreate()
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return miniwindow
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end
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function UIMiniWindow:onMousePress(mousePos, mouseButton)
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local parent = self:getParent()
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if parent:getClassName() ~= 'UIMiniWindowContainer' then
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self:raise()
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end
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end
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function UIMiniWindow:onDragEnter(mousePos)
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local parent = self:getParent()
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if parent:getClassName() == 'UIMiniWindowContainer' then
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local containerParent = parent:getParent()
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parent:removeChild(self)
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containerParent:addChild(self)
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end
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local oldPos = self:getPosition()
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self.movingReference = { x = mousePos.x - oldPos.x, y = mousePos.y - oldPos.y }
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self:setPosition(oldPos)
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end
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function UIMiniWindow:onDragLeave(droppedWidget, mousePos)
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-- TODO: drop on other interfaces
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end
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@ -0,0 +1,12 @@
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UIMiniWindowContainer = extends(UIWidget)
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function UIMiniWindowContainer.create()
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local container = UIMiniWindowContainer.internalCreate()
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container:setFocusable(false)
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container:setPhantom(true)
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return container
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end
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function UIMiniWindowContainer:getClassName()
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return 'UIMiniWindowContainer'
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end
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@ -3,6 +3,7 @@ UIWindow = extends(UIWidget)
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function UIWindow.create()
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local window = UIWindow.internalCreate()
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window:setTextAlign(AlignTopCenter)
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window:setDragable(true)
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return window
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end
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@ -20,6 +21,17 @@ function UIWindow:onMousePress(mousePos, mouseButton)
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end
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function UIWindow:onGeometryChange(oldRect, newRect)
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function UIWindow:onDragEnter(mousePos)
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self:breakAnchors()
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self.movingReference = { x = mousePos.x - self:getX(), y = mousePos.y - self:getY() }
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end
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function UIWindow:onDragLeave(droppedWidget, mousePos)
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-- TODO: auto detect and reconnect anchors
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end
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function UIWindow:onDragMove(mousePos, mouseMoved)
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local pos = { x = mousePos.x - self.movingReference.x, y = mousePos.y - self.movingReference.y }
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self:setPosition(pos)
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self:bindRectToParent()
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end
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@ -1,6 +0,0 @@
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Module
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name: game_miniwindow
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description: Manage game miniwindow
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author: OTClient team
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website: https://github.com/edubart/otclient
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onLoad:
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@ -103,6 +103,8 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("setChecked", &UIWidget::setChecked);
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g_lua.bindClassMemberFunction<UIWidget>("setFocusable", &UIWidget::setFocusable);
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g_lua.bindClassMemberFunction<UIWidget>("setPhantom", &UIWidget::setPhantom);
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g_lua.bindClassMemberFunction<UIWidget>("setDragging", &UIWidget::setDragging);
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g_lua.bindClassMemberFunction<UIWidget>("setDragable", &UIWidget::setDragable);
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g_lua.bindClassMemberFunction<UIWidget>("setFixedSize", &UIWidget::setFixedSize);
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g_lua.bindClassMemberFunction<UIWidget>("setLastFocusReason", &UIWidget::setLastFocusReason);
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g_lua.bindClassMemberFunction<UIWidget>("setAutoRepeatDelay", &UIWidget::setAutoRepeatDelay);
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@ -120,6 +122,7 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("getChildByIndex", &UIWidget::getChildByIndex);
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g_lua.bindClassMemberFunction<UIWidget>("recursiveGetChildById", &UIWidget::recursiveGetChildById);
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g_lua.bindClassMemberFunction<UIWidget>("recursiveGetChildByPos", &UIWidget::recursiveGetChildByPos);
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g_lua.bindClassMemberFunction<UIWidget>("recursiveGetChildrenByPos", &UIWidget::recursiveGetChildrenByPos);
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g_lua.bindClassMemberFunction<UIWidget>("backwardsGetWidgetById", &UIWidget::backwardsGetWidgetById);
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g_lua.bindClassMemberFunction<UIWidget>("asUIWidget", &UIWidget::asUIWidget);
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g_lua.bindClassMemberFunction<UIWidget>("resize", &UIWidget::resize);
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@ -145,6 +148,8 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyVisible", &UIWidget::isExplicitlyVisible);
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g_lua.bindClassMemberFunction<UIWidget>("isFocusable", &UIWidget::isFocusable);
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g_lua.bindClassMemberFunction<UIWidget>("isPhantom", &UIWidget::isPhantom);
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g_lua.bindClassMemberFunction<UIWidget>("isDragable", &UIWidget::isDragable);
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g_lua.bindClassMemberFunction<UIWidget>("isDragging", &UIWidget::isDragging);
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g_lua.bindClassMemberFunction<UIWidget>("isFixedSize", &UIWidget::isFixedSize);
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g_lua.bindClassMemberFunction<UIWidget>("isDestroyed", &UIWidget::isDestroyed);
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g_lua.bindClassMemberFunction<UIWidget>("hasChildren", &UIWidget::hasChildren);
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@ -186,7 +191,15 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("setIconSize", &UIWidget::setIconSize);
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g_lua.bindClassMemberFunction<UIWidget>("setIconRect", &UIWidget::setIconRect);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderWidth", &UIWidget::setBorderWidth);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderWidthTop", &UIWidget::setBorderWidthTop);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderWidthRight", &UIWidget::setBorderWidthRight);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderWidthBottom", &UIWidget::setBorderWidthBottom);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderWidthLeft", &UIWidget::setBorderWidthLeft);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderColor", &UIWidget::setBorderColor);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderColorTop", &UIWidget::setBorderColorTop);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderColorRight", &UIWidget::setBorderColorRight);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderColorBottom", &UIWidget::setBorderColorBottom);
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g_lua.bindClassMemberFunction<UIWidget>("setBorderColorLeft", &UIWidget::setBorderColorLeft);
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g_lua.bindClassMemberFunction<UIWidget>("setMargin", &UIWidget::setMargin);
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g_lua.bindClassMemberFunction<UIWidget>("setMarginHorizontal", &UIWidget::setMarginHorizontal);
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g_lua.bindClassMemberFunction<UIWidget>("setMarginVertical", &UIWidget::setMarginVertical);
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@ -50,6 +50,12 @@ void LuaInterface::init()
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registerClass<LuaObject>();
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bindClassMemberFunction<LuaObject>("getUseCount", &LuaObject::getUseCount);
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bindClassMemberFunction<LuaObject>("getClassName", &LuaObject::getClassName);
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registerClassMemberFunction<LuaObject>("getFieldsTable", (LuaCppFunction) ([](LuaInterface* lua) {
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LuaObjectPtr obj = g_lua.popObject();
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obj->luaGetFieldsTable();
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return 1;
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}));
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}
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void LuaInterface::terminate()
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@ -65,6 +65,14 @@ void LuaObject::luaGetField(const std::string& key)
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}
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}
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void LuaObject::luaGetFieldsTable()
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{
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if(m_fieldsTableRef != -1)
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g_lua.getRef(m_fieldsTableRef);
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else
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g_lua.pushNil();
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}
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int LuaObject::getUseCount()
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{
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return shared_from_this().use_count() - 1;
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@ -57,6 +57,9 @@ public:
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/// Gets a field from this lua object, the result is pushed onto the stack
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void luaGetField(const std::string& key);
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/// Gets the table containing all stored fields of this lua object, the result is pushed onto the stack
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void luaGetFieldsTable();
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/// Returns the number of references of this object
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/// @note each userdata of this object on lua counts as a reference
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int getUseCount();
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@ -79,6 +79,22 @@ void UIManager::inputEvent(const InputEvent& event)
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break;
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case Fw::MouseReleaseInputEvent:
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m_mouseReceiver->propagateOnMouseRelease(event.mousePos, event.mouseButton);
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if(m_draggingWidget && event.mouseButton == Fw::MouseLeftButton) {
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auto clickedChildren = m_rootWidget->recursiveGetChildrenByPos(event.mousePos);
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UIWidgetPtr droppedWidget;
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for(const UIWidgetPtr& child : clickedChildren) {
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if(child != m_draggingWidget) {
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droppedWidget = child;
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break;
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}
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}
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if(droppedWidget)
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droppedWidget->onDrop(m_draggingWidget, event.mousePos);
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m_draggingWidget->onDragLeave(droppedWidget, event.mousePos);
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m_draggingWidget->setDragging(false);
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m_draggingWidget = nullptr;
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}
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break;
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case Fw::MouseMoveInputEvent:
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m_mouseReceiver->updateState(Fw::HoverState);
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@ -743,12 +743,6 @@ void UIWidget::setPhantom(bool phantom)
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void UIWidget::setDragging(bool dragging)
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{
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if(dragging) {
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g_ui.setDraggingWidget(asUIWidget());
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} else {
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if(g_ui.getDraggingWidget() == asUIWidget())
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g_ui.setDraggingWidget(nullptr);
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}
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m_dragging = dragging;
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}
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@ -898,6 +892,22 @@ UIWidgetPtr UIWidget::recursiveGetChildByPos(const Point& childPos)
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return nullptr;
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}
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UIWidgetList UIWidget::recursiveGetChildrenByPos(const Point& childPos)
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{
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UIWidgetList children;
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for(auto it = m_children.rbegin(); it != m_children.rend(); ++it) {
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const UIWidgetPtr& child = (*it);
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if(child->isExplicitlyVisible() && child->containsPoint(childPos)) {
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UIWidgetList subChildren = child->recursiveGetChildrenByPos(childPos);
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if(!subChildren.empty())
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children.insert(children.end(), subChildren.begin(), subChildren.end());
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else if(!child->isPhantom())
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children.push_back(child);
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}
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}
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return children;
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}
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UIWidgetPtr UIWidget::backwardsGetWidgetById(const std::string& id)
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{
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UIWidgetPtr widget = getChildById(id);
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@ -1141,6 +1151,11 @@ void UIWidget::onDragLeave(UIWidgetPtr droppedWidget, const Point& mousePos)
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callLuaField("onDragLeave", droppedWidget, mousePos);
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}
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bool UIWidget::onDragMove(const Point& mousePos, const Point& mouseMoved)
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{
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return callLuaField("onDragMove", mousePos, mouseMoved);
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}
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void UIWidget::onDrop(UIWidgetPtr draggedWidget, const Point& mousePos)
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{
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callLuaField("onDrop", draggedWidget, mousePos);
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@ -1184,13 +1199,6 @@ bool UIWidget::onMouseRelease(const Point& mousePos, Fw::MouseButton button)
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if(isPressed() && getRect().contains(mousePos))
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onClick(mousePos);
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UIWidgetPtr draggedWidget = g_ui.getDraggingWidget();
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if(draggedWidget && button == Fw::MouseLeftButton && (containsPoint(mousePos) || asUIWidget() == g_ui.getRootWidget())) {
|
||||
onDrop(draggedWidget, mousePos);
|
||||
draggedWidget->onDragLeave(asUIWidget(), mousePos);
|
||||
draggedWidget->setDragging(false);
|
||||
}
|
||||
|
||||
return callLuaField<bool>("onMouseRelease", mousePos, button);
|
||||
}
|
||||
|
||||
|
@ -1202,6 +1210,11 @@ bool UIWidget::onMouseMove(const Point& mousePos, const Point& mouseMoved)
|
|||
onDragEnter(mousePos - mouseMoved);
|
||||
}
|
||||
|
||||
if(m_dragging) {
|
||||
if(onDragMove(mousePos, mouseMoved))
|
||||
return true;
|
||||
}
|
||||
|
||||
return callLuaField<bool>("onMouseMove", mousePos, mouseMoved);
|
||||
}
|
||||
|
||||
|
@ -1354,7 +1367,7 @@ bool UIWidget::propagateOnMouseRelease(const Point& mousePos, Fw::MouseButton bu
|
|||
UIWidgetList children;
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
// events on hidden or disabled widgets are discarded
|
||||
if(!child->isExplicitlyEnabled() || !child->isExplicitlyVisible())
|
||||
if((!child->isExplicitlyEnabled() || !child->isExplicitlyVisible()) && (!child->isPressed() && button == Fw::MouseLeftButton))
|
||||
continue;
|
||||
|
||||
// mouse release events go to all children
|
||||
|
|
|
@ -140,6 +140,7 @@ public:
|
|||
UIWidgetPtr getChildByIndex(int index);
|
||||
UIWidgetPtr recursiveGetChildById(const std::string& id);
|
||||
UIWidgetPtr recursiveGetChildByPos(const Point& childPos);
|
||||
UIWidgetList recursiveGetChildrenByPos(const Point& childPos);
|
||||
UIWidgetPtr backwardsGetWidgetById(const std::string& id);
|
||||
|
||||
UIWidgetPtr asUIWidget() { return std::static_pointer_cast<UIWidget>(shared_from_this()); }
|
||||
|
@ -175,6 +176,7 @@ protected:
|
|||
virtual void onHoverChange(bool hovered);
|
||||
virtual void onDragEnter(const Point& mousePos);
|
||||
virtual void onDragLeave(UIWidgetPtr droppedWidget, const Point& mousePos);
|
||||
virtual bool onDragMove(const Point& mousePos, const Point& mouseMoved);
|
||||
virtual void onDrop(UIWidgetPtr draggedWidget, const Point& mousePos);
|
||||
virtual bool onKeyText(const std::string& keyText);
|
||||
virtual bool onKeyDown(uchar keyCode, int keyboardModifiers);
|
||||
|
|
|
@ -229,14 +229,16 @@ void OTClient::registerLuaFunctions()
|
|||
g_lua.bindClassStaticFunction<UIItem>("create", []{ return UIItemPtr(new UIItem); });
|
||||
g_lua.bindClassMemberFunction<UIItem>("setItemId", &UIItem::setItemId);
|
||||
g_lua.bindClassMemberFunction<UIItem>("setItemCount", &UIItem::setItemCount);
|
||||
g_lua.bindClassMemberFunction<UIItem>("setItemSubType", &UIItem::setItemSubType);
|
||||
g_lua.bindClassMemberFunction<UIItem>("setItem", &UIItem::setItem);
|
||||
g_lua.bindClassMemberFunction<UIItem>("setVirtual", &UIItem::setVirtual);
|
||||
g_lua.bindClassMemberFunction<UIItem>("clearItem", &UIItem::clearItem);
|
||||
g_lua.bindClassMemberFunction<UIItem>("getItemId", &UIItem::getItemId);
|
||||
g_lua.bindClassMemberFunction<UIItem>("getItemCount", &UIItem::getItemCount);
|
||||
g_lua.bindClassMemberFunction<UIItem>("getItemSubType", &UIItem::getItemSubType);
|
||||
g_lua.bindClassMemberFunction<UIItem>("getItem", &UIItem::getItem);
|
||||
g_lua.bindClassMemberFunction<UIItem>("isVirtual", &UIItem::isVirtual);
|
||||
|
||||
|
||||
g_lua.registerClass<UICreature, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UICreature>("create", []{ return UICreaturePtr(new UICreature); } );
|
||||
g_lua.bindClassMemberFunction<UICreature>("getCreature", &UICreature::getCreature);
|
||||
|
|
|
@ -44,6 +44,7 @@ void OTClient::init(const std::vector<std::string>& args)
|
|||
// client modules 100-499
|
||||
g_modules.autoLoadModules(499);
|
||||
g_modules.ensureModuleLoaded("client_main");
|
||||
g_modules.ensureModuleLoaded("client_tibiafiles");
|
||||
// game modules 500-999
|
||||
g_modules.autoLoadModules(999);
|
||||
g_modules.ensureModuleLoaded("game");
|
||||
|
|
|
@ -54,7 +54,7 @@ void UIItem::draw()
|
|||
|
||||
void UIItem::setItemId(int id)
|
||||
{
|
||||
if(!m_item)
|
||||
if(!m_item && id != 0)
|
||||
m_item = Item::create(id);
|
||||
else {
|
||||
// remove item
|
||||
|
|
Loading…
Reference in New Issue