More work on Market functionality and UI
* Now loads all market items. * Can filter market items. * Will load market offers on items. * Edited some UI images.
This commit is contained in:
parent
49f4c1c94b
commit
483487ab09
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@ -84,7 +84,7 @@ function EnterGame.init()
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enterGame:getChildById('accountNameTextEdit'):focus()
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protocolBox = enterGame:getChildById('protocolComboBox')
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for _i,proto in pairs(g_game.getSupportedProtocols()) do
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for _i, proto in pairs(g_game.getSupportedProtocols()) do
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protocolBox:addOption(proto)
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end
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protocolBox:setCurrentOption(protocol)
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@ -21,7 +21,7 @@ Button < UIButton
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TabButton < UIButton
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size: 20 20
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image-source: /images/tabbutton.png
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image-source: /images/tabbutton_rounded.png
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image-color: white
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image-clip: 0 0 20 20
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image-border: 2
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@ -45,7 +45,7 @@ ButtonBox < UICheckBox
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size: 106 22
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text-offset: 0 0
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text-align: center
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image-source: /images/tabbutton.png
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image-source: /images/tabbutton_rounded.png
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image-color: white
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image-clip: 0 0 20 20
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image-border: 2
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@ -14,14 +14,14 @@ ComboBoxPopupMenuButton < UIButton
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color: #555555
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ComboBoxPopupMenuSeparator < UIWidget
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image-source: /images/combobox.png
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image-source: /images/combobox_square.png
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image-repeated: true
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image-clip: 1 59 89 1
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height: 1
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phantom: true
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ComboBoxPopupMenu < UIPopupMenu
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image-source: /images/combobox.png
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image-source: /images/combobox_square.png
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image-clip: 0 60 89 20
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image-border: 1
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image-border-top: 0
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@ -33,7 +33,7 @@ ComboBox < UIComboBox
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size: 86 20
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text-offset: 3 0
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text-align: left
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image-source: /images/combobox.png
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image-source: /images/combobox_square.png
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image-border: 1
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image-border-right: 17
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image-clip: 0 0 89 20
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@ -3,7 +3,7 @@ TabBar < UITabBar
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TabBarPanel < Panel
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TabBarButton < UIButton
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size: 20 20
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image-source: /images/tabbutton.png
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image-source: /images/tabbutton_rounded.png
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image-color: white
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image-clip: 0 0 20 20
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image-border: 2
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@ -41,6 +41,10 @@ function table.find(t, value)
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end
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end
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function table.contains(t, value)
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return table.find(t, value) ~= nil
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end
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function table.findKey(t, key)
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if t and type(t) == 'table' then
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for k,v in pairs(t) do
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@ -3,6 +3,7 @@ Market = {}
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g_ui.importStyle('market.otui')
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g_ui.importStyle('ui/general/markettabs.otui')
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g_ui.importStyle('ui/general/marketbuttons.otui')
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g_ui.importStyle('ui/general/marketcombobox.otui')
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local marketWindow
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local mainTabBar
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@ -23,25 +24,62 @@ local currentOffersPanel
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local offerHistoryPanel
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local marketOffers = {}
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local marketItems = {}
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local depot = {}
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local information ={}
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local selectedItem
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local nameLabel
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local currentItems = {}
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local itemsPanel
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local radioItems
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local radioItemSet
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local filterBox
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local function clearSelectedItem()
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if selectedItem then
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nameLabel:clearText()
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radioItems:selectWidget(nil)
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selectedItem.setItem(nil)
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local function getMarketCategoryName(category)
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if table.hasKey(MarketCategoryStrings, category) then
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return MarketCategoryStrings[category]
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end
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end
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local function loadMarketItems()
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itemsPanel = marketWindow:recursiveGetChildById('itemsPanel')
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local function getMarketCategoryId(name)
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local id = table.find(MarketCategoryStrings, name)
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if id then
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return id
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end
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end
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local function clearSelectedItem()
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if selectedItem and selectedItem.item.ptr then
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Market.updateOffers({})
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radioItemSet:selectWidget(nil)
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nameLabel:clearText()
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selectedItem:setItem(nil)
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selectedItem.item = {}
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end
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end
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local function initMarketItems()
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-- populate all market items
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marketItems = {}
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local types = g_things.findThingTypeByAttr(ThingAttrMarket)
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for k,t in pairs(types) do
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local newItem = Item.create(t:getId())
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if newItem then
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local item = {
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ptr = newItem,
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marketData = t:getMarketData()
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}
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table.insert(marketItems, item)
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end
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end
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end
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local function updateItemsWidget()
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if table.empty(currentItems) then
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return
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end
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itemsPanel = marketWindow:recursiveGetChildById('itemsPanel')
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local layout = itemsPanel:getLayout()
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layout:disableUpdates()
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@ -53,8 +91,15 @@ local function loadMarketItems()
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end
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radioItemSet = UIRadioGroup.create()
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-- TODO: populate with dat items
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for _, item in pairs(currentItems) do
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local itemBox = g_ui.createWidget('MarketItemBox', itemsPanel)
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local itemWidget = itemBox:getChildById('item')
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itemBox.item = item
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itemWidget:setItem(item.ptr)
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radioItemSet:addWidget(itemBox)
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end
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layout:enableUpdates()
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layout:update()
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@ -84,7 +129,7 @@ function Market.init()
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marketWindow = g_ui.createWidget('MarketWindow', rootWidget)
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marketWindow:hide()
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nameLabel = marketWindow:recursiveGetChildById('nameLabel')
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initMarketItems()
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-- TODO: clean this up into functions
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-- setup main tabs
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@ -128,6 +173,20 @@ function Market.init()
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offerHistoryPanel = g_ui.loadUI('ui/myoffers/offerhistory.otui')
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offersTabBar:addTab(tr('Offer History'), offerHistoryPanel)
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nameLabel = marketWindow:recursiveGetChildById('nameLabel')
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selectedItem = marketWindow:recursiveGetChildById('selectedItem')
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selectedItem.item = {}
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filterBox = browsePanel:getChildById('filterComboBox')
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for i = MarketCategory.First, MarketCategory.Last do
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filterBox:addOption(getMarketCategoryName(i))
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end
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filterBox:setCurrentOption(getMarketCategoryName(MarketCategory.First))
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filterBox.onOptionChange = function(combobox, option)
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Market.loadMarketItems(getMarketCategoryId(option))
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end
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end
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function Market.terminate()
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@ -150,66 +209,101 @@ function Market.terminate()
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currentOffersPanel = nil
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offerHistoryPanel = nil
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marketOffers = {}
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marketItems = {}
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depotItems = {}
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information = {}
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currentItems = {}
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itemsPanel = nil
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nameLabel = nil
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radioItems = nil
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radioItemSet = nil
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selectedItem = nil
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filterBox = nil
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Market = nil
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end
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function Market.loadMarketItems(_category)
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if table.empty(marketItems) then
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initMarketItems()
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end
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currentItems = {}
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for _, item in pairs(marketItems) do
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-- filter items here
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local category = item.marketData.category
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if category == _category or _category == MarketCategory[0] then
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table.insert(currentItems, item)
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end
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end
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updateItemsWidget()
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end
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function Market.updateOffers(offers)
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marketOffers[MarketAction.Buy] = {}
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marketOffers[MarketAction.Sell] = {}
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local buyOfferList = marketWindow:recursiveGetChildById('buyingList')
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buyOfferList:destroyChildren()
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local sellOfferList = marketWindow:recursiveGetChildById('sellingList')
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sellOfferList:destroyChildren()
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for k, offer in pairs(offers) do
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if offer and offer:getAction() == MarketAction.Buy then
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local label = g_ui.createWidget('OfferListLabel', buyOfferList)
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label:setText(offer:getPlayer()..' '..offer:getAmount()..' '..(offer:getPrice()*offer:getAmount())..' '..offer:getPrice()..' '..offer:getTimeStamp())
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table.insert(marketOffers[MarketAction.Buy], offer)
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else
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local label = g_ui.createWidget('OfferListLabel', sellOfferList)
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label:setText(offer:getPlayer()..' '..offer:getAmount()..' '..(offer:getPrice()*offer:getAmount())..' '..offer:getPrice()..' '..offer:getTimeStamp())
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table.insert(marketOffers[MarketAction.Sell], offer)
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end
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end
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for _, offers in pairs(marketOffers) do
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for _, offer in pairs(offers) do
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print(' counter: '..offer:getCounter()..' | timestamp: '..offer:getTimeStamp()..' | item: '..offer:getItem():getId()..' | action: '..offer:getAction()..' | amount: '..offer:getAmount()..' | price: '..offer:getPrice()..' | player: '..offer:getPlayer()..' | state: '..offer:getState())
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end
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end
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-- TODO: refresh all widget windows
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end
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function Market.updateDetails(itemId, descriptions, purchaseStats, saleStats)
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-- TODO: refresh all widget windows
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if not selectedItem then
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return
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end
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selectedItem.item.details = {
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serverItemId = itemId,
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descriptions = descriptions,
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purchaseStats = purchaseStats,
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saleStats = saleStats
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}
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-- TODO: refresh all widget windows
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end
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function Market.updateSelectedItem(newItem)
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local itemDisplay = marketWindow:recursiveGetChildById('selectedItem')
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local itemName = marketWindow:recursiveGetChildById('nameLabel')
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selectedItem = newItem
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if not table.empty(selectedItem) then
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if selectedItem.ptr then
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itemDisplay:setItem(selectedItem.ptr)
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itemName:setText(tr(selectedItem.name))
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MarketProtocol.sendMarketBrowse(selectedItem.ptr:getId()) -- send sprite id browsed
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selectedItem.item = newItem
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if selectedItem and not table.empty(selectedItem.item) then
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if selectedItem.item.ptr then
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selectedItem:setItem(selectedItem.item.ptr)
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nameLabel:setText(selectedItem.item.marketData.name)
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MarketProtocol.sendMarketBrowse(selectedItem.item.ptr:getId()) -- send sprite id browsed
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end
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else
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itemDisplay:setItem(nil)
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itemName:setText(tr('No item selected.'))
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selectedItem:setItem(nil)
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nameLabel:setText(tr('No item selected.'))
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end
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end
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function Market.onMarketEnter(depotItems, offers, balance)
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-- TODO: populate market?
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if marketWindow:isVisible() then
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return
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end
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marketWindow:lock()
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marketOffers[MarketAction.Buy] = {}
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marketOffers[MarketAction.Sell] = {}
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information.balance = balance
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information.totalOffers = offers
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loadMarketItems()
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if table.empty(currentItems) then
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Market.loadMarketItems(MarketCategory.First)
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end
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loadDepotItems(depotItems)
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-- TODO: if you are already viewing an item on market enter it must recheck the current item
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@ -217,7 +311,6 @@ function Market.onMarketEnter(depotItems, offers, balance)
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selectedItem:setChecked(false)
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selectedItem:setChecked(true)
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end
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--MarketProtocol.sendMarketBrowse(645)
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marketWindow:show()
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end
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@ -1,10 +1,10 @@
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MarketWindow < MainWindow
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id: marketWindow
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!text: tr('Market')
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size: 680 460
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size: 700 510
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@onEnter: self:hide()
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@onEscape: self:hide()
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@onEnter: self:hide() self:unlock()
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@onEscape: self:hide() self:unlock()
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// Main Panel Window
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@ -7,7 +7,6 @@ local protocol
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local function send(msg)
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if protocol then
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print(msg:getMessageSize())
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--protocol:safeSend(msg)
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protocol:send(msg)
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end
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end
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@ -53,7 +52,7 @@ local function parseMarketEnter(msg)
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table.insert(depotItems, {itemId, itemCount})
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end
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Market.onMarketEnter(depotItems, offers, balance)
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signalcall(Market.onMarketEnter, depotItems, offers, balance)
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return true
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end
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@ -81,7 +80,7 @@ local function parseMarketDetail(msg)
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local highestPrice = msg:getU32() -- highest price
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local lowestPrice = msg: getU32() -- lowest price
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table.insert(purchaseStats, {transaction, totalPrice, highestPrice, lowestPrice})
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table.insert(purchaseStats, {transactions, totalPrice, highestPrice, lowestPrice})
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end
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local saleStats = {}
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local highestPrice = msg:getU32() -- highest price
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local lowestPrice = msg: getU32() -- lowest price
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table.insert(saleStats, {transaction, totalPrice, highestPrice, lowestPrice})
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table.insert(saleStats, {transactions, totalPrice, highestPrice, lowestPrice})
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end
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Market.onMarketDetail(itemId, descriptions, purchaseStats, saleStats)
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signalcall(Market.onMarketDetail, itemId, descriptions, purchaseStats, saleStats)
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return true
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end
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@ -112,7 +111,7 @@ local function parseMarketBrowse(msg)
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table.insert(offers, readMarketOffer(msg, MarketAction.Sell, var))
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end
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Market.onMarketBrowse(offers)
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signalcall(Market.onMarketBrowse, offers)
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return true
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end
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@ -1,10 +1,10 @@
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MarketButtonBox < UICheckBox
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font: verdana-11px-antialised
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color: #ffffffff
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color: #f55e5ecc
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size: 106 22
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text-offset: 0 0
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text-align: center
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image-source: /images/tabbutton.png
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image-source: /images/tabbutton_rounded.png
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image-clip: 0 0 20 20
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image-border: 2
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@ -0,0 +1,45 @@
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MarketComboBoxPopupMenuButton < UIButton
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height: 18
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font: verdana-11px-antialised
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text-align: left
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text-offset: 2 0
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color: #aaaaaa
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background-color: alpha
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$hover !disabled:
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color: #ffffff
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background-color: #ffffff44
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$disabled:
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color: #555555
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MarketComboBoxPopupMenuSeparator < UIWidget
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image-source: /images/combobox_rounded.png
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image-repeated: true
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image-clip: 1 59 89 1
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height: 1
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phantom: true
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MarketComboBoxPopupMenu < UIPopupMenu
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image-source: /images/combobox_rounded.png
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image-clip: 0 60 89 20
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image-border: 1
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image-border-top: 0
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padding: 1
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MarketComboBox < UIComboBox
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font: verdana-11px-antialised
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color: #aaaaaa
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size: 86 20
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text-offset: 3 0
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text-align: left
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image-source: /images/combobox_rounded.png
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image-border: 1
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image-border-right: 17
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image-clip: 0 0 89 20
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$hover !disabled:
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image-clip: 0 20 89 20
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$on:
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image-clip: 0 40 89 20
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@ -3,7 +3,7 @@ MarketTabBar < UITabBar
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MarketTabBarPanel < Panel
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MarketTabBarButton < UIButton
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size: 20 25
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image-source: /images/tabbutton.png
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image-source: /images/tabbutton_square.png
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image-clip: 0 0 20 20
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image-border: 2
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icon-color: white
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@ -33,17 +33,22 @@ Panel
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border-width: 1
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border-color: #000000
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Item
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UIItem
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id: selectedItem
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phantom: true
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size: 34 34
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padding: 1
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font: verdana-11px-rounded
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border-color: white
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anchors.top: rightTabBar.bottom
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anchors.left: rightTabContent.left
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margin-top: 3
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margin-left: 3
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margin-top: 6
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margin-left: 6
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Label
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id: nameLabel
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!text: tr('No item selected.')
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anchors.top: prev.top
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anchors.left: prev.right
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anchors.right: parent.right
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margin-left: 5
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@ -11,7 +11,7 @@ MarketItemBox < UICheckBox
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phantom: true
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anchors.top: parent.top
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anchors.horizontalCenter: parent.horizontalCenter
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margin-top: 5
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margin: 1
|
||||
|
||||
$checked:
|
||||
border-color: #ffffff
|
||||
|
@ -27,7 +27,7 @@ Panel
|
|||
background-color: #22283399
|
||||
margin: 1
|
||||
|
||||
ComboBox
|
||||
MarketComboBox
|
||||
id: filterComboBox
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
|
@ -36,7 +36,7 @@ Panel
|
|||
margin-right: 3
|
||||
margin-left: 3
|
||||
|
||||
ComboBox
|
||||
MarketComboBox
|
||||
id: weaponComboBox
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
|
@ -72,7 +72,7 @@ Panel
|
|||
height: 20
|
||||
//@onClick: Market.filterMatchVocation()
|
||||
|
||||
ComboBox
|
||||
MarketComboBox
|
||||
id: typeComboBox
|
||||
anchors.top: prev.top
|
||||
anchors.left: prev.right
|
||||
|
@ -88,7 +88,7 @@ Panel
|
|||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
margin-top: 3
|
||||
margin-top: 6
|
||||
margin-right: 3
|
||||
margin-left: 3
|
||||
//@onClick: Market.setDisplayDepot()
|
||||
|
@ -100,7 +100,7 @@ Panel
|
|||
anchors.bottom: parent.bottom
|
||||
margin-top: 10
|
||||
margin-left: 3
|
||||
margin-bottom: 10
|
||||
margin-bottom: 5
|
||||
margin-right: 3
|
||||
|
||||
VerticalScrollBar
|
||||
|
@ -108,7 +108,7 @@ Panel
|
|||
anchors.top: parent.top
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.right: parent.right
|
||||
step: 16
|
||||
step: 28
|
||||
pixels-scroll: true
|
||||
|
||||
ScrollablePanel
|
||||
|
@ -120,6 +120,6 @@ Panel
|
|||
vertical-scrollbar: itemsPanelListScrollBar
|
||||
layout:
|
||||
type: grid
|
||||
cell-size: 34 34
|
||||
cell-size: 36 36
|
||||
flow: true
|
||||
auto-spacing: true
|
|
@ -1,10 +1,87 @@
|
|||
OfferListLabel < Label
|
||||
font: verdana-11px-monochrome
|
||||
background-color: alpha
|
||||
text-offset: 2 0
|
||||
focusable: true
|
||||
color: #cccccc
|
||||
|
||||
$focus:
|
||||
background-color: #294f6d
|
||||
color: #ffffff
|
||||
|
||||
Panel
|
||||
background-color: #22283399
|
||||
margin: 1
|
||||
|
||||
Button
|
||||
!text: tr('Buy Now')
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: next.bottom
|
||||
margin-right: 6
|
||||
width: 80
|
||||
//@onClick: g_game.closeNpcTrade()
|
||||
|
||||
Label
|
||||
!text: tr('Item Offers')
|
||||
!text: tr('Sell Offers')
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
margin-top: 45
|
||||
margin-left: 3
|
||||
margin-top: 44
|
||||
margin-left: 6
|
||||
|
||||
TextList
|
||||
id: sellingList
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: prev.left
|
||||
anchors.right: parent.right
|
||||
height: 120
|
||||
margin-top: 5
|
||||
margin-bottom: 5
|
||||
margin-right: 6
|
||||
padding: 1
|
||||
focusable: false
|
||||
vertical-scrollbar: sellingListScrollBar
|
||||
|
||||
VerticalScrollBar
|
||||
id: sellingListScrollBar
|
||||
anchors.top: prev.top
|
||||
anchors.bottom: prev.bottom
|
||||
anchors.right: prev.right
|
||||
step: 28
|
||||
pixels-scroll: true
|
||||
|
||||
Button
|
||||
!text: tr('Sell Now')
|
||||
anchors.right: parent.right
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 5
|
||||
margin-right: 6
|
||||
width: 80
|
||||
//@onClick: g_game.closeNpcTrade()
|
||||
|
||||
Label
|
||||
!text: tr('Buy Offers')
|
||||
anchors.top: prev.top
|
||||
anchors.left: parent.left
|
||||
margin-top: 9
|
||||
margin-left: 6
|
||||
|
||||
TextList
|
||||
id: buyingList
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: prev.left
|
||||
anchors.right: parent.right
|
||||
margin-top: 5
|
||||
margin-bottom: 5
|
||||
margin-right: 6
|
||||
height: 120
|
||||
padding: 1
|
||||
focusable: false
|
||||
vertical-scrollbar: buyingListScrollBar
|
||||
|
||||
VerticalScrollBar
|
||||
id: buyingListScrollBar
|
||||
anchors.top: prev.top
|
||||
anchors.bottom: prev.bottom
|
||||
anchors.right: prev.right
|
||||
step: 28
|
||||
pixels-scroll: true
|
|
@ -18,3 +18,4 @@ Module
|
|||
dofile 'creature'
|
||||
dofile 'player'
|
||||
dofile 'market'
|
||||
dofile 'thing'
|
||||
|
|
|
@ -1,3 +1,60 @@
|
|||
MarketCategory = {
|
||||
All = 0,
|
||||
Armors = 1,
|
||||
Amulets = 2,
|
||||
Boots = 3,
|
||||
Containers = 4,
|
||||
Decoration = 5,
|
||||
Food = 6,
|
||||
HelmetsHats = 7,
|
||||
Legs = 8,
|
||||
Others = 9,
|
||||
Potions = 10,
|
||||
Rings = 11,
|
||||
Runes = 12,
|
||||
Shields = 13,
|
||||
Tools = 14,
|
||||
Valuables = 15,
|
||||
Ammunition = 16,
|
||||
Axes = 17,
|
||||
Clubs = 18,
|
||||
DistanceWeapons = 19,
|
||||
Swords = 20,
|
||||
WandsRods = 21,
|
||||
PremiumScrolls = 22,
|
||||
MetaWeapons = 255
|
||||
}
|
||||
|
||||
MarketCategory.First = MarketCategory.Armors
|
||||
MarketCategory.Last = MarketCategory.PremiumScrolls
|
||||
|
||||
MarketCategoryStrings = {
|
||||
[0] = 'All',
|
||||
[1] = 'Armors',
|
||||
[2] = 'Amulets',
|
||||
[3] = 'Boots',
|
||||
[4] = 'Containers',
|
||||
[5] = 'Decoration',
|
||||
[6] = 'Food',
|
||||
[7] = 'Helmets and Hats',
|
||||
[8] = 'Legs',
|
||||
[9] = 'Others',
|
||||
[10] = 'Potions',
|
||||
[11] = 'Rings',
|
||||
[12] = 'Runes',
|
||||
[13] = 'Shields',
|
||||
[14] = 'Tools',
|
||||
[15] = 'Valuables',
|
||||
[16] = 'Ammunition',
|
||||
[17] = 'Axes',
|
||||
[18] = 'Clubs',
|
||||
[19] = 'Distance Weapons',
|
||||
[20] = 'Swords',
|
||||
[21] = 'Wands and Rods',
|
||||
[22] = 'Premium Scrolls',
|
||||
[255] = 'Meta Weapons'
|
||||
}
|
||||
|
||||
MarketAction = {
|
||||
Buy = 0,
|
||||
Sell = 1
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
ThingCategoryItem = 0
|
||||
ThingCategoryCreature = 1
|
||||
ThingCategoryEffect = 2
|
||||
ThingCategoryMissile = 3
|
||||
ThingInvalidCategory = 4
|
||||
ThingLastCategory = ThingInvalidCategory
|
||||
|
||||
ThingAttrGround = 0
|
||||
ThingAttrGroundBorder = 1
|
||||
ThingAttrOnBottom = 2
|
||||
ThingAttrOnTop = 3
|
||||
ThingAttrContainer = 4
|
||||
ThingAttrStackable = 5
|
||||
ThingAttrForceUse = 6
|
||||
ThingAttrMultiUse = 7
|
||||
ThingAttrWritable = 8
|
||||
ThingAttrWritableOnce = 9
|
||||
ThingAttrFluidContainer = 10
|
||||
ThingAttrSplash = 11
|
||||
ThingAttrNotWalkable = 12
|
||||
ThingAttrNotMoveable = 13
|
||||
ThingAttrBlockProjectile = 14
|
||||
ThingAttrNotPathable = 15
|
||||
ThingAttrPickupable = 16
|
||||
ThingAttrHangable = 17
|
||||
ThingAttrHookSouth = 18
|
||||
ThingAttrHookEast = 19
|
||||
ThingAttrRotateable = 20
|
||||
ThingAttrLight = 21
|
||||
ThingAttrDontHide = 22
|
||||
ThingAttrTranslucent = 23
|
||||
ThingAttrDisplacement = 24
|
||||
ThingAttrElevation = 25
|
||||
ThingAttrLyingCorpse = 26
|
||||
ThingAttrAnimateAlways = 27
|
||||
ThingAttrMinimapColor = 28
|
||||
ThingAttrLensHelp = 29
|
||||
ThingAttrFullGround = 30
|
||||
ThingAttrLook = 31
|
||||
ThingAttrCloth = 32
|
||||
ThingAttrMarket = 33
|
||||
ThingAttrChargeable = 254 -- deprecated
|
||||
ThingLastAttr = 255
|
||||
|
||||
SpriteMaskRed = 1
|
||||
SpriteMaskGreen = 2
|
||||
SpriteMaskBlue = 3
|
||||
SpriteMaskYellow = 4
|
|
@ -338,6 +338,7 @@ void OTClient::registerLuaFunctions()
|
|||
g_lua.bindClassMemberFunction<ItemType>("getClientId", &ItemType::getClientId);
|
||||
|
||||
g_lua.registerClass<ThingType>();
|
||||
g_lua.bindClassMemberFunction<ThingType>("getId", &ThingType::getId);
|
||||
g_lua.bindClassMemberFunction<ThingType>("getMarketData", &ThingType::getMarketData);
|
||||
|
||||
g_lua.registerClass<Item, Thing>();
|
||||
|
|
Loading…
Reference in New Issue