Fix useWith issue
This commit is contained in:
parent
8bd154b604
commit
48ff67dc06
|
@ -904,9 +904,6 @@ void Game::useWith(const ItemPtr& item, const ThingPtr& toThing)
|
||||||
if(!pos.isValid()) // virtual item
|
if(!pos.isValid()) // virtual item
|
||||||
pos = Position(0xFFFF, 0, 0); // means that is a item in inventory
|
pos = Position(0xFFFF, 0, 0); // means that is a item in inventory
|
||||||
|
|
||||||
if(toThing->isCreature() && g_game.getProtocolVersion() >= 780)
|
|
||||||
m_protocolGame->sendUseOnCreature(pos, item->getId(), item->getStackPos(), toThing->getId());
|
|
||||||
else
|
|
||||||
m_protocolGame->sendUseItemWith(pos, item->getId(), item->getStackPos(), toThing->getPosition(), toThing->getId(), toThing->getStackPos());
|
m_protocolGame->sendUseItemWith(pos, item->getId(), item->getStackPos(), toThing->getPosition(), toThing->getId(), toThing->getStackPos());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue