Fix compile error for win32
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e9e4dcd71b
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@ -241,9 +241,13 @@ function tryLogout()
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if not g_game.isConnectionOk() then
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local yesCallback = function()
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g_game.forceLogout()
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logoutWindow=nil
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if logoutWindow then
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logoutWindow:destroy()
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logoutWindow=nil
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end
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end
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local noCallback = function()
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logoutWindow:destroy()
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logoutWindow=nil
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end
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@ -254,9 +258,11 @@ function tryLogout()
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else
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local yesCallback = function()
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g_game.safeLogout()
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logoutWindow:destroy()
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logoutWindow=nil
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end
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local noCallback = function()
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logoutWindow:destroy()
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logoutWindow=nil
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end
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@ -415,7 +415,7 @@ std::string Platform::getOSName()
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}
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std::string Platform::traceback(const std::string& where)
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std::string Platform::traceback(const std::string& where, int level, int maxDepth)
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{
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std::stringstream ss;
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ss << "\nat:";
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