Previous commit and this commit should finish #58

master
BeniS 12 years ago
parent d237087718
commit 4ce9c921c1

@ -751,7 +751,7 @@ function Market.reset()
categoryList:setCurrentOption(getMarketCategoryName(MarketCategory.First))
searchEdit:setText('')
clearFilters()
if information and not table.empty(information) then
if not table.empty(information) then
Market.updateCurrentItems()
end
end

@ -44,25 +44,25 @@ ChaseOpponent = 1
GameProtocolChecksum = 1
GameAccountNames = 2
GameChallangeOnLogin = 3
GamePenalityOnDeath = 5
GameNameOnNpcTrade = 6
GameDoubleFreeCapacity = 7
GameDoubleExperience = 8
GameTotalCapacity = 9
GameSkillsBase = 10
GamePlayerRegenerationTime = 11
GameChannelPlayerList = 13
GamePlayerMounts = 14
GameEnvironmentEffect = 15
GameCreatureEmblems = 17
GameItemAnimationPhase = 19
GameMagicEffectU16 = 22
GamePlayerMarket = 23
GameSpritesU32 = 24
GameChargeableItems = 25
GameOfflineTrainingTime = 26
GamePurseSlot = 27
GameFormatCreatureName = 28
GamePenalityOnDeath = 4
GameNameOnNpcTrade = 5
GameDoubleFreeCapacity = 6
GameDoubleExperience = 7
GameTotalCapacity = 8
GameSkillsBase = 9
GamePlayerRegenerationTime = 10
GameChannelPlayerList = 11
GamePlayerMounts = 12
GameEnvironmentEffect = 13
GameCreatureEmblems = 14
GameItemAnimationPhase = 15
GameMagicEffectU16 = 16
GamePlayerMarket = 17
GameSpritesU32 = 18
GameChargeableItems = 19
GameOfflineTrainingTime = 20
GamePurseSlot = 21
GameFormatCreatureName = 22
TextColors = {
red = '#f55e5e', --'#c83200'

@ -315,25 +315,25 @@ namespace Otc
GameProtocolChecksum = 1,
GameAccountNames = 2,
GameChallangeOnLogin = 3,
GamePenalityOnDeath = 5,
GameNameOnNpcTrade = 6,
GameDoubleFreeCapacity = 7,
GameDoubleExperience = 8,
GameTotalCapacity = 9,
GameSkillsBase = 10,
GamePlayerRegenerationTime = 11,
GameChannelPlayerList = 13,
GamePlayerMounts = 14,
GameEnvironmentEffect = 15,
GameCreatureEmblems = 17,
GameItemAnimationPhase = 19,
GameMagicEffectU16 = 22,
GamePlayerMarket = 23,
GameSpritesU32 = 24,
GameChargeableItems = 25,
GameOfflineTrainingTime = 26,
GamePurseSlot = 27,
GameFormatCreatureName = 28,
GamePenalityOnDeath = 4,
GameNameOnNpcTrade = 5,
GameDoubleFreeCapacity = 6,
GameDoubleExperience = 7,
GameTotalCapacity = 8,
GameSkillsBase = 9,
GamePlayerRegenerationTime = 10,
GameChannelPlayerList = 11,
GamePlayerMounts = 12,
GameEnvironmentEffect = 13,
GameCreatureEmblems = 14,
GameItemAnimationPhase = 15,
GameMagicEffectU16 = 16,
GamePlayerMarket = 17,
GameSpritesU32 = 18,
GameChargeableItems = 19,
GameOfflineTrainingTime = 20,
GamePurseSlot = 21,
GameFormatCreatureName = 22,
// 23-50 unused yet
// 51-100 reserved to be defined in lua
LastGameFeature = 101

Loading…
Cancel
Save