new gcc compile optimizations
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@ -19,17 +19,15 @@ ENDIF()
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# setup compiler options
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# setup compiler options
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SET(CXX_WARNS "-Wall -Wextra -Werror -Wno-unused-parameter -Wno-unused-but-set-variable")
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SET(CXX_WARNS "-Wall -Wextra -Werror -Wno-unused-parameter -Wno-unused-but-set-variable")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARNS} -std=gnu++0x -pipe")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARNS} -std=gnu++0x -pipe")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CXX_WARNS} -pipe")
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SET(CMAKE_CXX_FLAGS_DEBUG "-O0 -ggdb")
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SET(CMAKE_CXX_FLAGS_DEBUG "-O0 -ggdb")
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SET(CMAKE_C_FLAGS_DEBUG "-O0 -ggdb")
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SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O1 -ggdb")
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SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O1 -ggdb")
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SET(CMAKE_C_FLAGS_RELWITHDEBINFO "-O1 -ggdb")
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SET(CMAKE_CXX_FLAGS_RELEASE "-Ofast -fomit-frame-pointer -mmmx -msse -msse2 -mfpmath=sse")
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SET(CMAKE_CXX_FLAGS_RELEASE "-Os -ffast-math")
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SET(CMAKE_C_FLAGS_RELEASE "-Os -ffast-math")
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SET(CMAKE_CXX_FLAGS_RELFORPERFORMANCE "-Ofast -mmmx -msse -msse2")
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SET(CMAKE_C_FLAGS_RELFORPERFORMANCE "-Ofast -mmmx -msse -msse2")
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SET(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -static-libgcc -static-libstdc++ -Wl,--as-needed")
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SET(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -static-libgcc -static-libstdc++ -Wl,--as-needed")
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IF(CMAKE_BUILD_TYPE STREQUAL "Release")
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SET(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -Wl,-O1,--sort-common,--relax,-s")
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ENDIF()
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MESSAGE(STATUS "Build type: " ${CMAKE_BUILD_TYPE})
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MESSAGE(STATUS "Build type: " ${CMAKE_BUILD_TYPE})
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ADD_DEFINITIONS(-D"BUILD_TYPE=\\\"${CMAKE_BUILD_TYPE}\\\"")
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ADD_DEFINITIONS(-D"BUILD_TYPE=\\\"${CMAKE_BUILD_TYPE}\\\"")
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@ -108,6 +108,7 @@ void Game::processGameStart(const LocalPlayerPtr& localPlayer, int serverBeat, b
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resetGameStates();
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resetGameStates();
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m_localPlayer = localPlayer;
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m_localPlayer = localPlayer;
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m_localPlayer->setName(m_characterName);
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m_serverBeat = serverBeat;
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m_serverBeat = serverBeat;
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m_canReportBugs = canReportBugs;
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m_canReportBugs = canReportBugs;
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