Implement live_module_reload command

master
Eduardo Bart 11 years ago
parent 8314b84f69
commit 50b6cc69e1

@ -1,6 +1,6 @@
local function pcolored(text, color)
color = color or 'white'
modules.client_terminal.addLine(text, color)
modules.client_terminal.addLine(tostring(text), color)
end
function draw_debug_boxes()
@ -19,12 +19,60 @@ function live_textures_reload()
g_textures.liveReload()
end
function auto_reload_module(name)
local function reloadEvent()
reloadModule(name)
scheduleEvent(reloadEvent, 1000)
function live_module_reload(name)
if not name then
pcolored('ERROR: missing module name', 'red')
return
end
reloadEvent()
local module = g_modules.getModule(name)
if not module then
pcolored('ERROR: unable to find module ' .. name, 'red')
return
end
if not module:isReloadble() then
pcolored('ERROR: that module is not reloadable', 'red')
return
end
if not module:canReload() then
pcolored('ERROR: some other modules requires this module, cannot reload now', 'red')
return
end
local files = {}
local hasFile = false
for _,file in pairs(g_resources.listDirectoryFiles('/' .. name)) do
local filepath = '/' .. name .. '/' .. file
local time = g_resources.getFileTime(filepath)
if time > 0 then
files[filepath] = time
hasFile = true
end
end
if not hasFile then
pcolored('ERROR: unable to find any file for module', 'red')
return
end
cycleEvent(function()
for filepath,time in pairs(files) do
local newtime = g_resources.getFileTime(filepath)
if newtime > time then
pcolored('Reloading ' .. name, 'green')
modules.client_terminal.flushLines()
module:reload()
files[filepath] = newtime
if name == 'client_terminal' then
modules.client_terminal.show()
end
break
end
end
end, 1000)
end
local pinging = false

@ -8,7 +8,7 @@ local MaxHistory = 1000
local oldenv = getfenv(0)
setfenv(0, _G)
commandEnv = runinsandbox('commands')
_G.commandEnv = runinsandbox('commands')
setfenv(0, oldenv)
-- private variables
@ -26,6 +26,7 @@ local firstShown = false
local flushEvent
local cachedLines = {}
local disabled = false
local allLines = {}
-- private functions
local function navigateCommand(step)
@ -147,7 +148,14 @@ function init()
terminalBuffer.onScrollChange = function(self, value) terminalSelectText:setTextVirtualOffset(value) end
g_logger.setOnLog(onLog)
g_logger.fireOldMessages()
if not g_app.isRunning() then
g_logger.fireOldMessages()
elseif _G.terminalLines then
for _,line in pairs(_G.terminalLines) do
addLine(line.text, line.color)
end
end
end
function terminate()
@ -171,6 +179,7 @@ function terminate()
terminalWindow:destroy()
terminalButton:destroy()
commandEnv = nil
_G.terminalLines = allLines
end
function hideButton()
@ -250,6 +259,7 @@ function flushLines()
if numLines > MaxLogLines then
local len = #terminalBuffer:getChildByIndex(1):getText()
terminalBuffer:getChildByIndex(1):destroy()
table.remove(allLines, 1)
fulltext = string.sub(fulltext, len)
end
@ -258,12 +268,15 @@ function flushLines()
label:setText(line.text)
label:setColor(line.color)
table.insert(allLines, {text=line.text,color=line.color})
fulltext = fulltext .. '\n' .. line.text
end
terminalSelectText:setText(fulltext)
cachedLines = {}
removeEvent(flushEvent)
flushEvent = nil
end
@ -306,7 +319,7 @@ function executeCommand(command)
if not func then
local command_name = command:match('^([%w_]+)[%s]*.*')
if command_name then
local args = string.split(command:match('^[%w]+[%s]*(.*)'), ' ')
local args = string.split(command:match('^[%w_]+[%s]*(.*)'), ' ')
if commandEnv[command_name] and type(commandEnv[command_name]) == 'function' then
func = function() modules.client_terminal.commandEnv[command_name](unpack(args)) end
elseif command_name == command then
@ -329,7 +342,7 @@ function executeCommand(command)
local ok, ret = pcall(func)
if ok then
-- if the command returned a value, print it
if ret then print(ret) end
if ret then addLine(ret, 'white') end
else
addLine('ERROR: command failed: ' .. ret, 'red')
end
@ -338,4 +351,6 @@ end
function clear()
terminalBuffer:destroyChildren()
terminalSelectText:setText('')
cachedLines = {}
allLines = {}
end

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