Move "getNPC" that was introduced in commit
00729bbc2e
from Spawn to CreatureType
I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.
Highlights:
- Add branch prediction macros
- Minor code style fixes & some others
Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
This commit is contained in:
parent
bbdeac2e33
commit
520baa28ea
|
@ -62,7 +62,6 @@ void Spawn::load(TiXmlElement* node)
|
|||
if(cNode->ValueStr() != "monster" && cNode->ValueStr() != "npc")
|
||||
stdext::throw_exception(stdext::format("invalid spawn-subnode %s", cNode->ValueStr()));
|
||||
|
||||
setNPC(cNode->ValueStr() == "npc");
|
||||
std::string cName = cNode->Attribute("name");
|
||||
stdext::tolower(cName);
|
||||
stdext::trim(cName);
|
||||
|
@ -82,6 +81,7 @@ void Spawn::load(TiXmlElement* node)
|
|||
placePos.y = centerPos.y + cNode->readType<int>("y");
|
||||
placePos.z = cNode->readType<int>("z");
|
||||
|
||||
cType->setRace(cNode->ValueStr() == "npc" ? CreatureRaceNpc : CreatureRaceMonster);
|
||||
addCreature(placePos, cType);
|
||||
}
|
||||
}
|
||||
|
@ -98,10 +98,10 @@ void Spawn::save(TiXmlElement* node)
|
|||
TiXmlElement* creatureNode = nullptr;
|
||||
|
||||
for(const auto& pair : m_creatures) {
|
||||
if(!(creatureNode = new TiXmlElement(getNPC()? "npc" : "monster")))
|
||||
const CreatureTypePtr& creature = pair.second;
|
||||
if(!(creatureNode = new TiXmlElement(creature->getRace() == CreatureRaceNpc ? "npc" : "monster")))
|
||||
stdext::throw_exception("oom?");
|
||||
|
||||
const CreatureTypePtr& creature = pair.second;
|
||||
|
||||
creatureNode->SetAttribute("name", creature->getName());
|
||||
creatureNode->SetAttribute("spawntime", creature->getSpawnTime());
|
||||
|
|
|
@ -33,14 +33,20 @@ enum CreatureAttr : uint8
|
|||
CreatureAttrName = 1,
|
||||
CreatureAttrOutfit = 2,
|
||||
CreatureAttrSpawnTime = 3,
|
||||
CreatureAttrDir = 4
|
||||
CreatureAttrDir = 4,
|
||||
CreatureAttrRace = 5
|
||||
};
|
||||
|
||||
enum CreatureRace : uint8
|
||||
{
|
||||
CreatureRaceNpc = 0,
|
||||
CreatureRaceMonster = 1
|
||||
};
|
||||
|
||||
enum SpawnAttr : uint8
|
||||
{
|
||||
SpawnAttrRadius = 0,
|
||||
SpawnAttrCenter = 1,
|
||||
SpawnAttrNPC = 2,
|
||||
};
|
||||
|
||||
class Spawn : public LuaObject
|
||||
|
@ -55,9 +61,6 @@ public:
|
|||
void setCenterPos(const Position& pos) { m_attribs.set(SpawnAttrCenter, pos); }
|
||||
Position getCenterPos() { return m_attribs.get<Position>(SpawnAttrCenter); }
|
||||
|
||||
void setNPC(bool n) { m_attribs.set(SpawnAttrNPC, n); }
|
||||
bool getNPC() { return m_attribs.get<bool>(SpawnAttrNPC); }
|
||||
|
||||
void addCreature(const Position& placePos, const CreatureTypePtr& cType);
|
||||
void removeCreature(const Position& pos);
|
||||
void clear() { m_creatures.clear(); }
|
||||
|
@ -90,6 +93,9 @@ public:
|
|||
void setDirection(Otc::Direction dir) { m_attribs.set(CreatureAttrDir, dir); }
|
||||
Otc::Direction getDirection() { return m_attribs.get<Otc::Direction>(CreatureAttrDir); }
|
||||
|
||||
void setRace(CreatureRace race) { m_attribs.set(CreatureAttrRace, race); }
|
||||
CreatureRace getRace() { return m_attribs.get<CreatureRace>(CreatureAttrRace); }
|
||||
|
||||
CreaturePtr cast();
|
||||
|
||||
private:
|
||||
|
|
|
@ -191,7 +191,7 @@ HouseList HouseManager::filterHouses(uint32 townId)
|
|||
HouseList ret;
|
||||
for(const HousePtr& house : m_houses)
|
||||
if(house->getTownId() == townId)
|
||||
ret.push_back(house);
|
||||
ret.push_back(house);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
|
@ -53,7 +53,6 @@ void ItemType::unserialize(const BinaryTreePtr& node)
|
|||
if(serverId > 20000 && serverId < 20100) {
|
||||
serverId -= 20000;
|
||||
} else if(lastId > 99 && lastId != serverId - 1) {
|
||||
|
||||
while(lastId != serverId - 1) {
|
||||
ItemTypePtr tmp(new ItemType);
|
||||
tmp->setServerId(lastId++);
|
||||
|
@ -64,14 +63,12 @@ void ItemType::unserialize(const BinaryTreePtr& node)
|
|||
lastId = serverId;
|
||||
break;
|
||||
}
|
||||
case ItemTypeAttrClientId: {
|
||||
case ItemTypeAttrClientId:
|
||||
setClientId(node->getU16());
|
||||
break;
|
||||
}
|
||||
case ItemTypeAttrName: {
|
||||
case ItemTypeAttrName:
|
||||
setName(node->getString(len));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
node->skip(len); // skip attribute
|
||||
break;
|
||||
|
|
|
@ -390,7 +390,7 @@ void Map::removeCreatureById(uint32 id)
|
|||
|
||||
void Map::removeUnawareThings()
|
||||
{
|
||||
// remove creatures from tiles that we are not aware anymore
|
||||
// remove creatures from tiles that we are not aware of anymore
|
||||
for(const auto& pair : m_knownCreatures) {
|
||||
const CreaturePtr& creature = pair.second;
|
||||
if(!isAwareOfPosition(creature->getPosition()))
|
||||
|
|
|
@ -254,3 +254,5 @@ private:
|
|||
extern Map g_map;
|
||||
|
||||
#endif
|
||||
|
||||
/* vim: set ts=4 sw=4 et: */
|
||||
|
|
|
@ -74,7 +74,7 @@ void Map::loadOtbm(const std::string& fileName)
|
|||
if(node->getU8() != OTBM_MAP_DATA)
|
||||
stdext::throw_exception("Could not read root data node");
|
||||
|
||||
while (node->canRead()) {
|
||||
while(node->canRead()) {
|
||||
uint8 attribute = node->getU8();
|
||||
std::string tmp = node->getString();
|
||||
switch (attribute) {
|
||||
|
@ -102,7 +102,7 @@ void Map::loadOtbm(const std::string& fileName)
|
|||
|
||||
for(const BinaryTreePtr &nodeTile : nodeMapData->getChildren()) {
|
||||
uint8 type = nodeTile->getU8();
|
||||
if(type != OTBM_TILE && type != OTBM_HOUSETILE)
|
||||
if(unlikely(type != OTBM_TILE && type != OTBM_HOUSETILE))
|
||||
stdext::throw_exception(stdext::format("invalid node tile type %d", (int)type));
|
||||
|
||||
HousePtr house = nullptr;
|
||||
|
@ -151,7 +151,7 @@ void Map::loadOtbm(const std::string& fileName)
|
|||
}
|
||||
|
||||
for(const BinaryTreePtr& nodeItem : nodeTile->getChildren()) {
|
||||
if(nodeItem->getU8() != OTBM_ITEM)
|
||||
if(unlikely(nodeItem->getU8() != OTBM_ITEM))
|
||||
stdext::throw_exception("invalid item node");
|
||||
|
||||
ItemPtr item = Item::createFromOtb(nodeItem->getU16());
|
||||
|
@ -198,7 +198,7 @@ void Map::loadOtbm(const std::string& fileName)
|
|||
|
||||
if(!(town = g_towns.getTown(townId)))
|
||||
g_towns.addTown(TownPtr(new Town(townId, townName, townCoords)));
|
||||
}
|
||||
}
|
||||
} else if(mapDataType == OTBM_WAYPOINTS && headerVersion > 1) {
|
||||
for(const BinaryTreePtr &nodeWaypoint : nodeMapData->getChildren()) {
|
||||
if(nodeWaypoint->getU8() != OTBM_WAYPOINT)
|
||||
|
@ -306,11 +306,11 @@ void Map::saveOtbm(const std::string& fileName)
|
|||
for(const auto& it : m_tileBlocks[z]) {
|
||||
const TileBlock& block = it.second;
|
||||
for(const TilePtr& tile : block.getTiles()) {
|
||||
if(!tile || tile->isEmpty())
|
||||
if(unlikely(!tile || tile->isEmpty()))
|
||||
continue;
|
||||
|
||||
const Position& pos = tile->getPosition();
|
||||
if(!pos.isValid())
|
||||
if(unlikely(!pos.isValid()))
|
||||
continue;
|
||||
|
||||
if(pos.x < px || pos.x >= px + 256
|
||||
|
|
|
@ -156,6 +156,7 @@ void ThingTypeManager::loadOtb(const std::string& file)
|
|||
|
||||
m_reverseItemTypes.clear();
|
||||
m_itemTypes.resize(root->getChildren().size() + 1, m_nullItemType);
|
||||
m_reverseItemTypes.resize(root->getChildren().size() + 1, m_nullItemType);
|
||||
|
||||
for(const BinaryTreePtr& node : root->getChildren()) {
|
||||
ItemTypePtr itemType(new ItemType);
|
||||
|
@ -163,8 +164,8 @@ void ThingTypeManager::loadOtb(const std::string& file)
|
|||
addItemType(itemType);
|
||||
|
||||
uint16 clientId = itemType->getClientId();
|
||||
if(clientId >= m_reverseItemTypes.size())
|
||||
m_reverseItemTypes.resize(clientId+1);
|
||||
if(unlikely(clientId >= m_reverseItemTypes.size()))
|
||||
m_reverseItemTypes.resize(clientId + 1);
|
||||
m_reverseItemTypes[clientId] = itemType;
|
||||
}
|
||||
|
||||
|
@ -189,8 +190,8 @@ void ThingTypeManager::loadXml(const std::string& file)
|
|||
if(!root || root->ValueTStr() != "items")
|
||||
stdext::throw_exception("invalid root tag name");
|
||||
|
||||
for (TiXmlElement *element = root->FirstChildElement(); element; element = element->NextSiblingElement()) {
|
||||
if(element->ValueTStr() != "item")
|
||||
for(TiXmlElement *element = root->FirstChildElement(); element; element = element->NextSiblingElement()) {
|
||||
if(unlikely(element->ValueTStr() != "item"))
|
||||
continue;
|
||||
|
||||
uint16 id = element->readType<uint16>("id");
|
||||
|
@ -274,7 +275,7 @@ void ThingTypeManager::parseItemType(uint16 id, TiXmlElement* elem)
|
|||
void ThingTypeManager::addItemType(const ItemTypePtr& itemType)
|
||||
{
|
||||
uint16 id = itemType->getServerId();
|
||||
if(id >= m_itemTypes.size())
|
||||
if(unlikely(id >= m_itemTypes.size()))
|
||||
m_itemTypes.resize(id + 1, m_nullItemType);
|
||||
m_itemTypes[id] = itemType;
|
||||
}
|
||||
|
|
|
@ -33,8 +33,23 @@
|
|||
#error "Compiler not supported."
|
||||
#endif
|
||||
|
||||
/// Branch Prediction. See the GCC Manual for more information.
|
||||
/// NB: These are used when speed is need most; do not use in normal
|
||||
/// code, they may slow down stuff.
|
||||
#if defined(__clang__) || defined(__GNUC__)
|
||||
#define likely(x) __builtin_expect(!!(x), 1)
|
||||
#define unlikely(x) __builtin_expect(!!(x), 0)
|
||||
#else
|
||||
#define likely(x) (x)
|
||||
#define unlikely(x) (x)
|
||||
#endif
|
||||
|
||||
#if !defined(__GXX_EXPERIMENTAL_CXX0X__)
|
||||
#error "Sorry, you must enable C++0x to compile."
|
||||
#error "C++0x is required to compile this application. Try updating your compiler."
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#warning "MSVC lacks some C++11 features used in this application; compilation is most likely to fail."
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue