@ -50,7 +50,7 @@ function init()
mouseWidget:setFocusable(false)
battleWindow:setContentMinimumHeight(80)
battleWindow:setContentMaximumHeight(384)
--battleWindow:setContentMaximumHeight(384)
connect(Creature, { onSkullChange = checkCreatureSkull,
onEmblemChange = checkCreatureEmblem,
@ -35,7 +35,7 @@ function refresh()
end
vipWindow:setContentMinimumHeight(38)
vipWindow:setContentMaximumHeight(256)
--vipWindow:setContentMaximumHeight(256)
function clear()