Fix console error

master
Eduardo Bart 12 years ago
parent 5232501ecf
commit 54f4e2b801

@ -4,7 +4,7 @@ UIWindow = extends(UIWidget)
function UIWindow.create()
local window = UIWindow.internalCreate()
window:setTextAlign(AlignTopCenter)
window:setDragable(true)
window:setDraggable(true)
return window
end

@ -59,7 +59,8 @@ ownPrivateName = nil
messageHistory = {}
currentMessageIndex = 0
ignoreNpcMessages = false
defaultTab = nil
serverTab = nil
function init()
connect(g_game, { onTalk = onTalk,
@ -78,8 +79,8 @@ function init()
consoleTabBar:setContentWidget(consoleContentPanel)
channels = {}
addTab(tr('Default'), true)
addTab(tr('Server Log'), false)
defaultTab = addTab(tr('Default'), true)
serverTab = addTab(tr('Server Log'), false)
g_keyboard.bindKeyPress('Shift+Up', function() navigateMessageHistory(1) end, consolePanel)
g_keyboard.bindKeyPress('Shift+Down', function() navigateMessageHistory(-1) end, consolePanel)
@ -132,7 +133,7 @@ function terminate()
end
function onTabChange(tabBar, tab)
if tab:getText() == tr('Default') or tab:getText() == tr('Server Log') then
if tab == defaultTab or tab == serverTab then
consolePanel:getChildById('closeChannelButton'):disable()
else
consolePanel:getChildById('closeChannelButton'):enable()
@ -165,8 +166,8 @@ function clear()
end
channels = {}
consoleTabBar:getTab(tr('Default')).tabPanel:getChildById('consoleBuffer'):destroyChildren()
consoleTabBar:getTab(tr('Server Log')).tabPanel:getChildById('consoleBuffer'):destroyChildren()
defaultTab.tabPanel:getChildById('consoleBuffer'):destroyChildren()
serverTab.tabPanel:getChildById('consoleBuffer'):destroyChildren()
local npcTab = consoleTabBar:getTab('NPCs')
if npcTab then
@ -198,7 +199,7 @@ function addTab(name, focus)
end
if focus then
consoleTabBar:selectTab(tab)
elseif name ~= tr('Server Log') then
elseif not serverTab or name ~= serverTab:getText() then
consoleTabBar:blinkTab(tab)
end
return tab
@ -206,7 +207,7 @@ end
function removeCurrentTab()
local tab = consoleTabBar:getCurrentTab()
if tab:getText() == tr('Default') or tab:getText() == tr('Server Log') then return end
if tab == defaultTab or tab == serverTab then return end
-- notificate the server that we are leaving the channel
if tab.channelId then
@ -251,7 +252,7 @@ function addPrivateText(text, speaktype, name, isPrivateCommand, creatureName)
local privateTab = getTab(name)
if privateTab == nil then
if (Options.getOption('showPrivateMessagesInConsole') and not focus) or (isPrivateCommand and not privateTab) then
privateTab = getTab(tr('Default'))
privateTab = defaultTab
else
privateTab = addTab(name, focus)
channels[name] = name
@ -368,14 +369,14 @@ function sendCurrentMessage()
-- when talking on server log, the message goes to default channel
local name = tab:getText()
if name == tr('Server Log') then
tab = getTab(tr('Default'))
name = tr('Default')
if tab == serverTab then
tab = defaultTab
name = defaultTab:getText()
end
local speaktypedesc
if (tab.channelId or name == tr('Default')) and not chatCommandPrivateReady then
if name == tr('Default') then
if (tab.channelId or tab == defaultTab) and not chatCommandPrivateReady then
if tab == defaultTab then
speaktypedesc = chatCommandSayMode or SayModes[consolePanel:getChildById('sayModeButton').sayMode].speakTypeDesc
if speaktypedesc ~= 'say' then sayModeChange(2) end -- head back to say mode
else
@ -576,7 +577,7 @@ function onGameStart()
end
end
local tab = getTab(tr('Default'))
local tab = defaultTab
if tab then
--[[
Known Issue: The server is calling to open channels after

@ -204,7 +204,7 @@ function addHotkey()
messageBox:setText(tr('Button Assign'))
messageBox:setWidth(420)
messageBox:setHeight(140)
messageBox:setDragable(false)
messageBox:setDraggable(false)
widget = g_ui.createWidget('Label', messageBox)
widget:setText(tr('Please, press the key you wish to add onto your hotkeys manager'))

@ -328,7 +328,7 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIWidget>("setChecked", &UIWidget::setChecked);
g_lua.bindClassMemberFunction<UIWidget>("setFocusable", &UIWidget::setFocusable);
g_lua.bindClassMemberFunction<UIWidget>("setPhantom", &UIWidget::setPhantom);
g_lua.bindClassMemberFunction<UIWidget>("setDragable", &UIWidget::setDragable);
g_lua.bindClassMemberFunction<UIWidget>("setDraggable", &UIWidget::setDraggable);
g_lua.bindClassMemberFunction<UIWidget>("setFixedSize", &UIWidget::setFixedSize);
g_lua.bindClassMemberFunction<UIWidget>("setClipping", &UIWidget::setClipping);
g_lua.bindClassMemberFunction<UIWidget>("setLastFocusReason", &UIWidget::setLastFocusReason);
@ -378,7 +378,7 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyVisible", &UIWidget::isExplicitlyVisible);
g_lua.bindClassMemberFunction<UIWidget>("isFocusable", &UIWidget::isFocusable);
g_lua.bindClassMemberFunction<UIWidget>("isPhantom", &UIWidget::isPhantom);
g_lua.bindClassMemberFunction<UIWidget>("isDragable", &UIWidget::isDragable);
g_lua.bindClassMemberFunction<UIWidget>("isDraggable", &UIWidget::isDraggable);
g_lua.bindClassMemberFunction<UIWidget>("isFixedSize", &UIWidget::isFixedSize);
g_lua.bindClassMemberFunction<UIWidget>("isClipping", &UIWidget::isClipping);
g_lua.bindClassMemberFunction<UIWidget>("isDestroyed", &UIWidget::isDestroyed);

@ -126,7 +126,7 @@ void UIManager::inputEvent(const InputEvent& event)
}
case Fw::MouseMoveInputEvent: {
// start dragging when moving a pressed widget
if(m_pressedWidget && m_pressedWidget->isDragable() && m_draggingWidget != m_pressedWidget) {
if(m_pressedWidget && m_pressedWidget->isDraggable() && m_draggingWidget != m_pressedWidget) {
// only drags when moving more than 4 pixels
if((event.mousePos - m_pressedWidget->getLastClickPosition()).length() >= 4)
updateDraggingWidget(m_pressedWidget, event.mousePos - event.mouseMoved);

@ -937,9 +937,9 @@ void UIWidget::setPhantom(bool phantom)
m_phantom = phantom;
}
void UIWidget::setDragable(bool dragable)
void UIWidget::setDraggable(bool draggable)
{
m_dragable = dragable;
m_draggable = draggable;
}
void UIWidget::setFixedSize(bool fixed)

@ -66,7 +66,7 @@ protected:
stdext::boolean<true> m_focusable;
stdext::boolean<false> m_fixedSize;
stdext::boolean<false> m_phantom;
stdext::boolean<false> m_dragable;
stdext::boolean<false> m_draggable;
stdext::boolean<false> m_destroyed;
stdext::boolean<false> m_clipping;
UILayoutPtr m_layout;
@ -125,7 +125,7 @@ public:
void setChecked(bool checked);
void setFocusable(bool focusable);
void setPhantom(bool phantom);
void setDragable(bool dragable);
void setDraggable(bool draggable);
void setFixedSize(bool fixed);
void setClipping(bool clipping) { m_clipping = clipping; }
void setLastFocusReason(Fw::FocusReason reason);
@ -237,7 +237,7 @@ public:
bool isExplicitlyVisible() { return m_visible; }
bool isFocusable() { return m_focusable; }
bool isPhantom() { return m_phantom; }
bool isDragable() { return m_dragable; }
bool isDraggable() { return m_draggable; }
bool isFixedSize() { return m_fixedSize; }
bool isClipping() { return m_clipping; }
bool isDestroyed() { return m_destroyed; }

@ -111,7 +111,7 @@ void UIWidget::parseBaseStyle(const OTMLNodePtr& styleNode)
else if(node->tag() == "checked")
setChecked(node->value<bool>());
else if(node->tag() == "dragable")
setDragable(node->value<bool>());
setDraggable(node->value<bool>());
else if(node->tag() == "on")
setOn(node->value<bool>());
else if(node->tag() == "focusable")

@ -27,7 +27,7 @@
UIItem::UIItem()
{
m_dragable = true;
m_draggable = true;
}
void UIItem::drawSelf(Fw::DrawPane drawPane)

@ -30,7 +30,7 @@
UIMap::UIMap()
{
m_dragable = true;
m_draggable = true;
m_mapView = MapViewPtr(new MapView);
m_zoom = m_mapView->getVisibleDimension().height();
m_aspectRatio = 0.0f;

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