Fix #315 by @pacmanis

Credits go to @pacmanis
master
Joao Pasqualini Costa 11 years ago
parent 9bae1b9e25
commit 57bb6ff974

@ -449,14 +449,14 @@ ThingPtr Tile::getTopMultiUseThing()
if(isEmpty())
return nullptr;
if(CreaturePtr topCreature = getTopCreature())
return topCreature;
for(uint i = 0; i < m_things.size(); ++i) {
ThingPtr thing = m_things[i];
if(thing->isForceUse())
return thing;
}
if(CreaturePtr topCreature = getTopCreature())
return topCreature;
for(uint i = 0; i < m_things.size(); ++i) {
ThingPtr thing = m_things[i];

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