Fix for Ignore Private ignoring NPCs
Ignore Private message setting was ignoring NPC chat in the NPC window.
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@ -612,7 +612,7 @@ function onTalk(name, level, mode, message, channelId, creaturePos)
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speaktype = SpeakTypes[mode]
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speaktype = SpeakTypes[mode]
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if ((mode == MessageModes.Yell and isIgnoringYelling()) or
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if ((mode == MessageModes.Yell and isIgnoringYelling()) or
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(speaktype.private and isIgnoringPrivate()) or
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(speaktype.private and isIgnoringPrivate() and mode ~= MessageModes.NpcFrom) or
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(isIgnored(name) or isIgnored(name:lower()))) and
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(isIgnored(name) or isIgnored(name:lower()))) and
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name ~= g_game.getLocalPlayer():getName() then
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name ~= g_game.getLocalPlayer():getName() then
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return
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return
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