Fix for Ignore Private ignoring NPCs
Ignore Private message setting was ignoring NPC chat in the NPC window.
This commit is contained in:
parent
c43a97395a
commit
57dc7d20b6
|
@ -612,7 +612,7 @@ function onTalk(name, level, mode, message, channelId, creaturePos)
|
|||
|
||||
speaktype = SpeakTypes[mode]
|
||||
if ((mode == MessageModes.Yell and isIgnoringYelling()) or
|
||||
(speaktype.private and isIgnoringPrivate()) or
|
||||
(speaktype.private and isIgnoringPrivate() and mode ~= MessageModes.NpcFrom) or
|
||||
(isIgnored(name) or isIgnored(name:lower()))) and
|
||||
name ~= g_game.getLocalPlayer():getName() then
|
||||
return
|
||||
|
|
Loading…
Reference in New Issue