Replace tabs with spaces

master
Joseph Bingham 8 years ago
parent 344146ba2d
commit 5a5adc4ed6

@ -134,8 +134,8 @@ public:
void addPosition(const OutputMessagePtr& msg, const Position& position);
private:
void parseStoreButtonIndicators(const InputMessagePtr& msg);
void parseSetStoreDeepLink(const InputMessagePtr& msg);
void parseStoreButtonIndicators(const InputMessagePtr& msg);
void parseSetStoreDeepLink(const InputMessagePtr& msg);
void parseStore(const InputMessagePtr& msg);
void parseStoreError(const InputMessagePtr& msg);
void parseStoreTransactionHistory(const InputMessagePtr& msg);

@ -381,11 +381,13 @@ void ProtocolGame::parseMessage(const InputMessagePtr& msg)
case Proto::GameServerStore:
parseStore(msg);
break;
// PROTOCOL>=1097
case Proto::GameServerStoreButtonIndicators:
break;
case Proto::GameServerSetStoreDeepLink:
break;
// PROTOCOL>=1097
case Proto::GameServerStoreButtonIndicators:
parseStoreButtonIndicators(msg);
break;
case Proto::GameServerSetStoreDeepLink:
parseSetStoreDeepLink(msg);
break;
// otclient ONLY
case Proto::GameServerExtendedOpcode:
parseExtendedOpcode(msg);
@ -461,13 +463,13 @@ void ProtocolGame::parseEnterGame(const InputMessagePtr& msg)
void ProtocolGame::parseStoreButtonIndicators(const InputMessagePtr& msg)
{
msg->getU8(); // unknown
msg->getU8(); // unknown
msg->getU8(); // unknown
msg->getU8(); // unknown
}
void ProtocolGame::parseSetStoreDeepLink(const InputMessagePtr& msg)
{
int currentlyFeaturedServiceType = msg->getU8();
int currentlyFeaturedServiceType = msg->getU8();
}
void ProtocolGame::parseBlessings(const InputMessagePtr& msg)
@ -550,14 +552,14 @@ void ProtocolGame::parseCompleteStorePurchase(const InputMessagePtr& msg)
void ProtocolGame::parseStoreTransactionHistory(const InputMessagePtr &msg)
{
int currentPage;
if (g_game.getClientVersion() <= 1096) {
currentPage = msg->getU16();
bool hasNextPage = msg->getU8() == 1;
} else {
currentPage = msg->getU32();
int pageCount = msg->getU32();
}
int currentPage;
if (g_game.getClientVersion() <= 1096) {
currentPage = msg->getU16();
bool hasNextPage = msg->getU8() == 1;
} else {
currentPage = msg->getU32();
int pageCount = msg->getU32();
}
int entries = msg->getU8();
for(int i = 0; i < entries; i++) {
@ -581,10 +583,10 @@ void ProtocolGame::parseStoreOffers(const InputMessagePtr& msg)
int price = msg->getU32();
int highlightState = msg->getU8();
if (highlightState == 2 && g_game.getFeature(Otc::GameIngameStoreHighlights) && g_game.getClientVersion() >= 1097) {
int saleValidUntilTimestamp = msg->getU32();
int basePrice = msg->getU32();
}
if (highlightState == 2 && g_game.getFeature(Otc::GameIngameStoreHighlights) && g_game.getClientVersion() >= 1097) {
int saleValidUntilTimestamp = msg->getU32();
int basePrice = msg->getU32();
}
int disabledState = msg->getU8();
std::string disabledReason = "";
@ -1295,9 +1297,9 @@ void ProtocolGame::parsePremiumTrigger(const InputMessagePtr& msg)
triggers.push_back(msg->getU8());
}
if (g_game.getClientVersion() <= 1096) {
bool something = msg->getU8() == 1;
}
if (g_game.getClientVersion() <= 1096) {
bool something = msg->getU8() == 1;
}
}
void ProtocolGame::parsePlayerInfo(const InputMessagePtr& msg)
@ -1350,15 +1352,15 @@ void ProtocolGame::parsePlayerStats(const InputMessagePtr& msg)
double levelPercent = msg->getU8();
if(g_game.getFeature(Otc::GameExperienceBonus))
if (g_game.getClientVersion() <= 1096) {
double experienceBonus = msg->getDouble();
} else {
int baseXpGain = msg->getU16();
int voucherAddend = msg->getU16();
int grindingAddend = msg->getU16();
int storeBoostAddend = msg->getU16();
int huntingBoostFactor = msg->getU16();
}
if (g_game.getClientVersion() <= 1096) {
double experienceBonus = msg->getDouble();
} else {
int baseXpGain = msg->getU16();
int voucherAddend = msg->getU16();
int grindingAddend = msg->getU16();
int storeBoostAddend = msg->getU16();
int huntingBoostFactor = msg->getU16();
}
double mana;
double maxMana;
@ -1394,13 +1396,13 @@ void ProtocolGame::parsePlayerStats(const InputMessagePtr& msg)
regeneration = msg->getU16();
double training = 0;
if (g_game.getFeature(Otc::GameOfflineTrainingTime)) {
training = msg->getU16();
if (g_game.getClientVersion() >= 1097) {
int remainingStoreXpBoostSeconds = msg->getU16();
bool canBuyMoreStoreXpBoosts = msg->getU8();
}
}
if (g_game.getFeature(Otc::GameOfflineTrainingTime)) {
training = msg->getU16();
if (g_game.getClientVersion() >= 1097) {
int remainingStoreXpBoostSeconds = msg->getU16();
bool canBuyMoreStoreXpBoosts = msg->getU8();
}
}
m_localPlayer->setHealth(health, maxHealth);
m_localPlayer->setFreeCapacity(freeCapacity);

@ -880,13 +880,13 @@ void ProtocolGame::sendRequestTransactionHistory(int page, int entriesPerPage)
{
OutputMessagePtr msg(new OutputMessage);
msg->addU8(Proto::ClientRequestTransactionHistory);
if (g_game.getClientVersion() <= 1096) {
msg->addU16(page);
msg->addU32(entriesPerPage);
} else {
msg->addU32(page);
msg->addU8(entriesPerPage);
}
if (g_game.getClientVersion() <= 1096) {
msg->addU16(page);
msg->addU32(entriesPerPage);
} else {
msg->addU32(page);
msg->addU8(entriesPerPage);
}
send(msg);
}

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