Fix party "bug" & Additions
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@ -22,11 +22,14 @@ ShieldBlueNoSharedExpBlink = 7
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ShieldYellowNoSharedExpBlink = 8
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ShieldYellowNoSharedExpBlink = 8
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ShieldBlueNoSharedExp = 9
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ShieldBlueNoSharedExp = 9
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ShieldYellowNoSharedExp = 10
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ShieldYellowNoSharedExp = 10
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ShieldGray = 11
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EmblemNone = 0
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EmblemNone = 0
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EmblemGreen = 1
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EmblemGreen = 1
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EmblemRed = 2
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EmblemRed = 2
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EmblemBlue = 3
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EmblemBlue = 3
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EmblemMember = 4
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EmblemOther = 5
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North = 0
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North = 0
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East = 1
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East = 1
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@ -52,23 +52,25 @@ function getShieldImagePathAndBlink(shieldId)
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if shieldId == ShieldWhiteYellow then
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if shieldId == ShieldWhiteYellow then
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path, blink = '/images/game/shields/shield_yellow_white', false
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path, blink = '/images/game/shields/shield_yellow_white', false
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elseif shieldId == ShieldWhiteBlue then
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elseif shieldId == ShieldWhiteBlue then
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path, blink = '/images/game/shields//shield_blue_white', false
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path, blink = '/images/game/shields/shield_blue_white', false
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elseif shieldId == ShieldBlue then
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elseif shieldId == ShieldBlue then
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path, blink = '/images/game/shields//shield_blue', false
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path, blink = '/images/game/shields/shield_blue', false
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elseif shieldId == ShieldYellow then
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elseif shieldId == ShieldYellow then
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path, blink = '/images/game/shields//shield_yellow', false
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path, blink = '/images/game/shields/shield_yellow', false
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elseif shieldId == ShieldBlueSharedExp then
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elseif shieldId == ShieldBlueSharedExp then
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path, blink = '/images/game/shields//shield_blue_shared', false
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path, blink = '/images/game/shields/shield_blue_shared', false
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elseif shieldId == ShieldYellowSharedExp then
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elseif shieldId == ShieldYellowSharedExp then
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path, blink = '/images/game/shields//shield_yellow_shared', false
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path, blink = '/images/game/shields/shield_yellow_shared', false
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elseif shieldId == ShieldBlueNoSharedExpBlink then
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elseif shieldId == ShieldBlueNoSharedExpBlink then
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path, blink = '/images/game/shields//shield_blue_not_shared', true
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path, blink = '/images/game/shields/shield_blue_not_shared', true
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elseif shieldId == ShieldYellowNoSharedExpBlink then
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elseif shieldId == ShieldYellowNoSharedExpBlink then
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path, blink = '/images/game/shields//shield_yellow_not_shared', true
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path, blink = '/images/game/shields/shield_yellow_not_shared', true
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elseif shieldId == ShieldBlueNoSharedExp then
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elseif shieldId == ShieldBlueNoSharedExp then
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path, blink = '/images/game/shields//shield_blue_not_shared', false
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path, blink = '/images/game/shields/shield_blue_not_shared', false
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elseif shieldId == ShieldYellowNoSharedExp then
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elseif shieldId == ShieldYellowNoSharedExp then
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path, blink = '/images/game/shields//shield_yellow_not_shared', false
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path, blink = '/images/game/shields/shield_yellow_not_shared', false
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elseif shieldId == ShieldGray then
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path, blink = '/images/game/shields/shield_gray', false
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end
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end
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return path, blink
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return path, blink
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end
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end
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@ -81,6 +83,10 @@ function getEmblemImagePath(emblemId)
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path = '/images/game/emblems/emblem_red'
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path = '/images/game/emblems/emblem_red'
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elseif emblemId == EmblemBlue then
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elseif emblemId == EmblemBlue then
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path = '/images/game/emblems/emblem_blue'
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path = '/images/game/emblems/emblem_blue'
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elseif emblemId == EmblemMember then
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path = '/images/game/emblems/emblem_member'
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elseif emblemId == EmblemOther then
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path = '/images/game/emblems/emblem_other'
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end
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end
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return path
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return path
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end
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end
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@ -227,14 +227,17 @@ namespace Otc
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ShieldBlueNoSharedExpBlink, // 7 party member sexp inactive guilty
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ShieldBlueNoSharedExpBlink, // 7 party member sexp inactive guilty
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ShieldYellowNoSharedExpBlink, // 8 // party leader sexp inactive guilty
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ShieldYellowNoSharedExpBlink, // 8 // party leader sexp inactive guilty
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ShieldBlueNoSharedExp, // 9 party member sexp inactive innocent
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ShieldBlueNoSharedExp, // 9 party member sexp inactive innocent
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ShieldYellowNoSharedExp // 10 party leader sexp inactive innocent
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ShieldYellowNoSharedExp, // 10 party leader sexp inactive innocent
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ShieldGray // 11 member of another party
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};
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};
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enum PlayerEmblems {
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enum PlayerEmblems {
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EmblemNone = 0,
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EmblemNone = 0,
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EmblemGreen,
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EmblemGreen,
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EmblemRed,
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EmblemRed,
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EmblemBlue
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EmblemBlue,
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EmblemMember,
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EmblemOther
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};
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};
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enum PlayerStates {
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enum PlayerStates {
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@ -250,7 +250,9 @@ namespace Proto {
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enum CreatureType {
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enum CreatureType {
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CreatureTypePlayer = 0,
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CreatureTypePlayer = 0,
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CreatureTypeMonster,
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CreatureTypeMonster,
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CreatureTypeNpc
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CreatureTypeNpc,
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CreatureTypeSummonOwn,
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CreatureTypeSummonOther
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};
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};
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enum CreaturesIdRange {
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enum CreaturesIdRange {
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