Rework hotkeys manager, fix many issues on it
This commit is contained in:
parent
377c013dfe
commit
5bf03c50d6
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@ -116,3 +116,4 @@ EnterGameWindow
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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color: green
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text-auto-resize: true
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@ -44,10 +44,6 @@ Panel
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id: enableLights
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!text: tr('Enable lights')
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OptionCheckBox
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id: enableShaders
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!text: tr('Enable shader effects')
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OptionCheckBox
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id: fullscreen
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!text: tr('Fullscreen')
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@ -19,10 +19,8 @@ local defaultOptions = {
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painterEngine = 0,
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enableAudio = true,
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enableMusicSound = true,
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enableShaders = true,
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musicSoundVolume = 100,
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enableLights = true,
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enableShaders = true,
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ambientLight = 25,
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}
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@ -77,9 +75,6 @@ local function setupGraphicsEngines()
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graphicsPanel:getChildById('foregroundFrameRate'):disable()
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graphicsPanel:getChildById('foregroundFrameRateLabel'):disable()
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end
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local shadersBox = graphicsPanel:getChildById('enableShaders')
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shadersBox:setEnabled(g_graphics.getPainterEngine() == 2)
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end
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function init()
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@ -225,8 +220,6 @@ function setOption(key, value)
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graphicsPanel:getChildById('ambientLightLabel'):setEnabled(value)
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end
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end)
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elseif key == 'enableShaders' then
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g_graphics.setShouldUseShaders(value)
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elseif key == 'ambientLight' then
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addEvent(function()
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local map = modules.game_interface.getMapPanel()
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@ -238,12 +231,6 @@ function setOption(key, value)
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end)
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elseif key == 'painterEngine' then
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g_graphics.selectPainterEngine(value)
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addEvent(function()
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if graphicsPanel then
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local shadersBox = graphicsPanel:getChildById('enableShaders')
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shadersBox:setEnabled(value == 2)
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end
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end)
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end
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g_settings.set(key, value)
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options[key] = value
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@ -106,5 +106,5 @@ function onRecv(protocol, message)
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end
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function onError(protocol, message, code)
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perror('Could not send statistics: ' .. message)
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pdebug('Could not send statistics: ' .. message)
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end
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@ -8,6 +8,7 @@ g_settings.getNode = g_configs.getNode
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g_settings.remove = g_configs.remove
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g_settings.setList = g_configs.setList
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g_settings.getList = g_configs.getList
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g_settings.save = g_configs.save
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local function convertSettingValue(value)
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if type(value) == 'table' then
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@ -18,6 +18,11 @@ function UIPopupMenu:display(pos)
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return
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end
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if g_ui.isMouseGrabbed() then
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self:destroy()
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return
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end
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if currentMenu then
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currentMenu:destroy()
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end
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@ -14,11 +14,17 @@ function UIScrollArea:onStyleApply(styleName, styleNode)
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for name,value in pairs(styleNode) do
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if name == 'vertical-scrollbar' then
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addEvent(function()
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self:setVerticalScrollBar(self:getParent():getChildById(value))
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local parent = self:getParent()
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if parent then
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self:setVerticalScrollBar(parent:getChildById(value))
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end
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end)
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elseif name == 'horizontal-scrollbar' then
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addEvent(function()
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local parent = self:getParent()
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if parent then
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self:setHorizontalScrollBar(self:getParent():getChildById(value))
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end
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end)
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elseif name == 'inverted-scroll' then
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self:setInverted(value)
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@ -92,7 +92,7 @@ end
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function online()
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local player = g_game.getLocalPlayer()
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if player then
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local char = player:getName()
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local char = g_game.getCharacterName()
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local lastCombatControls = g_settings.getNode('LastCombatControls')
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@ -116,7 +116,7 @@ function offline()
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local player = g_game.getLocalPlayer()
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if player then
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local char = player:getName()
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local char = g_game.getCharacterName()
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lastCombatControls[char] = {
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fightMode = g_game.getFightMode(),
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chaseMode = g_game.getChaseMode(),
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@ -199,7 +199,7 @@ end
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function clear()
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-- save last open channels
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local lastChannelsOpen = g_settings.getNode('lastChannelsOpen') or {}
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local char = g_game.getLocalPlayer():getName()
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local char = g_game.getCharacterName()
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local savedChannels = {}
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local set = false
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for channelId, channelName in pairs(channels) do
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@ -447,8 +447,7 @@ function addTabText(text, speaktype, tab, creatureName)
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labelHighlight:setId('consoleLabel' .. consoleBufferHighlight:getChildCount())
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labelHighlight:setColor("#1f9ffe")
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local player = g_game.getLocalPlayer()
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if speaktype.npcChat and (player:getName() ~= creatureName or player:getName() == 'Account Manager') then -- Check if it is the npc who is talking
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if speaktype.npcChat and (g_game.getCharacterName() ~= creatureName or g_game.getCharacterName() == 'Account Manager') then -- Check if it is the npc who is talking
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local highlightData = getHighlightedText(text)
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if #highlightData == 0 then
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labelHighlight:setText("")
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@ -675,7 +674,7 @@ function sendMessage(message, tab)
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local player = g_game.getLocalPlayer()
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g_game.talkPrivate(speaktype.speakType, name, message)
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message = applyMessagePrefixies(player:getName(), player:getLevel(), message)
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message = applyMessagePrefixies(g_game.getCharacterName(), player:getLevel(), message)
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addPrivateText(message, speaktype, tabname, isPrivateCommand, g_game.getCharacterName())
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end
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end
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@ -740,7 +739,7 @@ function onTalk(name, level, mode, message, channelId, creaturePos)
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return
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end
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if name ~= g_game.getLocalPlayer():getName() then
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if name ~= g_game.getCharacterName() then
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if mode == MessageModes.Yell and isIgnoringYelling() then
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return
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elseif speaktype.private and isIgnoringPrivate() and mode ~= MessageModes.NpcFrom then
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@ -875,7 +874,7 @@ function doChannelListSubmit()
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local channelListPanel = channelsWindow:getChildById('channelList')
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local openPrivateChannelWith = channelsWindow:getChildById('openPrivateChannelWith'):getText()
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if openPrivateChannelWith ~= '' then
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if openPrivateChannelWith:lower() ~= g_game.getLocalPlayer():getName():lower() then
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if openPrivateChannelWith:lower() ~= g_game.getCharacterName():lower() then
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g_game.openPrivateChannel(openPrivateChannelWith)
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else
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modules.game_textmessage.displayFailureMessage('You cannot create a private chat channel with yourself.')
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@ -1028,7 +1027,7 @@ function online()
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-- open last channels
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local lastChannelsOpen = g_settings.getNode('lastChannelsOpen')
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if lastChannelsOpen then
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local savedChannels = lastChannelsOpen[g_game.getLocalPlayer():getName()]
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local savedChannels = lastChannelsOpen[g_game.getCharacterName()]
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if savedChannels then
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for channelName, channelId in pairs(savedChannels) do
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channelId = tonumber(channelId)
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@ -1,3 +1,4 @@
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HOTKEY_MANAGER_USE = nil
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HOTKEY_MANAGER_USEONSELF = 1
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HOTKEY_MANAGER_USEONTARGET = 2
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HOTKEY_MANAGER_USEWITH = 3
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@ -14,8 +15,7 @@ HotkeyColors = {
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hotkeysManagerLoaded = false
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hotkeysWindow = nil
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hotkeysButton = nil
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currentHotkeysList = nil
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hotkeyLabelSelectedOnList = nil
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currentHotkeyLabel = nil
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currentItemPreview = nil
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itemWidget = nil
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addHotkeyButton = nil
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@ -29,20 +29,21 @@ useOnSelf = nil
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useOnTarget = nil
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useWith = nil
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defaultComboKeys = nil
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hotkeyList = {}
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perServer = true
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perCharacter = true
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mouseGrabberWidget = nil
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useRadioGroup = nil
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currentHotkeys = nil
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hotkeysList = {}
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-- public functions
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function init()
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hotkeysWindow = g_ui.displayUI('hotkeys_manager')
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local hotkeyListPanel = hotkeysWindow:getChildById('currentHotkeys')
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hotkeysWindow:setVisible(false)
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hotkeysButton = modules.client_topmenu.addLeftGameButton('hotkeysButton', tr('Hotkeys') .. ' (Ctrl+K)', '/images/topbuttons/hotkeys', toggle)
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g_keyboard.bindKeyDown('Ctrl+K', toggle)
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g_keyboard.bindKeyPress('Down', function() hotkeyListPanel:focusNextChild(KeyboardFocusReason) end, hotkeysWindow)
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g_keyboard.bindKeyPress('Up', function() hotkeyListPanel:focusPreviousChild(KeyboardFocusReason) end, hotkeysWindow)
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hotkeysWindow = g_ui.displayUI('hotkeys_manager')
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hotkeysWindow:setVisible(false)
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currentHotkeysList = hotkeysWindow:getChildById('currentHotkeys')
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currentHotkeys = hotkeysWindow:getChildById('currentHotkeys')
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currentItemPreview = hotkeysWindow:getChildById('itemPreview')
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addHotkeyButton = hotkeysWindow:getChildById('addHotkeyButton')
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removeHotkeyButton = hotkeysWindow:getChildById('removeHotkeyButton')
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@ -55,132 +56,171 @@ function init()
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useOnTarget = hotkeysWindow:getChildById('useOnTarget')
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useWith = hotkeysWindow:getChildById('useWith')
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itemWidget = g_ui.createWidget('UIItem')
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itemWidget:setVirtual(true)
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itemWidget:setVisible(false)
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itemWidget:setFocusable(false)
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useRadioGroup = UIRadioGroup.create()
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useRadioGroup:addWidget(useOnSelf)
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useRadioGroup:addWidget(useOnTarget)
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useRadioGroup:addWidget(useWith)
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useRadioGroup.onSelectionChange = function(self, selected) onChangeUseType(selected) end
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mouseGrabberWidget = g_ui.createWidget('UIWidget')
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mouseGrabberWidget:setVisible(false)
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mouseGrabberWidget:setFocusable(false)
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mouseGrabberWidget.onMouseRelease = onChooseItemMouseRelease
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currentHotkeys.onChildFocusChange = function(self, hotkeyLabel) onSelectHotkeyLabel(hotkeyLabel) end
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g_keyboard.bindKeyPress('Down', function() currentHotkeys:focusNextChild(KeyboardFocusReason) end, hotkeysWindow)
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g_keyboard.bindKeyPress('Up', function() currentHotkeys:focusPreviousChild(KeyboardFocusReason) end, hotkeysWindow)
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connect(g_game, {
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onGameStart = onGameStart,
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onGameEnd = hide
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onGameStart = online,
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onGameEnd = offline
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})
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connect(currentHotkeysList, { onChildFocusChange = function (self, focusedChild) checkSelectedHotkey(focusedChild) end } )
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hotkeysManagerLoaded = true
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end
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function terminate()
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hotkeysManagerLoaded = false
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disconnect(g_game, {
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onGameStart = onGameStart,
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onGameEnd = hide
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onGameStart = online,
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onGameEnd = offline
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})
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g_keyboard.unbindKeyDown('Ctrl+K')
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for keyCombo,v in pairs(hotkeyList) do
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g_keyboard.unbindKeyPress(keyCombo)
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end
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hotkeyList = {}
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unload()
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itemWidget:destroy()
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hotkeysWindow:destroy()
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hotkeysButton:destroy()
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mouseGrabberWidget:destroy()
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end
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function load()
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local hotkeySettings = g_settings.getNode('HotkeysManager')
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local hasCombos = false
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if not table.empty(hotkeySettings) then
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local serverHotkeys = hotkeySettings[G.host]
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local hotkeys
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if not table.empty(serverHotkeys) then
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hotkeys = serverHotkeys[g_game.getLocalPlayer():getName()]
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end
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if not table.empty(hotkeys) then
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for k, setting in pairs(hotkeys) do
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addKeyCombo(nil, setting.keyCombo, setting)
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hasCombos = true
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end
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end
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end
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-- add default F keys combos
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if not hasCombos then
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loadDefautComboKeys()
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end
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function configure(savePerServer, savePerCharacter)
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perServer = savePerServer
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perCharacter = savePerCharacter
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end
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function save()
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local char = g_game.getLocalPlayer():getName()
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local server = G.host
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function online()
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reload()
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hide()
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end
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local hotkeySettings = g_settings.getNode('HotkeysManager') or {}
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hotkeySettings[server] = {}
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hotkeySettings[server][char] = {}
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function offline()
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unload()
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hide()
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end
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for i=1, currentHotkeysList:getChildCount() do
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local child = currentHotkeysList:getChildByIndex(i)
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table.insert(hotkeySettings[server][char], {
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keyCombo = child.keyCombo,
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autoSend = child.autoSend,
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itemId = child.itemId,
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useType = child.useType,
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value = child.value
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})
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end
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function show()
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hotkeysWindow:show()
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hotkeysWindow:raise()
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hotkeysWindow:focus()
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end
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g_settings.setNode('HotkeysManager', hotkeySettings)
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function hide()
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hotkeysWindow:hide()
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end
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function toggle()
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if not hotkeysWindow:isVisible() then
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show()
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else
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hide()
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end
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end
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function show()
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if g_game.isOnline() then
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hotkeysWindow:grabKeyboard()
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hotkeysWindow:show()
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hotkeysWindow:raise()
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end
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end
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function hide()
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hotkeysWindow:ungrabKeyboard()
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hotkeysWindow:hide()
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end
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function ok()
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save()
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hide()
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end
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function reload()
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local children = currentHotkeysList:getChildren()
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for i=1,#children do
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hotkeyList[children[i].keyCombo] = nil
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g_keyboard.unbindKeyPress(children[i].keyCombo)
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end
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currentHotkeysList:destroyChildren()
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hotkeyLabelSelectedOnList = nil
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load()
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function cancel()
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reload()
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hide()
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end
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function load(forceDefaults)
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hotkeysManagerLoaded = false
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local hotkeySettings = g_settings.getNode('hotkeys')
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local hotkeys = {}
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if not table.empty(hotkeySettings) then hotkeys = hotkeySettings end
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if perServer and not table.empty(hotkeys) then hotkeys = hotkeys[G.host] end
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if perCharacter and not table.empty(hotkeys) then hotkeys = hotkeys[g_game.getCharacterName()] end
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hotkeyList = {}
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if not forceDefaults then
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if not table.empty(hotkeys) then
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for keyCombo, setting in pairs(hotkeys) do
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addKeyCombo(keyCombo, setting)
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hotkeyList[keyCombo] = setting
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end
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end
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end
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if currentHotkeys:getChildCount() == 0 then
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loadDefautComboKeys()
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end
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hotkeysManagerLoaded = true
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end
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function unload()
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for _,child in pairs(currentHotkeys:getChildren()) do
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g_keyboard.unbindKeyPress(child.keyCombo)
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end
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currentHotkeys:destroyChildren()
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currentHotkeyLabel = nil
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updateHotkeyForm()
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hotkeyList = {}
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end
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function reset()
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unload()
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load(true)
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end
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function reload()
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unload()
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load()
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end
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function save()
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local hotkeySettings = g_settings.getNode('hotkeys') or {}
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local hotkeys = hotkeySettings
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if perServer then
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hotkeys[G.host] = {}
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hotkeys = hotkeys[G.host]
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end
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if perCharacter then
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hotkeys[g_game.getCharacterName()] = {}
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hotkeys = hotkeys[g_game.getCharacterName()]
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end
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for _,child in pairs(currentHotkeys:getChildren()) do
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hotkeys[child.keyCombo] = {
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autoSend = child.autoSend,
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itemId = child.itemId,
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useType = child.useType,
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value = child.value
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}
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end
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hotkeyList = hotkeys
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g_settings.setNode('hotkeys', hotkeySettings)
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--g_settings.save()
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end
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function loadDefautComboKeys()
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if not defaultComboKeys then
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for i=1,12 do
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addKeyCombo(nil, 'F' .. i)
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addKeyCombo('F' .. i)
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end
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for i=1,4 do
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addKeyCombo(nil, 'Shift+F' .. i)
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addKeyCombo('Shift+F' .. i)
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end
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else
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for keyCombo, keySettings in pairs(defaultComboKeys) do
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addKeyCombo(nil, keyCombo, keySettings)
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addKeyCombo(keyCombo, keySettings)
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end
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end
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end
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@ -189,11 +229,6 @@ function setDefaultComboKeys(combo)
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defaultComboKeys = combo
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end
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-- private functions
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function onGameStart()
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reload()
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end
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|
||||
function onChooseItemMouseRelease(self, mousePosition, mouseButton)
|
||||
local item = nil
|
||||
if mouseButton == MouseLeftButton then
|
||||
|
@ -213,41 +248,40 @@ function onChooseItemMouseRelease(self, mousePosition, mouseButton)
|
|||
end
|
||||
end
|
||||
|
||||
if item and hotkeyLabelSelectedOnList then
|
||||
currentItemPreview:setItemId(item:getId())
|
||||
hotkeyLabelSelectedOnList.itemId = item:getId()
|
||||
changeUseType(HOTKEY_MANAGER_USEONSELF)
|
||||
checkSelectedHotkey(hotkeyLabelSelectedOnList)
|
||||
if item and currentHotkeyLabel then
|
||||
currentHotkeyLabel.itemId = item:getId()
|
||||
if item:isMultiUse() then
|
||||
currentHotkeyLabel.useType = HOTKEY_MANAGER_USEWITH
|
||||
else
|
||||
currentHotkeyLabel.useType = HOTKEY_MANAGER_USE
|
||||
end
|
||||
currentHotkeyLabel.value = nil
|
||||
currentHotkeyLabel.autoSend = false
|
||||
updateHotkeyLabel(currentHotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
end
|
||||
|
||||
show()
|
||||
|
||||
g_mouse.popCursor('target')
|
||||
self:ungrabMouse()
|
||||
self:destroy()
|
||||
return true
|
||||
end
|
||||
|
||||
function startChooseItem()
|
||||
local mouseGrabberWidget = g_ui.createWidget('UIWidget')
|
||||
mouseGrabberWidget:setVisible(false)
|
||||
mouseGrabberWidget:setFocusable(false)
|
||||
|
||||
connect(mouseGrabberWidget, { onMouseRelease = onChooseItemMouseRelease })
|
||||
|
||||
if g_ui.isMouseGrabbed() then return end
|
||||
mouseGrabberWidget:grabMouse()
|
||||
g_mouse.pushCursor('target')
|
||||
|
||||
hide()
|
||||
end
|
||||
|
||||
function clearObject()
|
||||
hotkeyLabelSelectedOnList.itemId = nil
|
||||
currentItemPreview:clearItem()
|
||||
changeUseType(HOTKEY_MANAGER_USEONSELF)
|
||||
setSendAutomatically(false)
|
||||
hotkeyLabelSelectedOnList:setText(hotkeyLabelSelectedOnList.keyCombo .. ': ')
|
||||
|
||||
checkSelectedHotkey(hotkeyLabelSelectedOnList)
|
||||
currentHotkeyLabel.itemId = nil
|
||||
currentHotkeyLabel.useType = nil
|
||||
currentHotkeyLabel.autoSend = nil
|
||||
currentHotkeyLabel.value = nil
|
||||
updateHotkeyLabel(currentHotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
end
|
||||
|
||||
function addHotkey()
|
||||
|
@ -256,21 +290,18 @@ function addHotkey()
|
|||
|
||||
local comboLabel = assignWindow:getChildById('comboPreview')
|
||||
comboLabel.keyCombo = ''
|
||||
|
||||
connect(assignWindow, { onKeyDown = hotkeyCapture }, true)
|
||||
assignWindow.onKeyDown = hotkeyCapture
|
||||
end
|
||||
|
||||
function addKeyCombo(messageBox, keyCombo, keySettings, focus)
|
||||
function addKeyCombo(keyCombo, keySettings, focus)
|
||||
if not keyCombo then return end
|
||||
local label = currentHotkeysList:getChildById(keyCombo)
|
||||
if not label then
|
||||
label = g_ui.createWidget('HotkeyListLabel')
|
||||
label:setId(keyCombo)
|
||||
label:setColor(HotkeyColors.text)
|
||||
label:setText(keyCombo .. ': ')
|
||||
local hotkeyLabel = currentHotkeys:getChildById(keyCombo)
|
||||
if not hotkeyLabel then
|
||||
hotkeyLabel = g_ui.createWidget('HotkeyListLabel')
|
||||
hotkeyLabel:setId(keyCombo)
|
||||
|
||||
local children = currentHotkeysList:getChildren()
|
||||
children[#children+1] = label
|
||||
local children = currentHotkeys:getChildren()
|
||||
children[#children+1] = hotkeyLabel
|
||||
table.sort(children, function(a,b)
|
||||
if a:getId():len() < b:getId():len() then
|
||||
return true
|
||||
|
@ -281,218 +312,212 @@ function addKeyCombo(messageBox, keyCombo, keySettings, focus)
|
|||
end
|
||||
end)
|
||||
for i=1,#children do
|
||||
if children[i] == label then
|
||||
currentHotkeysList:insertChild(i, label)
|
||||
if children[i] == hotkeyLabel then
|
||||
currentHotkeys:insertChild(i, hotkeyLabel)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if keySettings then
|
||||
hotkeyLabelSelectedOnList = label
|
||||
label.keyCombo = keyCombo
|
||||
label.autoSend = keySettings.autoSend
|
||||
label.itemId = keySettings.itemId
|
||||
label.useType = tonumber(keySettings.useType)
|
||||
label.value = keySettings.value
|
||||
currentHotkeyLabel = hotkeyLabel
|
||||
hotkeyLabel.keyCombo = keyCombo
|
||||
hotkeyLabel.autoSend = keySettings.autoSend
|
||||
hotkeyLabel.itemId = keySettings.itemId
|
||||
hotkeyLabel.useType = tonumber(keySettings.useType)
|
||||
hotkeyLabel.value = keySettings.value
|
||||
else
|
||||
label.keyCombo = keyCombo
|
||||
label.autoSend = false
|
||||
label.itemId = nil
|
||||
label.useType = HOTKEY_MANAGER_USEONSELF
|
||||
label.value = ''
|
||||
hotkeyLabel.keyCombo = keyCombo
|
||||
hotkeyLabel.autoSend = nil
|
||||
hotkeyLabel.itemId = nil
|
||||
hotkeyLabel.useType = nil
|
||||
hotkeyLabel.value = nil
|
||||
end
|
||||
|
||||
checkSelectedHotkey(label)
|
||||
updateHotkeyLabel(hotkeyLabel)
|
||||
|
||||
hotkeyList[keyCombo] = label
|
||||
g_keyboard.bindKeyPress(keyCombo, function () call(keyCombo) end, nil, 350)
|
||||
g_keyboard.bindKeyPress(keyCombo, function() doKeyCombo(keyCombo) end, nil, 350)
|
||||
end
|
||||
|
||||
if focus then
|
||||
currentHotkeysList:focusChild(label)
|
||||
currentHotkeysList:ensureChildVisible(label)
|
||||
end
|
||||
|
||||
if messageBox then
|
||||
messageBox:destroy()
|
||||
messageBox = nil
|
||||
currentHotkeys:focusChild(hotkeyLabel)
|
||||
currentHotkeys:ensureChildVisible(hotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
end
|
||||
end
|
||||
|
||||
function call(keyCombo)
|
||||
if g_game.isOnline() then
|
||||
function doKeyCombo(keyCombo)
|
||||
if not g_game.isOnline() then return end
|
||||
local hotKey = hotkeyList[keyCombo]
|
||||
if hotKey ~= nil and hotKey.itemId == nil and hotKey.value ~= '' then
|
||||
if not hotKey then return end
|
||||
if hotKey.itemId == nil then
|
||||
if not hotKey.value or #hotKey.value == 0 then return end
|
||||
if hotKey.autoSend then
|
||||
modules.game_console.sendMessage(hotKey.value)
|
||||
else
|
||||
modules.game_console.setTextEditText(hotKey.value)
|
||||
end
|
||||
elseif hotKey.itemId ~= nil then
|
||||
if hotKey.useType == HOTKEY_MANAGER_USEONSELF then
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USE then
|
||||
g_game.useInventoryItemWith(hotKey.itemId)
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then
|
||||
g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer())
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then
|
||||
local attackingCreature = g_game.getAttackingCreature()
|
||||
if attackingCreature then
|
||||
if not attackingCreature then return end
|
||||
g_game.useInventoryItemWith(hotKey.itemId, attackingCreature)
|
||||
end
|
||||
elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then
|
||||
itemWidget:setItemId(hotKey.itemId)
|
||||
modules.game_interface.startUseWith(itemWidget:getItem())
|
||||
local item = Item.create(hotKey.itemId)
|
||||
modules.game_interface.startUseWith(item)
|
||||
end
|
||||
end
|
||||
|
||||
function updateHotkeyLabel(hotkeyLabel)
|
||||
if not hotkeyLabel then return end
|
||||
if hotkeyLabel.useType == HOTKEY_MANAGER_USEONSELF then
|
||||
hotkeyLabel:setText(tr('%s: (use object on yourself)', hotkeyLabel.keyCombo))
|
||||
hotkeyLabel:setColor(HotkeyColors.itemUseSelf)
|
||||
elseif hotkeyLabel.useType == HOTKEY_MANAGER_USEONTARGET then
|
||||
hotkeyLabel:setText(tr('%s: (use object on target)', hotkeyLabel.keyCombo))
|
||||
hotkeyLabel:setColor(HotkeyColors.itemUseTarget)
|
||||
elseif hotkeyLabel.useType == HOTKEY_MANAGER_USEWITH then
|
||||
hotkeyLabel:setText(tr('%s: (use object with crosshair)', hotkeyLabel.keyCombo))
|
||||
hotkeyLabel:setColor(HotkeyColors.itemUseWith)
|
||||
elseif hotkeyLabel.itemId ~= nil then
|
||||
hotkeyLabel:setText(tr('%s: (use object)', hotkeyLabel.keyCombo))
|
||||
hotkeyLabel:setColor(HotkeyColors.itemUse)
|
||||
else
|
||||
local text = hotkeyLabel.keyCombo .. ': '
|
||||
if hotkeyLabel.value then
|
||||
text = text .. hotkeyLabel.value
|
||||
end
|
||||
hotkeyLabel:setText(text)
|
||||
if hotkeyLabel.autoSend then
|
||||
hotkeyLabel:setColor(HotkeyColors.autoSend)
|
||||
else
|
||||
hotkeyLabel:setColor(HotkeyColors.text)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function checkSelectedHotkey(focused)
|
||||
if hotkeysManagerLoaded then
|
||||
hotkeyLabelSelectedOnList = focused
|
||||
|
||||
if hotkeyLabelSelectedOnList ~= nil then
|
||||
function updateHotkeyForm()
|
||||
if currentHotkeyLabel then
|
||||
removeHotkeyButton:enable()
|
||||
|
||||
if hotkeyLabelSelectedOnList.itemId == nil then
|
||||
hotkeyText:enable()
|
||||
hotkeyText:focus()
|
||||
hotKeyTextLabel:enable()
|
||||
hotkeyText:setText(hotkeyLabelSelectedOnList.value)
|
||||
hotkeyText:setCursorPos(-1)
|
||||
|
||||
if hotkeyLabelSelectedOnList.value ~= '' then
|
||||
sendAutomatically:setChecked(hotkeyLabelSelectedOnList.autoSend)
|
||||
sendAutomatically:enable()
|
||||
else
|
||||
sendAutomatically:disable()
|
||||
end
|
||||
|
||||
selectObjectButton:enable()
|
||||
clearObjectButton:disable()
|
||||
|
||||
currentItemPreview:setItemId(0)
|
||||
else
|
||||
if currentHotkeyLabel.itemId ~= nil then
|
||||
hotkeyText:clearText()
|
||||
hotkeyText:disable()
|
||||
hotKeyTextLabel:disable()
|
||||
sendAutomatically:setChecked(false)
|
||||
sendAutomatically:disable()
|
||||
|
||||
selectObjectButton:disable()
|
||||
clearObjectButton:enable()
|
||||
|
||||
currentItemPreview:setItemId(hotkeyLabelSelectedOnList.itemId)
|
||||
currentItemPreview:setItemId(currentHotkeyLabel.itemId)
|
||||
if currentItemPreview:getItem():isMultiUse() then
|
||||
useOnSelf:enable()
|
||||
useOnTarget:enable()
|
||||
useWith:enable()
|
||||
if currentHotkeyLabel.useType == HOTKEY_MANAGER_USEONSELF then
|
||||
useRadioGroup:selectWidget(useOnSelf)
|
||||
elseif currentHotkeyLabel.useType == HOTKEY_MANAGER_USEONTARGET then
|
||||
useRadioGroup:selectWidget(useOnTarget)
|
||||
elseif currentHotkeyLabel.useType == HOTKEY_MANAGER_USEWITH then
|
||||
useRadioGroup:selectWidget(useWith)
|
||||
end
|
||||
else
|
||||
useOnSelf:disable()
|
||||
useOnTarget:disable()
|
||||
useWith:disable()
|
||||
useRadioGroup:clearSelected()
|
||||
end
|
||||
else
|
||||
useOnSelf:disable()
|
||||
useOnTarget:disable()
|
||||
useWith:disable()
|
||||
useRadioGroup:clearSelected()
|
||||
hotkeyText:enable()
|
||||
hotkeyText:focus()
|
||||
hotKeyTextLabel:enable()
|
||||
hotkeyText:setText(currentHotkeyLabel.value)
|
||||
hotkeyText:setCursorPos(-1)
|
||||
sendAutomatically:setChecked(currentHotkeyLabel.autoSend)
|
||||
sendAutomatically:setEnabled(currentHotkeyLabel.value and #currentHotkeyLabel.value > 0)
|
||||
selectObjectButton:enable()
|
||||
clearObjectButton:disable()
|
||||
currentItemPreview:clearItem()
|
||||
end
|
||||
changeUseType(hotkeyLabelSelectedOnList.useType)
|
||||
else
|
||||
hotkeyText:clearText()
|
||||
removeHotkeyButton:disable()
|
||||
hotkeyText:disable()
|
||||
sendAutomatically:disable()
|
||||
sendAutomatically:setChecked(false)
|
||||
|
||||
currentItemPreview:setItemId(0)
|
||||
selectObjectButton:disable()
|
||||
clearObjectButton:disable()
|
||||
useOnSelf:disable()
|
||||
useOnTarget:disable()
|
||||
useWith:disable()
|
||||
useOnSelf:setChecked(false)
|
||||
useOnTarget:setChecked(false)
|
||||
useWith:setChecked(false)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function changeUseType(useType, checked)
|
||||
if checked == nil or checked then
|
||||
hotkeyLabelSelectedOnList.useType = useType
|
||||
if hotkeyLabelSelectedOnList.itemId ~= nil and currentItemPreview:getItem():isMultiUse() then
|
||||
useOnSelf:enable()
|
||||
useOnTarget:enable()
|
||||
useWith:enable()
|
||||
|
||||
if useType == HOTKEY_MANAGER_USEONSELF then
|
||||
hotkeyLabelSelectedOnList:setText(tr('%s: (use object on yourself)', hotkeyLabelSelectedOnList.keyCombo))
|
||||
hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUseSelf)
|
||||
useOnSelf:setChecked(true)
|
||||
useOnTarget:setChecked(false)
|
||||
useWith:setChecked(false)
|
||||
elseif useType == HOTKEY_MANAGER_USEONTARGET then
|
||||
hotkeyLabelSelectedOnList:setText(tr('%s: (use object on target)', hotkeyLabelSelectedOnList.keyCombo))
|
||||
hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUseTarget)
|
||||
useOnSelf:setChecked(false)
|
||||
useOnTarget:setChecked(true)
|
||||
useWith:setChecked(false)
|
||||
elseif useType == HOTKEY_MANAGER_USEWITH then
|
||||
hotkeyLabelSelectedOnList:setText(tr('%s: (use object with crosshair)', hotkeyLabelSelectedOnList.keyCombo))
|
||||
hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUseWith)
|
||||
|
||||
useOnSelf:setChecked(false)
|
||||
useOnTarget:setChecked(false)
|
||||
useWith:setChecked(true)
|
||||
end
|
||||
elseif hotkeyLabelSelectedOnList.itemId ~= nil and not currentItemPreview:getItem():isMultiUse() then
|
||||
useOnSelf:disable()
|
||||
useOnTarget:disable()
|
||||
useWith:disable()
|
||||
|
||||
hotkeyLabelSelectedOnList:setText(tr('%s: (use object)', hotkeyLabelSelectedOnList.keyCombo))
|
||||
hotkeyLabelSelectedOnList:setColor(HotkeyColors.itemUse)
|
||||
|
||||
useOnSelf:setChecked(false)
|
||||
useOnTarget:setChecked(false)
|
||||
useWith:setChecked(false)
|
||||
else
|
||||
useOnSelf:disable()
|
||||
useOnTarget:disable()
|
||||
useWith:disable()
|
||||
|
||||
useOnSelf:setChecked(false)
|
||||
useOnTarget:setChecked(false)
|
||||
useWith:setChecked(false)
|
||||
end
|
||||
hotkeyText:clearText()
|
||||
useRadioGroup:clearSelected()
|
||||
sendAutomatically:setChecked(false)
|
||||
currentItemPreview:clearItem()
|
||||
end
|
||||
end
|
||||
|
||||
function removeHotkey()
|
||||
if hotkeyLabelSelectedOnList ~= nil then
|
||||
hotkeyList[hotkeyLabelSelectedOnList.keyCombo] = nil
|
||||
g_keyboard.unbindKeyPress(hotkeyLabelSelectedOnList.keyCombo)
|
||||
hotkeyLabelSelectedOnList:destroy()
|
||||
hotkeyLabelSelectedOnList = nil
|
||||
end
|
||||
if currentHotkeyLabel == nil then return end
|
||||
g_keyboard.unbindKeyPress(currentHotkeyLabel.keyCombo)
|
||||
currentHotkeyLabel:destroy()
|
||||
currentHotkeyLabel = nil
|
||||
end
|
||||
|
||||
function onHotkeyTextChange(id, value)
|
||||
if hotkeyLabelSelectedOnList ~= nil and hotkeyLabelSelectedOnList.keyCombo ~= nil then
|
||||
hotkeyLabelSelectedOnList:setText(hotkeyLabelSelectedOnList.keyCombo .. ': ' .. value)
|
||||
hotkeyLabelSelectedOnList.value = value
|
||||
function onHotkeyTextChange(value)
|
||||
if not hotkeysManagerLoaded then return end
|
||||
if currentHotkeyLabel == nil then return end
|
||||
currentHotkeyLabel.value = value
|
||||
if value == '' then
|
||||
currentHotkeyLabel.autoSend = false
|
||||
end
|
||||
updateHotkeyLabel(currentHotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
end
|
||||
|
||||
if value ~= '' then
|
||||
sendAutomatically:enable()
|
||||
function onSendAutomaticallyChange(autoSend)
|
||||
if not hotkeysManagerLoaded then return end
|
||||
if currentHotkeyLabel == nil then return end
|
||||
if not currentHotkeyLabel.value or #currentHotkeyLabel.value == 0 then return end
|
||||
currentHotkeyLabel.autoSend = autoSend
|
||||
updateHotkeyLabel(currentHotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
end
|
||||
|
||||
function onChangeUseType(useTypeWidget)
|
||||
if not hotkeysManagerLoaded then return end
|
||||
if currentHotkeyLabel == nil then return end
|
||||
if useTypeWidget == useOnSelf then
|
||||
currentHotkeyLabel.useType = HOTKEY_MANAGER_USEONSELF
|
||||
elseif useTypeWidget == useOnTarget then
|
||||
currentHotkeyLabel.useType = HOTKEY_MANAGER_USEONTARGET
|
||||
elseif useTypeWidget == useWith then
|
||||
currentHotkeyLabel.useType = HOTKEY_MANAGER_USEWITH
|
||||
else
|
||||
sendAutomatically:disable()
|
||||
sendAutomatically:setChecked(false)
|
||||
end
|
||||
currentHotkeyLabel.useType = HOTKEY_MANAGER_USE
|
||||
end
|
||||
updateHotkeyLabel(currentHotkeyLabel)
|
||||
updateHotkeyForm()
|
||||
end
|
||||
|
||||
function setSendAutomatically(value)
|
||||
if hotkeyLabelSelectedOnList ~= nil then
|
||||
hotkeyLabelSelectedOnList.autoSend = value
|
||||
if value then
|
||||
hotkeyLabelSelectedOnList:setColor(HotkeyColors.autoSend)
|
||||
else
|
||||
hotkeyLabelSelectedOnList:setColor(HotkeyColors.text)
|
||||
end
|
||||
end
|
||||
function onSelectHotkeyLabel(hotkeyLabel)
|
||||
currentHotkeyLabel = hotkeyLabel
|
||||
updateHotkeyForm()
|
||||
end
|
||||
|
||||
function hotkeyCapture(widget, keyCode, keyboardModifiers)
|
||||
function hotkeyCapture(assignWindow, keyCode, keyboardModifiers)
|
||||
local keyCombo = determineKeyComboDesc(keyCode, keyboardModifiers)
|
||||
local comboPreview = rootWidget:getChildById('assignWindow'):getChildById('comboPreview')
|
||||
local comboPreview = assignWindow:getChildById('comboPreview')
|
||||
comboPreview:setText(tr('Current hotkey to add: %s', keyCombo))
|
||||
comboPreview.keyCombo = keyCombo
|
||||
comboPreview:resizeToText()
|
||||
rootWidget:getChildById('assignWindow'):getChildById('addButton'):enable()
|
||||
|
||||
assignWindow:getChildById('addButton'):enable()
|
||||
return true
|
||||
end
|
||||
|
||||
function hotkeyCaptureOk(assignWindow, keyCombo)
|
||||
addKeyCombo(keyCombo, nil, true)
|
||||
assignWindow:destroy()
|
||||
end
|
||||
|
|
|
@ -14,7 +14,7 @@ MainWindow
|
|||
size: 340 410
|
||||
|
||||
@onEnter: modules.game_hotkeys.ok()
|
||||
@onEscape: modules.game_hotkeys.reload()
|
||||
@onEscape: modules.game_hotkeys.cancel()
|
||||
|
||||
Label
|
||||
id: currentHotkeysLabel
|
||||
|
@ -40,12 +40,14 @@ MainWindow
|
|||
anchors.bottom: prev.bottom
|
||||
focusable: false
|
||||
|
||||
Label
|
||||
!text: tr('Manage hotkeys:')
|
||||
Button
|
||||
id: resetButton
|
||||
width: 96
|
||||
!text: tr('Reset All')
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 10
|
||||
anchors.top: next.top
|
||||
@onClick: modules.game_hotkeys.reset()
|
||||
margin-right: 10
|
||||
|
||||
Button
|
||||
id: addHotkeyButton
|
||||
|
@ -82,7 +84,7 @@ MainWindow
|
|||
anchors.right: parent.right
|
||||
anchors.top: prev.bottom
|
||||
margin-top: 2
|
||||
@onTextChange: modules.game_hotkeys.onHotkeyTextChange(self:getId(), self:getText())
|
||||
@onTextChange: modules.game_hotkeys.onHotkeyTextChange(self:getText())
|
||||
|
||||
CheckBox
|
||||
id: sendAutomatically
|
||||
|
@ -92,7 +94,7 @@ MainWindow
|
|||
anchors.top: prev.bottom
|
||||
enabled:false
|
||||
margin-top: 5
|
||||
@onCheckChange: modules.game_hotkeys.setSendAutomatically(self:isChecked())
|
||||
@onCheckChange: modules.game_hotkeys.onSendAutomaticallyChange(self:isChecked())
|
||||
|
||||
Item
|
||||
id: itemPreview
|
||||
|
@ -132,7 +134,6 @@ MainWindow
|
|||
anchors.top: selectObjectButton.top
|
||||
checked: false
|
||||
margin-left: 10
|
||||
@onCheckChange: modules.game_hotkeys.changeUseType(HOTKEY_MANAGER_USEONSELF, self:isChecked())
|
||||
|
||||
ButtonBox
|
||||
id: useOnTarget
|
||||
|
@ -144,7 +145,6 @@ MainWindow
|
|||
anchors.top: prev.bottom
|
||||
checked: false
|
||||
margin-top: 2
|
||||
@onCheckChange: modules.game_hotkeys.changeUseType(HOTKEY_MANAGER_USEONTARGET, self:isChecked())
|
||||
|
||||
ButtonBox
|
||||
id: useWith
|
||||
|
@ -156,7 +156,6 @@ MainWindow
|
|||
anchors.top: prev.bottom
|
||||
checked: false
|
||||
margin-top: 2
|
||||
@onCheckChange: modules.game_hotkeys.changeUseType(HOTKEY_MANAGER_USEWITH, self:isChecked())
|
||||
|
||||
HorizontalSeparator
|
||||
id: separator
|
||||
|
@ -166,6 +165,7 @@ MainWindow
|
|||
margin-bottom: 10
|
||||
|
||||
Button
|
||||
id: okButton
|
||||
!text: tr('Ok')
|
||||
width: 64
|
||||
anchors.right: next.left
|
||||
|
@ -174,11 +174,12 @@ MainWindow
|
|||
margin-right: 10
|
||||
|
||||
Button
|
||||
id: cancelButton
|
||||
!text: tr('Cancel')
|
||||
width: 64
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
@onClick: modules.game_hotkeys.reload()
|
||||
@onClick: modules.game_hotkeys.cancel()
|
||||
|
||||
HotkeyAssignWindow < MainWindow
|
||||
id: assignWindow
|
||||
|
@ -215,10 +216,11 @@ HotkeyAssignWindow < MainWindow
|
|||
width: 64
|
||||
anchors.right: next.left
|
||||
anchors.bottom: parent.bottom
|
||||
@onClick: modules.game_hotkeys.addKeyCombo(self:getParent(), self:getParent():getChildById('comboPreview').keyCombo, nil, true)
|
||||
margin-right: 10
|
||||
@onClick: modules.game_hotkeys.hotkeyCaptureOk(self:getParent(), self:getParent():getChildById('comboPreview').keyCombo)
|
||||
|
||||
Button
|
||||
id: cancelButton
|
||||
!text: tr('Cancel')
|
||||
width: 64
|
||||
anchors.right: parent.right
|
||||
|
|
|
@ -326,7 +326,7 @@ function onTradeWith(clickedWidget, mousePosition)
|
|||
end
|
||||
|
||||
function startUseWith(thing)
|
||||
if not thing then return end
|
||||
if g_ui.isMouseGrabbed() or not thing then return end
|
||||
selectedType = 'use'
|
||||
selectedThing = thing
|
||||
mouseGrabberWidget:grabMouse()
|
||||
|
@ -334,6 +334,7 @@ function startUseWith(thing)
|
|||
end
|
||||
|
||||
function startTradeWith(thing)
|
||||
if g_ui.isMouseGrabbed() or not thing then return end
|
||||
selectedType = 'trade'
|
||||
selectedThing = thing
|
||||
mouseGrabberWidget:grabMouse()
|
||||
|
@ -434,7 +435,7 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
|
|||
menu:addOption(tr('Invite to private chat'), function() g_game.inviteToOwnChannel(creatureName) end)
|
||||
menu:addOption(tr('Exclude from private chat'), function() g_game.excludeFromOwnChannel(creatureName) end) -- [TODO] must be removed after message's popup labels been implemented
|
||||
end
|
||||
if (not Player:hasVip(creatureName)) then
|
||||
if not localPlayer:hasVip(creatureName) then
|
||||
menu:addOption(tr('Add to VIP list'), function() g_game.addVip(creatureName) end)
|
||||
end
|
||||
|
||||
|
|
|
@ -42,10 +42,11 @@ function init()
|
|||
minimapWidget.onMouseWheel = onMinimapMouseWheel
|
||||
flagsPanel = minimapWindow:recursiveGetChildById('flagsPanel')
|
||||
|
||||
g_keyboard.bindKeyPress('Alt+Left', function() move(-1,0) end)
|
||||
g_keyboard.bindKeyPress('Alt+Right', function() move(1,0) end)
|
||||
g_keyboard.bindKeyPress('Alt+Up', function() move(0,-1) end)
|
||||
g_keyboard.bindKeyPress('Alt+Down', function() move(0,1) end)
|
||||
local gameRootPanel = modules.game_interface.getRootPanel()
|
||||
g_keyboard.bindKeyPress('Alt+Left', function() move(-1,0) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Alt+Right', function() move(1,0) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Alt+Up', function() move(0,-1) end, gameRootPanel)
|
||||
g_keyboard.bindKeyPress('Alt+Down', function() move(0,1) end, gameRootPanel)
|
||||
|
||||
reset()
|
||||
minimapWindow:setup()
|
||||
|
@ -58,10 +59,11 @@ function init()
|
|||
end
|
||||
|
||||
function terminate()
|
||||
g_keyboard.unbindKeyPress('Alt+Left')
|
||||
g_keyboard.unbindKeyPress('Alt+Right')
|
||||
g_keyboard.unbindKeyPress('Alt+Up')
|
||||
g_keyboard.unbindKeyPress('Alt+Down')
|
||||
local gameRootPanel = modules.game_interface.getRootPanel()
|
||||
g_keyboard.unbindKeyPress('Alt+Left', gameRootPanel)
|
||||
g_keyboard.unbindKeyPress('Alt+Right', gameRootPanel)
|
||||
g_keyboard.unbindKeyPress('Alt+Up', gameRootPanel)
|
||||
g_keyboard.unbindKeyPress('Alt+Down', gameRootPanel)
|
||||
|
||||
disconnect(g_game, {
|
||||
onGameStart = online,
|
||||
|
|
|
@ -317,6 +317,8 @@ void Application::registerLuaFunctions()
|
|||
g_lua.bindSingletonFunction("g_ui", "getPressedWidget", &UIManager::getPressedWidget, &g_ui);
|
||||
g_lua.bindSingletonFunction("g_ui", "setDebugBoxesDrawing", &UIManager::setDebugBoxesDrawing, &g_ui);
|
||||
g_lua.bindSingletonFunction("g_ui", "isDrawingDebugBoxes", &UIManager::setDebugBoxesDrawing, &g_ui);
|
||||
g_lua.bindSingletonFunction("g_ui", "isMouseGrabbed", &UIManager::isMouseGrabbed, &g_ui);
|
||||
g_lua.bindSingletonFunction("g_ui", "isKeyboardGrabbed", &UIManager::isKeyboardGrabbed, &g_ui);
|
||||
|
||||
// FontManager
|
||||
g_lua.registerSingletonClass("g_fonts");
|
||||
|
|
|
@ -65,6 +65,8 @@ public:
|
|||
UIWidgetPtr getHoveredWidget() { return m_hoveredWidget; }
|
||||
UIWidgetPtr getPressedWidget() { return m_pressedWidget; }
|
||||
UIWidgetPtr getRootWidget() { return m_rootWidget; }
|
||||
bool isMouseGrabbed() { return m_mouseReceiver != m_rootWidget; }
|
||||
bool isKeyboardGrabbed() { return m_keyboardReceiver != m_rootWidget; }
|
||||
|
||||
bool isDrawingDebugBoxes() { return m_drawDebugBoxes; }
|
||||
|
||||
|
|
Loading…
Reference in New Issue