master
Eduardo Bart 12 years ago
parent 6acdb0fd64
commit 5f72488eba

@ -710,7 +710,7 @@ void Game::useWith(const ItemPtr& item, const ThingPtr& toThing)
if(!pos.isValid()) // virtual item
pos = Position(0xFFFF, 0, 0); // means that is a item in inventory
if(toThing->isCreature())
if(toThing->isCreature() && g_game.getClientVersion() >= 860)
m_protocolGame->sendUseOnCreature(pos, item->getId(), item->getStackpos(), toThing->getId());
else
m_protocolGame->sendUseItemWith(pos, item->getId(), item->getStackpos(), toThing->getPosition(), toThing->getId(), toThing->getStackpos());

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